Player Matchup

Tyr
Tyr
 
Tyr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ArchiNoob
Baron Samedi
Level 126
God Stats
9W - 4L
1,650 SR
Queue Stats
228W - 199L
1,639 Elo+
Party 2
Neith
Neith
Jetfire48
Neith
Level 16
God Stats
4W - 3L
1,518 SR
Queue Stats
23W - 21L
1,526 Elo+
Party 2
Team Averages
Level 68
1,556 SR
1,555 Elo+

VS

Team Averages
Level 28
1,410 SR
1,364 Elo+
Ullr
Ullr
Emuzen
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,292 Elo+
Party 1
Ymir
Ymir
Sirota69
Ymir
Level 8
God Stats
0W - 1L
1,231 SR
Queue Stats
8W - 9L
1,378 Elo+
Party 1
Guan Yu
Guan Yu
Verlyn
Guan Yu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 0 / 18
6,069
867
6,048
5,331
2,492
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
ArchiNoob
Baron Samedi
11
13 / 0 / 7
7,619
1,088
9,777
4,489
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Jetfire48
Neith
9
6 / 0 / 12
6,637
948
7,089
2,013
609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Emuzen
Ullr
6
0 / 7 / 0
4,325
618
1,460
7,535
2,413
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
7
0 / 7 / 0
4,619
660
2,200
12,122
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Verlyn
Guan Yu
7
0 / 6 / 0
4,304
615
1,794
8,440
6,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
20
Kills
0
0
Deaths
20
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
18
10
W
Baron Samedi
ArchiNoob
Baron Samedi
13
0
7
16.5
L
Ullr
Emuzen
Ullr
0
7
0
0
W
Neith
Jetfire48
Neith
6
0
12
12
L
Ymir
0
7
0
0
L
Guan Yu
Verlyn
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,914
Damage
5,454
11,833
Taken
28,097
4,998
Mitigated
16,312
6,130
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,048
215
0
1,112
5,331
2,492
426
721
3,990
0
10,181
W
Baron Samedi
ArchiNoob
Baron Samedi
9,777
1,340
1,746
2,622
4,489
1,897
782
1,452
3,037
22,541
0
L
Ullr
Emuzen
Ullr
1,460
805
0
45
7,535
2,413
0
2,254
5,099
0
6,875
W
Neith
Jetfire48
Neith
7,089
4,570
0
650
2,013
609
1,591
263
1,750
0
19,817
L
Ymir
2,200
300
271
1,335
12,122
7,834
0
4,163
7,825
7,593
0
L
Guan Yu
Verlyn
Guan Yu
1,794
109
1,386
1,554
8,440
6,065
0
3,360
5,004
0
4,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,325
Gold Earned
13,248
66
Minions Killed
33
3
Camps Cleared
0
376,841
Distance Traveled
281,835
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,069
867
14
2
1
152,651
3
W
Baron Samedi
7,619
1,088
25
4
1
114,540
1
L
Ullr
4,325
618
12
2
0
84,247
0
W
Neith
6,637
948
27
4
1
109,650
1
L
Ymir
4,619
660
19
3
0
90,865
0
L
Guan Yu
4,304
615
2
0
0
106,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role