Player Matchup

King Arthur
King Arthur
K Swift808
King Arthur
Level 114
God Stats
21W - 21L
1,544 SR
Queue Stats
949W - 960L
1,515 Elo+
Solo
Set
Set
SneerfulGlobe3
Set
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,520 Elo+
Solo
Izanami
Izanami
Snik808
Izanami
Level 68
God Stats
0W - 4L
1,512 SR
Queue Stats
324W - 306L
1,502 Elo+
Solo
Mulan
Mulan
lmage
Mulan
Level 133
God Stats
7W - 7L
1,672 SR
Queue Stats
696W - 776L
1,448 Elo+
Solo
Apollo
Apollo
seaworldeznutz
Apollo
Level 106
God Stats
1W - 2L
1,457 SR
Queue Stats
97W - 93L
1,522 Elo+
Solo
Team Averages
Level 92
1,537 SR
1,501 Elo+

VS

Team Averages
Level 151
1,600 SR
1,499 Elo+
Agni
Agni
Arusity
Agni
Level 156
God Stats
7W - 4L
1,629 SR
Queue Stats
333W - 293L
1,505 Elo+
Solo
Freya
Freya
AvadaKedavra8761
Freya
Level 158
God Stats
1W - 0L
1,832 SR
Queue Stats
91W - 85L
1,474 Elo+
Solo
Hades
Hades
Huba Hun
Hades
Level 159
God Stats
24W - 11L
1,820 SR
Queue Stats
650W - 668L
1,493 Elo+
Solo
Mercury
Mercury
RIP_KOBE_BEAN824
Mercury
Level 122
God Stats
12W - 24L
1,331 SR
Queue Stats
613W - 690L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
v SyN3rgY v
Erlang Shen
Level 158
God Stats
2W - 3L
1,386 SR
Queue Stats
317W - 317L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
K Swift808
King Arthur
15
2 / 5 / 3
8,661
722
9,171
17,272
21,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
2 / 6 / 4
8,635
720
7,170
15,774
15,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Snik808
Izanami
16
4 / 7 / 4
9,227
769
9,423
12,650
6,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
lmage
Mulan
13
0 / 9 / 7
7,843
654
8,177
17,261
9,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 5 / 8
9,983
832
14,231
14,974
7,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Arusity
Agni
17
5 / 2 / 14
10,469
872
17,205
9,920
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
11 / 3 / 11
10,465
872
17,697
12,542
5,071
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Huba Hun
Hades
17
6 / 4 / 16
10,464
872
13,609
17,474
10,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 1 / 17
10,710
893
10,295
7,706
3,200
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
v SyN3rgY v
Erlang Shen
16
3 / 3 / 21
10,063
839
9,836
21,469
22,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
111
12
Kills
32
32
Deaths
13
26
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Agni
Arusity
Agni
5
2
14
6
W
11
3
11
5.5
W
Hades
Huba Hun
Hades
6
4
16
3.5
L
King Arthur
K Swift808
King Arthur
2
5
3
0.7
W
7
1
17
15.5
L
2
6
4
0.67
L
Izanami
Snik808
Izanami
4
7
4
0.86
L
Mulan
lmage
Mulan
0
9
7
0.39
L
4
5
8
1.6
W
Erlang Shen
v SyN3rgY v
Erlang Shen
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,172
Damage
68,642
77,931
Taken
69,111
60,836
Mitigated
44,770
18,014
Healing
38,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Arusity
Agni
17,205
1,698
2,466
4,818
9,920
3,471
712
42
9,878
35,187
0
W
17,697
5,928
70
5,381
12,542
5,071
929
0
12,542
27,436
0
W
Hades
Huba Hun
Hades
13,609
843
2,787
7,020
17,474
10,470
1,031
0
17,474
36,569
0
L
King Arthur
K Swift808
King Arthur
9,171
387
2,555
3,047
17,272
21,517
0
10,061
7,211
0
21,886
W
10,295
4,861
2,466
1,558
7,706
3,200
1,726
0
7,706
0
17,618
L
7,170
2,177
59
3,248
15,774
15,983
0
10,255
5,519
107
21,879
L
Izanami
Snik808
Izanami
9,423
5,069
0
1,471
12,650
6,330
0
8,485
4,165
0
18,197
L
Mulan
lmage
Mulan
8,177
2,607
244
1,002
17,261
9,590
0
11,873
5,388
0
13,572
L
14,231
9,709
1,063
5,325
14,974
7,416
1,161
7,837
7,137
0
23,839
W
Erlang Shen
v SyN3rgY v
Erlang Shen
9,836
3,934
2,129
9,408
21,469
22,558
1,062
65
21,404
0
15,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,349
Gold Earned
52,171
104
Minions Killed
126
0
Camps Cleared
0
801,693
Distance Traveled
1,090,868
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,469
872
35
3
0
213,685
1
W
Freya
10,465
872
26
2
0
188,019
0
W
Hades
10,464
872
49
4
0
206,924
1
L
King Arthur
8,661
722
14
1
0
178,676
3
W
Mercury
10,710
893
9
1
0
245,422
0
L
Set
8,635
720
42
4
0
168,167
0
L
Izanami
9,227
769
20
2
0
168,691
1
L
Mulan
7,843
654
8
1
0
132,524
0
L
Apollo
9,983
832
20
2
0
153,635
0
W
Erlang Shen
10,063
839
7
1
0
236,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role