Player Matchup

Discordia
Discordia
Bellimy
Discordia
Level 109
God Stats
1W - 1L
1,396 SR
Queue Stats
329W - 286L
1,489 Elo+
Solo
Ymir
Ymir
DRAGSTERYT2222
Ymir
Level 99
God Stats
1W - 0L
1,864 SR
Queue Stats
20W - 15L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
FireSum0
Gilgamesh
Level 89
God Stats
23W - 13L
1,545 SR
Queue Stats
35W - 27L
1,478 Elo+
Party 1
Geb
Geb
Rouge_Joker
Geb
Level 142
God Stats
42W - 29L
1,503 SR
Queue Stats
378W - 375L
1,494 Elo+
Solo
Medusa
Medusa
bigbuke69
Medusa
Level 93
God Stats
8W - 5L
1,619 SR
Queue Stats
281W - 250L
1,604 Elo+
Party 1
Team Averages
Level 106
1,585 SR
1,529 Elo+

VS

Team Averages
Level 122
1,508 SR
1,524 Elo+
Nemesis
Nemesis
HIPPIEHP2
Nemesis
Level 145
God Stats
3W - 8L
1,569 SR
Queue Stats
111W - 125L
1,510 Elo+
Solo
Aphrodite
Aphrodite
MercyMxffin
Aphrodite
Level 113
God Stats
70W - 63L
1,559 SR
Queue Stats
136W - 115L
1,502 Elo+
Solo
Charybdis
Charybdis
SpiderManJr816
Charybdis
Level 94
God Stats
0W - 3L
1,363 SR
Queue Stats
228W - 195L
1,521 Elo+
Solo
Chang'e
Chang'e
UnstableS3RPENT
Chang'e
Level 126
God Stats
19W - 19L
1,548 SR
Queue Stats
368W - 361L
1,520 Elo+
Solo
Izanami
Izanami
redclay31
Izanami
Level 130
God Stats
3W - 3L
1,504 SR
Queue Stats
201W - 184L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bellimy
Discordia
14
5 / 2 / 4
8,354
643
10,986
4,172
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 2 / 13
7,079
545
5,676
10,739
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
FireSum0
Gilgamesh
14
4 / 2 / 1
7,661
589
5,020
8,404
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 3
7,196
554
6,274
11,195
7,800
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
bigbuke69
Medusa
14
9 / 0 / 3
8,520
655
9,535
6,286
1,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HIPPIEHP2
Nemesis
11
3 / 6 / 4
6,891
530
7,485
11,810
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
MercyMxffin
Aphrodite
11
1 / 2 / 3
7,105
547
3,451
9,976
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
SpiderManJr816
Charybdis
11
0 / 8 / 0
6,215
478
2,628
9,743
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 3 / 1
7,365
567
4,921
10,401
3,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
redclay31
Izanami
12
0 / 3 / 1
7,135
549
4,862
7,806
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
22
Kills
7
7
Deaths
22
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bellimy
Discordia
5
2
4
3.5
W
2
2
13
4.25
W
Gilgamesh
FireSum0
Gilgamesh
4
2
1
2.25
L
Nemesis
HIPPIEHP2
Nemesis
3
6
4
0.83
L
Aphrodite
MercyMxffin
Aphrodite
1
2
3
1.25
W
2
1
3
3.5
L
Charybdis
SpiderManJr816
Charybdis
0
8
0
0
L
3
3
1
1.17
W
Medusa
bigbuke69
Medusa
9
0
3
10.5
L
Izanami
redclay31
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,491
Damage
23,347
40,796
Taken
49,736
24,152
Mitigated
16,276
10,048
Healing
19,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bellimy
Discordia
10,986
567
0
665
4,172
1,546
427
2,083
2,089
58,722
0
W
5,676
1,590
0
677
10,739
9,635
52
3,617
7,122
15,599
0
W
Gilgamesh
FireSum0
Gilgamesh
5,020
1,596
0
4,075
8,404
3,315
966
300
8,104
0
45,489
L
Nemesis
HIPPIEHP2
Nemesis
7,485
3,966
0
3,014
11,810
3,914
0
4,162
7,488
0
29,399
L
Aphrodite
MercyMxffin
Aphrodite
3,451
530
2,369
6,154
9,976
4,221
34
3,574
6,304
39,878
0
W
6,274
1,202
0
4,131
11,195
7,800
0
1,406
9,789
40,518
0
L
Charybdis
SpiderManJr816
Charybdis
2,628
942
0
684
9,743
2,126
0
2,595
7,148
0
31,679
L
4,921
174
1,030
3,319
10,401
3,166
0
7,270
2,759
40,993
0
W
Medusa
bigbuke69
Medusa
9,535
4,096
0
500
6,286
1,856
2,214
966
5,320
0
61,116
L
Izanami
redclay31
Izanami
4,862
2,457
0
3,270
7,806
2,849
1,970
4,661
3,101
0
49,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,810
Gold Earned
34,711
408
Minions Killed
396
0
Camps Cleared
0
1,261,872
Distance Traveled
1,176,550
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,354
643
103
8
0
246,053
5
W
Ymir
7,079
545
25
2
0
244,815
4
W
Gilgamesh
7,661
589
87
7
0
276,815
1
L
Nemesis
6,891
530
46
4
0
259,966
3
L
Aphrodite
7,105
547
74
6
0
225,701
6
W
Geb
7,196
554
85
7
0
239,791
4
L
Charybdis
6,215
478
81
6
0
223,152
2
L
Chang'e
7,365
567
91
7
0
238,043
3
W
Medusa
8,520
655
108
8
0
254,398
2
L
Izanami
7,135
549
104
8
0
229,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role