Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fr0zenT3ar
Fenrir
Level 117
God Stats
10W - 2L
1,647 SR
Queue Stats
278W - 251L
1,559 Elo+
Solo
Baba Yaga
Baba Yaga
Parovka
Baba Yaga
Level 140
God Stats
81W - 84L
1,520 SR
Queue Stats
902W - 910L
1,579 Elo+
Solo
Mulan
Mulan
Squidwod
Mulan
Level 118
God Stats
3W - 0L
1,793 SR
Queue Stats
32W - 23L
1,603 Elo+
Solo
Hades
Hades
Tixyn
Hades
Level 158
God Stats
3W - 0L
1,436 SR
Queue Stats
132W - 123L
1,577 Elo+
Solo
Team Averages
Level 132
1,579 SR
1,564 Elo+

VS

Team Averages
Level 141
1,623 SR
1,539 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BraveShine
Hachiman
Level 154
God Stats
4W - 9L
1,437 SR
Queue Stats
308W - 300L
1,530 Elo+
Party 1
Achilles
Achilles
IchBinUnkreativ
Achilles
Level 109
God Stats
3W - 8L
1,574 SR
Queue Stats
432W - 401L
1,583 Elo+
Solo
Discordia
Discordia
LaBoum
Discordia
Level 152
God Stats
9W - 6L
1,619 SR
Queue Stats
356W - 343L
1,529 Elo+
Party 1
Bacchus
Bacchus
VALOARE1
Bacchus
Level 128
God Stats
0W - 1L
1,987 SR
Queue Stats
18W - 17L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 1 / 2
5,697
570
5,535
6,911
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Fr0zenT3ar
Fenrir
8
2 / 2 / 5
5,173
517
2,479
8,276
3,982
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Parovka
Baba Yaga
13
3 / 1 / 1
6,942
694
2,475
4,039
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
Squidwod
Mulan
12
4 / 1 / 3
7,253
725
6,204
6,687
4,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Tixyn
Hades
10
3 / 0 / 3
6,177
618
4,904
8,098
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 3
5,570
557
3,472
7,624
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
BraveShine
Hachiman
9
0 / 1 / 2
5,438
544
6,390
5,361
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
8
0 / 5 / 0
4,780
478
2,007
7,268
6,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
LaBoum
Discordia
10
3 / 1 / 0
6,087
609
4,679
3,914
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
VALOARE1
Bacchus
7
1 / 3 / 0
4,735
474
1,905
6,793
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
4
5
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
2
2
L
Ymir
 
Ymir
0
3
3
0.5
L
Hachiman
BraveShine
Hachiman
0
1
2
1
W
Fenrir
Fr0zenT3ar
Fenrir
2
2
5
2.25
L
Achilles
0
5
0
0
L
Discordia
LaBoum
Discordia
3
1
0
3
W
Baba Yaga
Parovka
Baba Yaga
3
1
1
3.5
W
Mulan
Squidwod
Mulan
4
1
3
5.5
W
Hades
Tixyn
Hades
3
0
3
4.5
L
Bacchus
VALOARE1
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,597
Damage
18,453
34,011
Taken
30,960
15,418
Mitigated
16,205
14,216
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,535
2,957
0
3,799
6,911
1,587
0
1,512
5,351
0
36,356
L
Ymir
 
Ymir
3,472
1,068
0
1,874
7,624
3,128
0
2,105
5,449
33,803
0
L
Hachiman
BraveShine
Hachiman
6,390
3,369
0
2,580
5,361
1,241
0
448
4,913
0
38,897
W
Fenrir
Fr0zenT3ar
Fenrir
2,479
686
102
1,044
8,276
3,982
247
3,239
4,901
0
6,496
L
Achilles
2,007
481
0
811
7,268
6,380
0
628
6,220
0
16,835
L
Discordia
LaBoum
Discordia
4,679
698
0
725
3,914
1,189
0
1,855
2,059
34,865
0
W
Baba Yaga
Parovka
Baba Yaga
2,475
0
0
901
4,039
1,515
0
1,190
2,696
51,261
0
W
Mulan
Squidwod
Mulan
6,204
1,371
0
2,931
6,687
4,798
0
1,224
5,203
0
41,356
W
Hades
Tixyn
Hades
4,904
991
432
5,007
8,098
3,536
503
2,520
5,511
34,521
0
L
Bacchus
VALOARE1
Bacchus
1,905
494
0
662
6,793
4,267
0
2,343
4,450
9,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,242
Gold Earned
26,610
354
Minions Killed
276
0
Camps Cleared
0
1,020,875
Distance Traveled
969,112
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,697
570
73
7
0
205,058
3
L
Ymir
5,570
557
66
7
0
180,117
0
L
Hachiman
5,438
544
79
8
0
191,283
3
W
Fenrir
5,173
517
9
1
0
206,631
2
L
Achilles
4,780
478
34
3
0
197,221
0
L
Discordia
6,087
609
80
8
0
214,239
4
W
Baba Yaga
6,942
694
106
11
0
204,062
3
W
Mulan
7,253
725
95
10
0
203,055
2
W
Hades
6,177
618
71
7
0
202,069
3
L
Bacchus
4,735
474
17
2
0
186,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role