Player Matchup

Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ExcaliburWeapon
Hachiman
Level 128
God Stats
1W - 1L
1,854 SR
Queue Stats
70W - 74L
1,549 Elo+
Solo
Anhur
Anhur
Gmocookies
Anhur
Level 40
God Stats
1W - 6L
1,549 SR
Queue Stats
97W - 152L
1,397 Elo+
Party 1
Merlin
Merlin
Mintcarp
Merlin
Level 98
God Stats
0W - 1L
1,272 SR
Queue Stats
5W - 9L
1,496 Elo+
Party 1
Hera
Hera
SortableFour17
Hera
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,550 Elo+
Solo
Team Averages
Level 104
1,535 SR
1,498 Elo+

VS

Team Averages
Level 106
1,427 SR
1,471 Elo+
Fenrir
Fenrir
Alaimara
Fenrir
Level 145
God Stats
1W - 1L
1,302 SR
Queue Stats
17W - 18L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
FreshTree751542
Gilgamesh
Level 108
God Stats
3W - 0L
1,329 SR
Queue Stats
75W - 58L
1,573 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StarMula7591
Morgan Le Fay
Level 64
God Stats
2W - 1L
1,678 SR
Queue Stats
198W - 204L
1,471 Elo+
Solo
Merlin
Merlin
Tx Wolfgang
Merlin
Level 86
God Stats
2W - 1L
1,351 SR
Queue Stats
72W - 77L
1,470 Elo+
Solo
Danzaburou
Danzaburou
adrenalinrush78
Danzaburou
Level 128
God Stats
19W - 18L
1,476 SR
Queue Stats
762W - 789L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 5 / 6
10,350
739
13,487
12,481
5,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
17
4 / 8 / 6
10,206
729
7,872
14,359
5,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anhur
16
3 / 8 / 9
9,504
679
14,920
14,608
5,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Mintcarp
Merlin
16
1 / 7 / 8
9,500
679
15,803
10,940
4,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 5 / 8
10,783
770
12,042
9,470
4,163
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alaimara
Fenrir
17
5 / 6 / 13
10,732
767
6,108
14,640
11,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
FreshTree751542
Gilgamesh
18
6 / 3 / 17
11,187
799
14,234
30,504
22,530
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
StarMula7591
Morgan Le Fay
19
9 / 4 / 13
11,654
832
17,876
15,277
6,026
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
18
5 / 2 / 14
11,242
803
8,670
10,025
4,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
adrenalinrush78
Danzaburou
19
7 / 3 / 18
12,345
882
11,353
15,889
5,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
107
18
Kills
32
33
Deaths
18
37
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
5
6
1.6
W
Fenrir
Alaimara
Fenrir
5
6
13
1.92
L
Hachiman
4
8
6
0.88
W
Gilgamesh
FreshTree751542
Gilgamesh
6
3
17
4.83
L
Anhur
3
8
9
0.94
L
Merlin
Mintcarp
Merlin
1
7
8
0.71
L
5
5
8
1.8
W
Morgan Le Fay
StarMula7591
Morgan Le Fay
9
4
13
3.88
W
Merlin
5
2
14
6
W
Danzaburou
adrenalinrush78
Danzaburou
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,124
Damage
58,241
61,858
Taken
86,335
24,932
Mitigated
49,093
12,821
Healing
41,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
13,487
193
1,795
2,916
12,481
5,017
0
5,344
7,049
31,851
0
W
Fenrir
Alaimara
Fenrir
6,108
650
1,188
2,199
14,640
11,131
1,302
7,484
7,156
0
15,191
L
Hachiman
7,872
4,111
1,504
1,944
14,359
5,724
318
7,458
6,791
0
16,597
W
Gilgamesh
FreshTree751542
Gilgamesh
14,234
1,370
1,735
11,335
30,504
22,530
406
10,898
19,606
3,729
19,196
L
Anhur
14,920
5,109
1,154
1,918
14,608
5,698
0
7,760
6,729
0
23,925
L
Merlin
Mintcarp
Merlin
15,803
508
871
545
10,940
4,330
0
3,810
7,082
32,035
0
L
12,042
2,873
0
174
9,470
4,163
96
3,376
6,000
21,549
0
W
Morgan Le Fay
StarMula7591
Morgan Le Fay
17,876
2,389
3,445
4,014
15,277
6,026
369
8,237
7,040
29,223
0
W
Merlin
8,670
341
2,192
3,153
10,025
4,106
1,995
5,235
4,790
29,168
0
W
Danzaburou
adrenalinrush78
Danzaburou
11,353
4,124
5,168
7,110
15,889
5,300
2,761
9,478
6,411
0
44,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,343
Gold Earned
57,160
152
Minions Killed
165
0
Camps Cleared
0
1,210,868
Distance Traveled
1,417,965
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,350
739
50
4
0
256,348
4
W
Fenrir
10,732
767
8
1
0
295,289
3
L
Hachiman
10,206
729
30
2
0
209,439
1
W
Gilgamesh
11,187
799
16
1
0
310,315
0
L
Anhur
9,504
679
19
1
0
229,592
0
L
Merlin
9,500
679
33
2
0
246,709
0
L
Hera
10,783
770
20
1
0
268,780
0
W
Morgan Le Fay
11,654
832
27
2
0
266,251
1
W
Merlin
11,242
803
37
3
0
265,890
0
W
Danzaburou
12,345
882
77
6
0
280,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role