Player Matchup

Loki
Loki
LeaTheKillYou
Loki
Level 19
God Stats
7W - 10L
1,355 SR
Queue Stats
61W - 97L
1,398 Elo+
Solo
Nu Wa
Nu Wa
SAO Mac x
Nu Wa
Level 12
God Stats
1W - 6L
1,055 SR
Queue Stats
38W - 44L
1,323 Elo+
Solo
Thor
Thor
StupMax
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,414 Elo+
Solo
Medusa
Medusa
Valkyrie314
Medusa
Level 6
God Stats
4W - 6L
1,433 SR
Queue Stats
6W - 10L
1,300 Elo+
Solo
Ra
Ra
zxcSEMPL_0
Ra
Level 16
God Stats
1W - 1L
1,681 SR
Queue Stats
21W - 27L
1,364 Elo+
Solo
Team Averages
Level 16
1,405 SR
1,360 Elo+

VS

Team Averages
Level 23
1,583 SR
1,417 Elo+
Set
Set
S T O K E S X G
Set
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
ShadowFX911
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,186 Elo+
Solo
Osiris
Osiris
Xx_KHALID-XD_xX
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,344 Elo+
Solo
Geb
Geb
calpep12
Geb
Level 23
God Stats
4W - 1L
1,496 SR
Queue Stats
4W - 2L
1,789 Elo+
Party 1
Nemesis
Nemesis
dadbotboi
Nemesis
Level 29
God Stats
5W - 0L
1,920 SR
Queue Stats
7W - 6L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 7
14,533
1,118
21,122
27,323
10,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
SAO Mac x
Nu Wa
18
2 / 6 / 9
11,854
912
19,317
14,878
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
StupMax
Thor
18
4 / 13 / 6
12,315
947
11,558
28,719
9,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
17
3 / 7 / 7
12,068
928
8,784
13,471
4,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
0 / 1 / 0
9,540
734
368
621
142
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 10
14,810
1,139
17,993
15,669
6,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ShadowFX911
Cthulhu
20
2 / 3 / 19
12,806
985
19,340
20,187
24,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 2 / 15
13,844
1,065
14,581
15,125
11,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 2 / 21
13,318
1,024
12,450
11,082
13,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
dadbotboi
Nemesis
20
12 / 3 / 13
14,377
1,106
15,003
12,315
5,516
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
116
17
Kills
38
38
Deaths
17
29
Assists
78
Player
Kills
Deaths
Assists
KDA
L
8
11
7
1.05
W
13
7
10
2.57
L
Nu Wa
SAO Mac x
Nu Wa
2
6
9
1.08
W
Cthulhu
ShadowFX911
Cthulhu
2
3
19
3.83
L
Thor
StupMax
Thor
4
13
6
0.54
L
Medusa
3
7
7
0.93
W
8
2
15
7.75
W
3
2
21
6.75
W
Nemesis
dadbotboi
Nemesis
12
3
13
6.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,149
Damage
79,367
85,012
Taken
74,378
28,350
Mitigated
61,788
1,446
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,122
6,984
0
0
27,323
10,053
0
9,845
16,994
0
65,534
W
17,993
8,984
0
1,599
15,669
6,366
0
3,874
11,795
0
35,993
L
Nu Wa
SAO Mac x
Nu Wa
19,317
5,583
0
945
14,878
4,210
0
4,651
10,071
34,226
0
W
Cthulhu
ShadowFX911
Cthulhu
19,340
1,752
0
3,273
20,187
24,230
0
4,788
15,399
39,902
0
L
Thor
StupMax
Thor
11,558
4,485
0
179
28,719
9,764
0
11,804
16,327
44
20,913
L
Medusa
8,784
5,018
0
308
13,471
4,181
0
4,072
9,309
0
11,397
W
14,581
7,774
0
3,974
15,125
11,768
0
4,303
10,665
0
43,153
W
12,450
1,002
0
855
11,082
13,908
0
3,299
7,783
27,638
0
W
Nemesis
dadbotboi
Nemesis
15,003
6,770
0
1,866
12,315
5,516
0
3,465
8,850
0
26,460
L
368
180
0
14
621
142
0
100
521
368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,310
Gold Earned
69,155
129
Minions Killed
212
5
Camps Cleared
6
791,635
Distance Traveled
1,255,898
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,533
1,118
87
7
2
235,241
0
W
Set
14,810
1,139
49
4
0
212,108
0
L
Nu Wa
11,854
912
22
2
1
155,317
0
W
Cthulhu
12,806
985
45
3
0
237,409
0
L
Thor
12,315
947
15
1
2
200,437
1
L
Medusa
12,068
928
5
0
0
189,128
0
W
Osiris
13,844
1,065
56
4
5
260,478
0
W
Geb
13,318
1,024
27
2
0
266,103
0
W
Nemesis
14,377
1,106
35
3
1
279,800
0
L
Ra
9,540
734
0
0
0
11,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role