Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Quaboogie__
Hercules
Level 28
God Stats
1W - 1L
1,712 SR
Queue Stats
102W - 83L
1,502 Elo+
Party 1
Zeus
Zeus
tristanduncan
Zeus
Level 106
God Stats
144W - 121L
1,617 SR
Queue Stats
293W - 278L
1,524 Elo+
Party 1
Team Averages
Level 85
1,610 SR
1,509 Elo+

VS

Team Averages
Level 49
1,532 SR
1,480 Elo+
Anubis
Anubis
BlackyChan515NO
Anubis
Level 22
God Stats
84W - 67L
1,621 SR
Queue Stats
169W - 152L
1,561 Elo+
Solo
Cthulhu
Cthulhu
BluffnStudMuffin
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,393 Elo+
Solo
Loki
Loki
RunsWithSkizerz
Loki
Level 118
God Stats
2W - 4L
1,475 SR
Queue Stats
109W - 122L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
4 / 0 / 4
7,330
733
5,382
6,163
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Quaboogie__
Hercules
10
1 / 1 / 5
6,396
640
2,941
5,471
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
5 / 2 / 5
7,409
741
10,500
5,077
1,432
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,134
613
2,961
4,612
1,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 6 / 0
6,370
637
5,195
11,228
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 2
6,014
601
4,484
4,716
1,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
3
3
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
4
6
L
0
2
2
0.5
L
2
6
0
0.33
W
Hercules
Quaboogie__
Hercules
1
1
5
3.5
L
1
2
2
1
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,823
Damage
12,640
16,711
Taken
20,556
7,266
Mitigated
7,538
5,581
Healing
2,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,382
3,465
0
2,895
6,163
2,138
361
2,999
3,164
0
27,330
L
2,961
78
0
1,456
4,612
1,570
0
2,327
1,973
23,162
0
L
5,195
771
152
789
11,228
4,792
0
4,935
5,823
11,937
0
W
Hercules
Quaboogie__
Hercules
2,941
1,022
321
1,520
5,471
3,696
56
3,629
1,842
0
10,669
L
4,484
560
0
235
4,716
1,176
0
2,623
1,759
0
11,154
W
10,500
796
0
845
5,077
1,432
0
1,963
3,114
22,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,135
Gold Earned
18,518
108
Minions Killed
102
6
Camps Cleared
2
582,695
Distance Traveled
499,000
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,330
733
55
6
3
214,351
0
L
Anubis
6,134
613
56
6
1
170,515
4
L
Cthulhu
6,370
637
16
2
0
126,918
2
W
Hercules
6,396
640
22
2
2
185,453
3
L
Loki
6,014
601
30
3
1
201,567
4
W
Zeus
7,409
741
31
3
1
182,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role