Player Matchup

Rama
Rama
Masters
DiligxntJr
Rama
Masters
Level 126
God Stats
29W - 24L
1,711 SR
Queue Stats
291W - 277L
2,394 MMR
Party 2
Camazotz
Camazotz
Diamond III
Evanescent
Camazotz
Diamond III
Level 160
God Stats
3W - 6L
1,463 SR
Queue Stats
208W - 180L
2,465 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
Saηa
Morgan Le Fay
Diamond II
Level 103
God Stats
3W - 1L
1,357 SR
Queue Stats
48W - 49L
2,290 MMR
Solo
Cthulhu
Cthulhu
Diamond III
Taziablo
Cthulhu
Diamond III
Level 140
God Stats
2W - 1L
1,867 SR
Queue Stats
385W - 375L
2,238 MMR
Party 2
Terra
Terra
Diamond II
TheChowMaster
Terra
Diamond II
Level 160
God Stats
1W - 2L
1,707 SR
Queue Stats
80W - 89L
2,328 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,621 SR
2,343 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 113
1,648 SR
2,186 MMR
Anubis
Anubis
Diamond I
 
Anubis
Diamond I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond I
BlessedSimba
Scylla
Diamond I
Level 56
God Stats
1W - 4L
1,500 SR
Queue Stats
154W - 130L
2,520 MMR
Solo
Horus
Horus
Diamond II
NeonJamJar
Horus
Diamond II
Level 149
God Stats
17W - 12L
1,729 SR
Queue Stats
1,086W - 1,084L
2,315 MMR
Party 1
Xbalanque
Xbalanque
Diamond IV
Plowskii
Xbalanque
Diamond IV
Level 150
God Stats
9W - 5L
1,795 SR
Queue Stats
2,035W - 2,022L
2,127 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond II
Vanquısh
Erlang Shen
Diamond II
Level 64
God Stats
2W - 2L
1,715 SR
Queue Stats
29W - 30L
2,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 2
9,917
522
7,311
13,117
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Evanescent
Camazotz
15
2 / 7 / 2
8,987
473
7,623
16,246
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Saηa
Morgan Le Fay
16
3 / 5 / 2
9,575
504
13,794
15,741
5,901
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Taziablo
Cthulhu
15
0 / 5 / 1
8,490
447
7,097
18,935
18,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 6 / 4
7,710
406
6,451
16,626
13,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GebSolCliodhnaLoki

VS

Bans
ArtioMulanOdinSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
6 / 0 / 8
12,458
656
17,310
15,068
7,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
17
4 / 3 / 10
11,442
602
12,029
11,553
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
13
0 / 2 / 14
9,545
502
4,990
18,534
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
Plowskii
Xbalanque
19
6 / 0 / 6
12,217
643
11,885
15,059
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Vanquısh
Erlang Shen
17
9 / 2 / 9
11,974
630
16,618
14,565
6,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
7
Kills
25
25
Deaths
7
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
8
10
W
Scylla
4
3
10
3
L
1
2
2
1
L
Camazotz
Evanescent
Camazotz
2
7
2
0.43
W
Horus
0
2
14
3.5
W
Xbalanque
Plowskii
Xbalanque
6
0
6
9
L
Morgan Le Fay
Saηa
Morgan Le Fay
3
5
2
0.8
L
Cthulhu
Taziablo
Cthulhu
0
5
1
0.1
L
1
6
4
0.5
W
Erlang Shen
Vanquısh
Erlang Shen
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,276
Damage
62,832
80,665
Taken
74,779
45,168
Mitigated
35,467
21,041
Healing
39,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,310
1,360
0
10,230
15,068
7,246
2,174
5,461
8,834
98,385
0
W
Scylla
12,029
1,271
0
2,206
11,553
3,251
569
6,127
5,426
85,061
0
L
7,311
5,109
0
4,605
13,117
3,638
0
1,992
11,125
0
90,584
L
Camazotz
Evanescent
Camazotz
7,623
2,264
0
4,582
16,246
4,490
0
4,923
11,323
0
66,414
W
Horus
4,990
2,652
3,764
9,844
18,534
13,762
219
6,145
12,273
0
17,494
W
Xbalanque
Plowskii
Xbalanque
11,885
6,531
0
7,873
15,059
5,023
5,207
3,191
11,868
0
104,991
L
Morgan Le Fay
Saηa
Morgan Le Fay
13,794
606
0
3,647
15,741
5,901
0
5,183
10,558
79,272
0
L
Cthulhu
Taziablo
Cthulhu
7,097
287
0
2,019
18,935
18,138
0
11,064
7,871
53,388
0
L
6,451
1,115
2,187
4,001
16,626
13,001
0
6,331
10,295
23,231
0
W
Erlang Shen
Vanquısh
Erlang Shen
16,618
7,552
0
6,003
14,565
6,185
2,662
8,097
6,432
0
83,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,679
Gold Earned
57,636
596
Minions Killed
634
0
Camps Cleared
0
1,749,899
Distance Traveled
1,871,851
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,458
656
166
9
0
323,315
8
W
Scylla
11,442
602
164
9
0
366,849
6
L
Rama
9,917
522
176
9
0
327,877
6
L
Camazotz
8,987
473
115
6
0
372,274
3
W
Horus
9,545
502
18
1
0
407,239
8
W
Xbalanque
12,217
643
183
10
0
343,079
4
L
Morgan Le Fay
9,575
504
147
8
0
337,334
8
L
Cthulhu
8,490
447
118
6
0
358,535
1
L
Terra
7,710
406
40
2
0
353,879
6
W
Erlang Shen
11,974
630
103
5
0
431,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role