Player Matchup

Cerberus
Cerberus
Ab3lM3R0K
Cerberus
Level 63
God Stats
2W - 2L
1,577 SR
Queue Stats
22W - 21L
1,344 Elo+
Solo
Cupid
Cupid
Why Be Shmack
Cupid
Level 80
God Stats
7W - 9L
1,555 SR
Queue Stats
36W - 45L
1,372 Elo+
Solo
Merlin
Merlin
scubastevens356
Merlin
Level 32
God Stats
0W - 8L
1,002 SR
Queue Stats
147W - 199L
1,250 Elo+
Solo
Team Averages
Level 58
1,378 SR
1,322 Elo+

VS

Team Averages
Level 101
1,368 SR
1,322 Elo+
Cu Chulainn
Cu Chulainn
Jason420xtreme
Cu Chulainn
Level 67
God Stats
5W - 3L
1,437 SR
Queue Stats
32W - 40L
1,252 Elo+
Solo
Ah Puch
Ah Puch
RadPanda402
Ah Puch
Level 109
God Stats
11W - 12L
1,428 SR
Queue Stats
433W - 560L
1,431 Elo+
Solo
Cupid
Cupid
SwiftNSticky246
Cupid
Level 127
God Stats
2W - 5L
1,238 SR
Queue Stats
37W - 52L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ab3lM3R0K
Cerberus
15
5 / 4 / 7
12,415
653
16,959
21,561
23,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 8 / 6
12,178
641
10,083
13,669
4,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
4 / 4 / 6
12,354
650
10,870
16,597
5,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jason420xtreme
Cu Chulainn
15
1 / 7 / 12
12,103
637
9,605
19,475
11,640
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
RadPanda402
Ah Puch
16
3 / 4 / 9
12,336
649
17,553
14,109
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 3 / 3
13,858
729
16,016
16,029
5,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
14
Kills
16
16
Deaths
14
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ab3lM3R0K
Cerberus
5
4
7
2.13
W
Cu Chulainn
Jason420xtreme
Cu Chulainn
1
7
12
1
W
Ah Puch
RadPanda402
Ah Puch
3
4
9
1.88
W
12
3
3
4.5
L
5
8
6
1
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,912
Damage
43,174
51,827
Taken
49,613
33,112
Mitigated
21,163
12,133
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ab3lM3R0K
Cerberus
16,959
517
425
7,682
21,561
23,113
0
6,638
14,923
45,456
0
W
Cu Chulainn
Jason420xtreme
Cu Chulainn
9,605
3,171
357
2,188
19,475
11,640
269
12,247
7,228
0
22,089
W
Ah Puch
RadPanda402
Ah Puch
17,553
451
0
2,349
14,109
4,235
0
8,124
5,985
56,705
0
W
16,016
7,365
1,649
3,432
16,029
5,288
1,880
7,864
8,165
0
51,761
L
10,083
4,935
129
1,357
13,669
4,088
0
4,745
8,924
0
38,706
L
10,870
1,289
213
2,327
16,597
5,911
976
6,926
9,671
45,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,947
Gold Earned
38,297
250
Minions Killed
184
9
Camps Cleared
2
913,611
Distance Traveled
987,325
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,415
653
80
4
1
359,452
2
W
Cu Chulainn
12,103
637
14
1
0
329,517
1
W
Ah Puch
12,336
649
116
6
1
340,413
1
W
Cupid
13,858
729
54
3
1
317,395
3
L
Cupid
12,178
641
82
4
7
250,742
0
L
Merlin
12,354
650
88
5
1
303,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role