Player Matchup

Medusa
Medusa
Bulletwave13
Medusa
Level 157
God Stats
2W - 0L
1,816 SR
Queue Stats
236W - 243L
1,536 Elo+
Party 1
Ganesha
Ganesha
Goldenskull9891
Ganesha
Level 126
God Stats
25W - 12L
1,654 SR
Queue Stats
192W - 210L
1,515 Elo+
Party 1
Scylla
Scylla
Raisin Bran7599
Scylla
Level 68
God Stats
6W - 2L
1,626 SR
Queue Stats
117W - 140L
1,507 Elo+
Solo
Team Averages
Level 117
1,698 SR
1,519 Elo+

VS

Team Averages
Level 96
1,564 SR
1,645 Elo+
Fafnir
Fafnir
Nolan42003
Fafnir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 4L
1,791 Elo+
Party 2
Apollo
Apollo
SluhtSZN
Apollo
Level 152
God Stats
4W - 3L
1,766 SR
Queue Stats
144W - 125L
1,646 Elo+
Party 2
Awilix
Awilix
v8 Rainbow
Awilix
Level 105
God Stats
2W - 2L
1,426 SR
Queue Stats
279W - 283L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
9 / 2 / 5
10,882
777
11,956
8,276
3,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 0 / 13
10,233
731
6,052
7,976
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 1 / 8
10,515
751
10,989
9,674
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Nolan42003
Fafnir
12
1 / 4 / 2
8,469
605
3,395
15,954
17,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
SluhtSZN
Apollo
13
2 / 4 / 0
8,956
640
11,126
10,947
5,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
v8 Rainbow
Awilix
10
0 / 6 / 1
7,680
549
4,445
12,395
4,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
3
3
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
2
5
5.75
W
0
0
13
6.5
L
Fafnir
Nolan42003
Fafnir
1
4
2
0.5
W
5
1
8
9
L
Apollo
SluhtSZN
Apollo
2
4
0
0.5
L
Awilix
v8 Rainbow
Awilix
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,997
Damage
18,966
25,926
Taken
39,296
15,248
Mitigated
27,280
7,525
Healing
3,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,956
5,822
0
1,458
8,276
3,414
2,077
547
7,729
0
48,294
W
6,052
478
883
2,593
7,976
8,191
347
1,625
6,351
18,221
0
L
Fafnir
Nolan42003
Fafnir
3,395
1,133
0
1,582
15,954
17,605
32
7,714
7,797
13,309
0
W
10,989
1,168
324
2,267
9,674
3,643
669
1,630
8,044
46,184
0
L
Apollo
SluhtSZN
Apollo
11,126
5,331
0
1,361
10,947
5,386
0
4,536
6,279
0
56,744
L
Awilix
v8 Rainbow
Awilix
4,445
1,955
0
245
12,395
4,289
0
4,704
7,609
0
16,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,630
Gold Earned
25,105
177
Minions Killed
149
8
Camps Cleared
5
822,712
Distance Traveled
751,210
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,882
777
74
5
5
266,039
1
W
Ganesha
10,233
731
7
1
0
284,130
3
L
Fafnir
8,469
605
13
1
0
238,307
3
W
Scylla
10,515
751
96
7
3
272,543
2
L
Apollo
8,956
640
115
8
3
245,689
2
L
Awilix
7,680
549
21
2
2
267,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role