Player Matchup

Geb
Geb
AleksaJovanovic
Geb
Level 10
God Stats
11W - 14L
1,500 SR
Queue Stats
53W - 92L
1,268 Elo+
Party 2
Fenrir
Fenrir
GoldeMaster
Fenrir
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 75L
1,325 Elo+
Party 2
Nox
Nox
ScOrEsBy
Nox
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 248L
1,321 Elo+
Solo
Team Averages
Level 52
1,500 SR
1,305 Elo+

VS

Team Averages
Level 97
1,442 SR
1,161 Elo+
Bastet
Bastet
B3lk1nn
Bastet
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,170 Elo+
Party 1
Izanami
Izanami
GrassAlGhoul
Izanami
Level 60
God Stats
1W - 5L
1,327 SR
Queue Stats
8W - 13L
961 Elo+
Party 1
Danzaburou
Danzaburou
MrMaxalty
Danzaburou
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
11,380
542
12,199
35,789
31,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
17
10 / 9 / 1
14,167
675
19,674
18,702
7,537
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
0 / 3 / 4
10,916
520
479
7,773
2,794
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
B3lk1nn
Bastet
18
11 / 5 / 5
14,850
707
20,985
16,447
7,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
GrassAlGhoul
Izanami
17
3 / 3 / 9
13,443
640
11,938
10,916
4,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
MrMaxalty
Danzaburou
17
4 / 5 / 10
14,328
682
16,679
15,926
6,979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
11
Kills
18
18
Deaths
13
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Bastet
B3lk1nn
Bastet
11
5
5
2.7
L
Fenrir
10
9
1
1.17
W
Izanami
GrassAlGhoul
Izanami
3
3
9
2.5
W
Danzaburou
MrMaxalty
Danzaburou
4
5
10
1.8
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,352
Damage
49,602
62,264
Taken
43,289
42,117
Mitigated
18,586
9,153
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,199
942
0
6,574
35,789
31,786
283
0
35,789
36,428
0
W
Bastet
B3lk1nn
Bastet
20,985
9,210
0
2,802
16,447
7,361
234
5,184
11,263
0
40,004
L
Fenrir
19,674
8,353
0
2,151
18,702
7,537
0
247
18,455
0
43,615
W
Izanami
GrassAlGhoul
Izanami
11,938
7,298
0
1,820
10,916
4,246
1,702
4,748
6,168
0
52,354
W
Danzaburou
MrMaxalty
Danzaburou
16,679
8,497
0
3,733
15,926
6,979
693
4,084
11,342
0
61,084
L
479
0
117
311
7,773
2,794
185
269
7,504
19,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
42,621
169
Minions Killed
189
6
Camps Cleared
8
837,520
Distance Traveled
1,128,583
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,380
542
35
2
0
348,935
0
W
Bastet
14,850
707
38
2
0
411,265
6
L
Fenrir
14,167
675
69
3
3
297,201
0
W
Izanami
13,443
640
76
4
4
365,540
0
W
Danzaburou
14,328
682
75
4
4
351,778
1
L
Nox
10,916
520
65
3
3
191,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role