Player Matchup

Zeus
Zeus
AmericanBaby
Zeus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Belze1
Cthulhu
Level 63
God Stats
3W - 0L
1,657 SR
Queue Stats
6W - 15L
1,281 Elo+
Party 1
Kali
Kali
DJRuslan
Kali
Level 25
God Stats
17W - 26L
1,448 SR
Queue Stats
24W - 38L
1,360 Elo+
Party 1
Izanami
Izanami
Knarkoman
Izanami
Level 23
God Stats
24W - 17L
1,661 SR
Queue Stats
39W - 43L
1,460 Elo+
Party 1
Chiron
Chiron
Nolle8
Chiron
Level 18
God Stats
1W - 0L
1,688 SR
Queue Stats
14W - 18L
1,379 Elo+
Party 1
Team Averages
Level 30
1,591 SR
1,375 Elo+

VS

Team Averages
Level 15
1,500 SR
1,543 Elo+
Charybdis
Charybdis
AbiBoZz
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,652 Elo+
Party 2
Cthulhu
Cthulhu
Davidtcimintia
Cthulhu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,652 Elo+
Party 2
King Arthur
King Arthur
KunngScale7
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,442 Elo+
Solo
Ra
Ra
Węsier
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Cliodhna
Cliodhna
stikisnip
Cliodhna
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 15L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 1
11,432
672
9,204
8,279
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Belze1
Cthulhu
14
2 / 3 / 9
9,273
545
6,391
12,825
10,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kali
14
5 / 5 / 7
9,752
574
7,891
13,146
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Knarkoman
Izanami
17
3 / 5 / 4
10,589
623
8,628
12,536
4,241
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
Nolle8
Chiron
15
10 / 3 / 1
9,792
576
10,113
10,722
4,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AbiBoZz
Charybdis
12
3 / 7 / 4
7,779
458
8,669
11,503
2,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 5 / 4
7,196
423
7,109
13,838
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
KunngScale7
King Arthur
12
4 / 1 / 1
8,311
489
4,853
8,004
4,960
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 9 / 2
8,318
489
4,104
10,353
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
stikisnip
Cliodhna
16
7 / 6 / 3
10,146
597
10,322
14,459
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
28
Kills
18
18
Deaths
28
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AbiBoZz
Charybdis
3
7
4
0.71
W
8
2
1
4.25
W
Cthulhu
Belze1
Cthulhu
2
3
9
2.17
W
Kali
5
5
7
1.7
L
2
5
4
0.8
W
Izanami
Knarkoman
Izanami
3
5
4
1
L
King Arthur
KunngScale7
King Arthur
4
1
1
4.5
W
Chiron
Nolle8
Chiron
10
3
1
3.5
L
2
9
2
0.33
L
Cliodhna
stikisnip
Cliodhna
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,227
Damage
35,057
57,508
Taken
58,157
26,720
Mitigated
22,597
19,059
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AbiBoZz
Charybdis
8,669
5,359
0
1,189
11,503
2,820
655
4,912
6,591
0
37,453
W
9,204
2,077
0
2,781
8,279
2,661
2,004
1,252
6,921
79,709
0
W
Cthulhu
Belze1
Cthulhu
6,391
697
74
1,672
12,825
10,778
107
3,189
9,059
29,048
0
W
Kali
7,891
4,728
0
5,145
13,146
5,033
928
2,286
10,600
0
37,256
L
7,109
968
0
2,397
13,838
7,697
105
2,184
11,654
23,540
0
W
Izanami
Knarkoman
Izanami
8,628
6,884
0
3,773
12,536
4,241
5,976
244
12,212
0
77,943
L
King Arthur
KunngScale7
King Arthur
4,853
232
0
1,602
8,004
4,960
0
249
7,755
0
41,020
W
Chiron
Nolle8
Chiron
10,113
6,488
766
4,848
10,722
4,007
1,481
2,963
7,503
0
37,381
L
4,104
477
87
942
10,353
2,665
252
5,133
5,220
32,649
0
L
Cliodhna
stikisnip
Cliodhna
10,322
873
0
2,675
14,459
4,455
33
3,281
11,178
0
55,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,838
Gold Earned
41,750
474
Minions Killed
352
0
Camps Cleared
0
1,582,677
Distance Traveled
1,423,941
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,779
458
56
3
0
269,775
2
W
Zeus
11,432
672
152
9
0
323,736
9
W
Cthulhu
9,273
545
34
2
0
337,168
2
W
Kali
9,752
574
74
4
0
300,827
2
L
Cthulhu
7,196
423
31
2
0
266,368
2
W
Izanami
10,589
623
144
8
0
298,637
1
L
King Arthur
8,311
489
101
6
0
265,139
7
W
Chiron
9,792
576
70
4
0
322,309
0
L
Ra
8,318
489
69
4
0
269,658
0
L
Cliodhna
10,146
597
95
6
0
353,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role