Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
AresRap
Achilles
Level 27
God Stats
6W - 2L
1,683 SR
Queue Stats
15W - 13L
1,493 Elo+
Party 1
Izanami
Izanami
LukeThor11
Izanami
Level 55
God Stats
13W - 4L
1,740 SR
Queue Stats
55W - 45L
1,520 Elo+
Party 2
Apollo
Apollo
juanedu
Apollo
Level 125
God Stats
4W - 3L
1,578 SR
Queue Stats
131W - 106L
1,571 Elo+
Party 1
Ra
Ra
nuk757
Ra
Level 36
God Stats
3W - 4L
1,574 SR
Queue Stats
164W - 154L
1,509 Elo+
Party 2
Team Averages
Level 68
1,615 SR
1,519 Elo+

VS

Team Averages
Level 66
1,495 SR
1,469 Elo+
Neith
Neith
Akayus8Bit
Neith
Level 89
God Stats
3W - 5L
1,435 SR
Queue Stats
326W - 353L
1,477 Elo+
Party 4
Bakasura
Bakasura
Jajuszkowaty
Bakasura
Level 124
God Stats
5W - 4L
1,498 SR
Queue Stats
147W - 122L
1,549 Elo+
Party 3
Sol
Sol
MeguminPL
Sol
Level 99
God Stats
12W - 7L
1,600 SR
Queue Stats
106W - 117L
1,467 Elo+
Party 3
Guan Yu
Guan Yu
PaulieMoller
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,426 Elo+
Party 3
Sobek
Sobek
xXSaiyanPrinceXx
Sobek
Level 13
God Stats
5W - 10L
1,441 SR
Queue Stats
26W - 43L
1,425 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 4 / 2
7,433
572
4,104
7,958
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
AresRap
Achilles
13
5 / 0 / 2
7,882
606
7,051
6,447
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
LukeThor11
Izanami
13
0 / 2 / 2
7,107
547
3,432
6,881
2,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
juanedu
Apollo
15
6 / 0 / 4
8,777
675
6,268
5,665
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
12
1 / 1 / 5
6,829
525
4,652
7,603
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 2 / 1
6,349
488
5,777
6,047
1,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
Jajuszkowaty
Bakasura
11
2 / 3 / 0
6,454
496
1,750
8,320
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 1
6,572
506
5,921
10,649
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
PaulieMoller
Guan Yu
7
0 / 5 / 0
5,067
390
143
6,253
1,912
10
1 / 1 / 3
5,711
439
1,789
8,522
5,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
7
7
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
4
2
1
L
Neith
2
2
1
1.25
W
Achilles
AresRap
Achilles
5
0
2
6
L
Bakasura
Jajuszkowaty
Bakasura
2
3
0
0.67
W
Izanami
LukeThor11
Izanami
0
2
2
0.5
L
2
4
1
0.63
L
Guan Yu
PaulieMoller
Guan Yu
0
5
0
0
W
Apollo
juanedu
Apollo
6
0
4
8
W
Ra
1
1
5
3.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,507
Damage
15,380
34,554
Taken
39,791
13,913
Mitigated
15,954
13,292
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,104
250
887
3,122
7,958
2,585
1,023
3,524
4,276
34,659
0
L
Neith
5,777
2,191
0
1,798
6,047
1,601
0
1,445
4,518
0
39,033
W
Achilles
AresRap
Achilles
7,051
1,699
0
1,782
6,447
5,032
485
319
6,117
0
35,638
L
Bakasura
Jajuszkowaty
Bakasura
1,750
1,172
0
2,837
8,320
3,334
800
669
7,545
0
30,421
W
Izanami
LukeThor11
Izanami
3,432
2,062
0
1,205
6,881
2,104
1,095
510
6,371
0
48,583
L
5,921
2,123
0
4,197
10,649
3,199
987
5,037
5,398
37,517
0
L
Guan Yu
PaulieMoller
Guan Yu
143
41
60
591
6,253
1,912
0
0
5,926
0
12,334
W
Apollo
juanedu
Apollo
6,268
3,341
0
2,542
5,665
1,890
2,137
945
4,610
0
57,077
W
Ra
4,652
476
1,078
2,676
7,603
2,302
1,106
2,412
5,191
41,523
0
L
1,789
126
0
1,627
8,522
5,908
0
1,281
7,080
10,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,028
Gold Earned
30,153
442
Minions Killed
284
0
Camps Cleared
0
1,250,944
Distance Traveled
1,091,634
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,433
572
67
5
0
250,624
4
L
Neith
6,349
488
89
7
0
229,483
5
W
Achilles
7,882
606
83
6
0
236,942
0
L
Bakasura
6,454
496
77
6
0
250,471
5
W
Izanami
7,107
547
110
8
0
246,079
3
L
Sol
6,572
506
72
6
0
216,747
2
L
Guan Yu
5,067
390
33
3
0
154,203
0
W
Apollo
8,777
675
121
9
0
274,607
3
W
Ra
6,829
525
61
5
0
242,692
5
L
Sobek
5,711
439
13
1
0
240,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role