Player Matchup

Ares
Ares
Stephen094
Ares
Level 29
God Stats
5W - 4L
1,545 SR
Queue Stats
98W - 117L
1,470 Elo+
Solo
Nemesis
Nemesis
hungry_evidence2
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,384 Elo+
Solo
Set
Set
mcloup110
Set
Level 7
God Stats
1W - 4L
1,257 SR
Queue Stats
4W - 10L
1,339 Elo+
Solo
Artemis
Artemis
sheep---123
Artemis
Level 7
God Stats
5W - 2L
1,729 SR
Queue Stats
6W - 5L
1,677 Elo+
Solo
Mercury
Mercury
zerogravity_pug
Mercury
Level 27
God Stats
7W - 5L
1,847 SR
Queue Stats
186W - 205L
1,455 Elo+
Solo
Team Averages
Level 15
1,576 SR
1,465 Elo+

VS

Team Averages
Level 11
1,581 SR
1,398 Elo+
Tiamat
Tiamat
Craftypanther
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,401 Elo+
Solo
Da Ji
Da Ji
GoFar15
Da Ji
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,301 Elo+
Solo
Geb
Geb
Sadoran73
Geb
Level 6
God Stats
0W - 1L
1,758 SR
Queue Stats
2W - 1L
1,759 Elo+
Solo
Cthulhu
Cthulhu
csecure
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,094 Elo+
Solo
Bastet
Bastet
nene1600
Bastet
Level 29
God Stats
4W - 8L
1,647 SR
Queue Stats
167W - 191L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
9,245
514
8,777
13,699
11,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 12 / 7
6,961
387
1,628
12,311
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

3
0 / 0 / 0
4,021
223
0
0
0
Artemis
sheep---123
Artemis
14
7 / 1 / 8
9,195
511
8,802
4,383
1,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
12 / 0 / 4
10,308
573
11,088
7,566
2,770
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 11 / 0
7,532
418
5,018
14,507
6,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
GoFar15
Da Ji
12
7 / 9 / 5
8,271
460
7,683
13,119
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 3 / 4
6,943
386
2,453
16,459
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
csecure
Cthulhu
8
0 / 3 / 1
6,169
343
1,115
4,717
2,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
nene1600
Bastet
3
0 / 0 / 2
5,397
300
550
1,501
333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
23
Kills
10
15
Deaths
26
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
11
0
0.27
L
Da Ji
GoFar15
Da Ji
7
9
5
1.06
L
0
3
4
0.67
W
4
2
8
4
L
Cthulhu
csecure
Cthulhu
0
3
1
0.17
W
0
12
7
0.29
W
0
0
0
0
L
Bastet
nene1600
Bastet
0
0
2
1
W
Artemis
sheep---123
Artemis
7
1
8
11
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,295
Damage
16,819
37,959
Taken
50,303
19,602
Mitigated
20,996
7,808
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,018
1,047
63
2,040
14,507
6,031
0
3,162
11,345
31,115
0
L
Da Ji
GoFar15
Da Ji
7,683
1,613
0
1,078
13,119
4,310
1,020
1,966
11,153
0
25,864
L
2,453
584
0
4,507
16,459
7,328
0
2,517
13,942
26,944
0
W
8,777
134
0
4,418
13,699
11,919
991
2,574
10,779
34,515
0
L
Cthulhu
csecure
Cthulhu
1,115
226
0
160
4,717
2,994
443
537
4,180
12,506
0
W
1,628
467
0
560
12,311
3,444
1,581
1,885
10,392
0
8,582
W
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
nene1600
Bastet
550
265
0
506
1,501
333
0
595
906
0
2,351
W
Artemis
sheep---123
Artemis
8,802
4,908
0
1,482
4,383
1,469
3,958
1,502
2,701
0
43,551
W
11,088
7,405
0
1,348
7,566
2,770
2,221
1,855
5,501
0
52,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,730
Gold Earned
34,312
219
Minions Killed
174
0
Camps Cleared
0
1,390,707
Distance Traveled
932,990
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,532
418
61
3
0
256,571
0
L
Da Ji
8,271
460
48
3
0
269,831
0
L
Geb
6,943
386
33
2
0
250,006
0
W
Ares
9,245
514
44
2
0
305,800
1
L
Cthulhu
6,169
343
24
1
0
126,777
0
W
Nemesis
6,961
387
10
1
0
359,570
3
W
Set
4,021
223
0
0
0
0
0
L
Bastet
5,397
300
8
0
0
29,805
0
W
Artemis
9,195
511
81
5
0
283,065
3
W
Mercury
10,308
573
84
5
0
442,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role