Player Matchup

Achilles
Achilles
Platinum II
ESG_KinnaS
Achilles
Platinum II
Level 160
God Stats
18W - 7L
1,675 SR
Queue Stats
67W - 37L
2,061 MMR
Party 1
Sobek
Sobek
Gold IV
TaiIoMailo
Sobek
Gold IV
Level 149
God Stats
9W - 6L
1,581 SR
Queue Stats
35W - 27L
1,712 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Yi-Tanic
Baron Samedi
Gold V
Level 120
God Stats
3W - 1L
1,753 SR
Queue Stats
48W - 49L
1,498 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,670 SR
1,757 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,469 SR
1,543 MMR
Hel
Hel
Gold II
Csoki1000000
Hel
Gold II
Level 96
God Stats
1W - 3L
1,594 SR
Queue Stats
40W - 40L
1,608 MMR
Party 2
Nike
Nike
Gold IV
VikThorka
Nike
Gold IV
Level 129
God Stats
3W - 5L
1,433 SR
Queue Stats
40W - 43L
1,438 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
killagoons78
Sun Wukong
Platinum V
Level 149
God Stats
0W - 2L
1,380 SR
Queue Stats
54W - 53L
1,583 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ESG_KinnaS
Achilles
16
5 / 0 / 6
11,741
652
21,454
22,369
27,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
15
0 / 1 / 10
10,797
600
10,039
21,363
31,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Yi-Tanic
Baron Samedi
17
6 / 1 / 5
12,180
677
20,097
14,832
14,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ScyllaGilgameshThothZeusArtio

VS

Bans
BacchusGebTiamatMulanSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
9,794
544
10,211
9,719
5,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
13
1 / 4 / 1
10,783
599
9,467
23,256
24,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
killagoons78
Sun Wukong
14
0 / 3 / 2
9,794
544
14,513
24,220
24,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
2
2
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Achilles
ESG_KinnaS
Achilles
5
0
6
8
W
Sobek
0
1
10
5
L
Nike
1
4
1
0.38
W
Baron Samedi
Yi-Tanic
Baron Samedi
6
1
5
8.5
L
Sun Wukong
killagoons78
Sun Wukong
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,590
Damage
34,191
58,564
Taken
57,195
73,109
Mitigated
55,193
28,890
Healing
20,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,211
143
4,602
3,990
9,719
5,920
0
5,221
4,219
32,470
0
W
Achilles
ESG_KinnaS
Achilles
21,454
4,354
536
6,380
22,369
27,188
517
4,055
17,312
13,367
33,243
W
Sobek
10,039
687
0
6,713
21,363
31,217
708
3,930
16,247
32,757
0
L
Nike
9,467
1,153
271
4,784
23,256
24,994
0
14,739
7,704
302
35,669
W
Baron Samedi
Yi-Tanic
Baron Samedi
20,097
1,728
9,024
6,237
14,832
14,704
1,522
2,136
11,977
73,211
0
L
Sun Wukong
killagoons78
Sun Wukong
14,513
1,543
0
6,411
24,220
24,279
0
14,254
8,813
0
41,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
30,371
216
Minions Killed
198
11
Camps Cleared
3
1,053,415
Distance Traveled
1,057,007
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,794
544
62
3
0
334,824
5
W
Achilles
11,741
652
58
3
3
370,603
4
W
Sobek
10,797
600
49
3
2
342,083
7
L
Nike
10,783
599
49
3
1
353,905
7
W
Baron Samedi
12,180
677
109
6
6
340,729
2
L
Sun Wukong
9,794
544
87
5
2
368,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role