Player Matchup

Horus
Horus
DarkSaltor
Horus
Level 24
God Stats
4W - 4L
1,496 SR
Queue Stats
17W - 13L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DichLoki
Ah Muzen Cab
Level 5
God Stats
2W - 1L
1,290 SR
Queue Stats
23W - 17L
1,754 Elo+
Party 2
Zeus
Zeus
Haswain
Zeus
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,754 Elo+
Party 2
Loki
Loki
James1713
Loki
Level 12
God Stats
1W - 0L
1,322 SR
Queue Stats
11W - 7L
1,614 Elo+
Solo
King Arthur
King Arthur
WinterShark
King Arthur
Level 29
God Stats
12W - 7L
1,651 SR
Queue Stats
55W - 56L
1,517 Elo+
Solo
Team Averages
Level 15
1,452 SR
1,629 Elo+

VS

Team Averages
Level 14
1,553 SR
1,611 Elo+
Serqet
Serqet
 
Serqet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Artar24
Merlin
Level 12
God Stats
9W - 6L
1,763 SR
Queue Stats
11W - 7L
1,630 Elo+
Party 1
Fafnir
Fafnir
GrZywka76
Fafnir
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 7L
1,630 Elo+
Party 1
Izanami
Izanami
jessieEZ
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,663 Elo+
Solo
Yemoja
Yemoja
opytko
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
3 / 0 / 6
5,810
581
4,201
5,034
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
DichLoki
Ah Muzen Cab
8
2 / 3 / 6
5,086
509
4,573
4,887
1,547
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Haswain
Zeus
10
10 / 3 / 0
6,567
657
5,848
4,902
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
9
2 / 3 / 4
5,905
591
2,393
5,592
1,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
WinterShark
King Arthur
10
3 / 1 / 5
6,472
647
5,186
5,454
4,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
7 / 1 / 1
6,525
653
5,319
6,718
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Artar24
Merlin
7
1 / 7 / 4
4,799
480
3,008
5,404
1,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
GrZywka76
Fafnir
7
0 / 5 / 3
4,631
463
2,701
8,209
5,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
jessieEZ
Izanami
6
0 / 5 / 1
4,418
442
852
3,915
1,107
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
opytko
Yemoja
8
2 / 2 / 3
5,178
518
2,494
6,915
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
20
Kills
10
10
Deaths
20
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
7
1
1
7.5
L
Merlin
Artar24
Merlin
1
7
4
0.43
W
Horus
3
0
6
6
W
Ah Muzen Cab
DichLoki
Ah Muzen Cab
2
3
6
1.67
L
Fafnir
GrZywka76
Fafnir
0
5
3
0.3
W
Zeus
Haswain
Zeus
10
3
0
3.33
W
Loki
2
3
4
1.33
W
King Arthur
WinterShark
King Arthur
3
1
5
5.5
L
Izanami
jessieEZ
Izanami
0
5
1
0.1
L
Yemoja
opytko
Yemoja
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,201
Damage
14,374
25,869
Taken
31,161
12,566
Mitigated
14,087
7,297
Healing
4,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,319
1,040
0
2,876
6,718
2,144
0
1,190
5,464
0
25,792
L
Merlin
Artar24
Merlin
3,008
368
0
43
5,404
1,272
0
1,424
3,934
14,451
0
W
Horus
4,201
1,929
720
2,216
5,034
4,203
21
1,897
3,009
0
8,695
W
Ah Muzen Cab
DichLoki
Ah Muzen Cab
4,573
1,678
0
603
4,887
1,547
0
2,387
2,344
0
22,662
L
Fafnir
GrZywka76
Fafnir
2,701
909
0
968
8,209
5,934
0
910
7,295
10,373
0
W
Zeus
Haswain
Zeus
5,848
1,608
0
250
4,902
1,309
558
1,207
3,563
24,664
0
W
Loki
2,393
838
0
1,939
5,592
1,151
0
542
4,828
0
28,072
W
King Arthur
WinterShark
King Arthur
5,186
876
0
1,569
5,454
4,356
628
1,808
3,474
4,098
22,437
L
Izanami
jessieEZ
Izanami
852
643
0
110
3,915
1,107
982
1,691
2,082
0
11,371
L
Yemoja
opytko
Yemoja
2,494
517
242
649
6,915
3,630
0
1,171
5,694
10,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,840
Gold Earned
25,551
212
Minions Killed
151
0
Camps Cleared
0
891,759
Distance Traveled
896,352
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,525
653
60
6
0
227,638
2
L
Merlin
4,799
480
32
3
0
172,321
0
W
Horus
5,810
581
11
1
0
181,806
2
W
Ah Muzen Cab
5,086
509
35
4
0
168,963
3
L
Fafnir
4,631
463
15
2
0
196,310
2
W
Zeus
6,567
657
47
5
0
168,325
1
W
Loki
5,905
591
61
6
0
189,128
0
W
King Arthur
6,472
647
58
6
0
183,537
3
L
Izanami
4,418
442
27
3
0
140,897
1
L
Yemoja
5,178
518
17
2
0
159,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role