Player Matchup

Osiris
Osiris
AFRESHO
Osiris
Level 26
God Stats
1W - 7L
1,174 SR
Queue Stats
33W - 37L
1,357 Elo+
Solo
Skadi
Skadi
DaniBoyXC
Skadi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,504 Elo+
Solo
Neith
Neith
PGrusso
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,430 Elo+
Party 1
Tiamat
Tiamat
TGF Hunter13
Tiamat
Level 28
God Stats
15W - 10L
1,532 SR
Queue Stats
79W - 97L
1,397 Elo+
Solo
Da Ji
Da Ji
demijr
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,430 Elo+
Party 1
Team Averages
Level 20
1,441 SR
1,424 Elo+

VS

Team Averages
Level 22
1,487 SR
1,409 Elo+
Sylvanus
Sylvanus
DANGOYT
Sylvanus
Level 13
God Stats
2W - 0L
1,735 SR
Queue Stats
9W - 5L
1,552 Elo+
Solo
Da Ji
Da Ji
ForgiveMeGirl
Da Ji
Level 14
God Stats
1W - 0L
1,268 SR
Queue Stats
18W - 11L
1,448 Elo+
Solo
Heimdallr
Heimdallr
lo_jester
Heimdallr
Level 26
God Stats
6W - 5L
1,425 SR
Queue Stats
82W - 80L
1,332 Elo+
Solo
Osiris
Osiris
tonabad123
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,347 Elo+
Solo
Tyr
Tyr
xTH14G0_M1l_GR4U
Tyr
Level 27
God Stats
9W - 8L
1,509 SR
Queue Stats
164W - 203L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AFRESHO
Osiris
8
0 / 3 / 2
4,715
472
1,308
5,427
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
DaniBoyXC
Skadi
7
0 / 1 / 0
4,635
464
1,950
4,224
879
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
PGrusso
Neith
9
4 / 4 / 3
6,024
602
6,818
6,458
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
9
4 / 6 / 1
5,877
588
5,741
7,502
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
demijr
Da Ji
7
2 / 5 / 3
5,182
518
2,426
7,558
1,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DANGOYT
Sylvanus
10
5 / 3 / 7
6,442
644
4,705
8,572
9,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
5 / 2 / 1
6,529
653
4,120
7,342
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
lo_jester
Heimdallr
10
6 / 4 / 4
6,322
632
7,617
7,328
2,505
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
tonabad123
Osiris
9
2 / 2 / 9
5,533
553
2,962
6,487
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 2
5,451
545
3,008
5,084
1,857
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
10
Kills
19
19
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
AFRESHO
Osiris
0
3
2
0.33
W
Sylvanus
DANGOYT
Sylvanus
5
3
7
2.83
L
Skadi
DaniBoyXC
Skadi
0
1
0
0
W
5
2
1
2.75
L
Neith
PGrusso
Neith
4
4
3
1.38
L
Tiamat
4
6
1
0.75
L
Da Ji
demijr
Da Ji
2
5
3
0.7
W
Heimdallr
lo_jester
Heimdallr
6
4
4
2
W
Osiris
tonabad123
Osiris
2
2
9
3.25
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,243
Damage
22,412
31,169
Taken
34,813
10,880
Mitigated
19,698
5,975
Healing
12,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AFRESHO
Osiris
1,308
172
0
1,003
5,427
3,365
0
167
5,260
41
12,706
W
Sylvanus
DANGOYT
Sylvanus
4,705
1,561
617
2,754
8,572
9,090
461
502
7,942
22,899
8,257
L
Skadi
DaniBoyXC
Skadi
1,950
793
0
367
4,224
879
126
215
4,009
0
16,056
W
4,120
1,262
0
3,485
7,342
2,341
0
698
6,596
0
39,107
L
Neith
PGrusso
Neith
6,818
2,909
211
1,812
6,458
2,003
51
1,618
4,840
0
20,466
L
Tiamat
5,741
1,026
0
1,575
7,502
2,920
41
766
6,736
15,096
0
L
Da Ji
demijr
Da Ji
2,426
726
0
1,007
7,558
1,713
0
1,427
6,131
0
14,407
W
Heimdallr
lo_jester
Heimdallr
7,617
3,549
0
1,925
7,328
2,505
1,166
779
6,507
0
26,478
W
Osiris
tonabad123
Osiris
2,962
1,182
0
2,385
6,487
3,905
401
2,695
3,320
0
8,597
W
3,008
263
0
1,293
5,084
1,857
79
378
4,666
0
23,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,433
Gold Earned
30,277
147
Minions Killed
249
0
Camps Cleared
0
907,345
Distance Traveled
1,004,981
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,715
472
33
3
0
177,314
0
W
Sylvanus
6,442
644
56
6
0
171,394
6
L
Skadi
4,635
464
26
3
0
157,957
1
W
Da Ji
6,529
653
91
9
0
200,232
0
L
Neith
6,024
602
31
3
0
189,626
2
L
Tiamat
5,877
588
23
2
0
174,107
2
L
Da Ji
5,182
518
34
3
0
208,341
2
W
Heimdallr
6,322
632
44
4
0
194,155
1
W
Osiris
5,533
553
9
1
0
215,321
0
W
Tyr
5,451
545
49
5
0
223,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role