Player Matchup

Sol
Sol
Gerarzo
Sol
Level 157
God Stats
15W - 11L
1,637 SR
Queue Stats
566W - 596L
1,457 Elo+
Solo
Heimdallr
Heimdallr
Kamcios
Heimdallr
Level 86
God Stats
0W - 5L
1,190 SR
Queue Stats
180W - 163L
1,482 Elo+
Solo
Ah Puch
Ah Puch
Lord-Kiwi_
Ah Puch
Level 118
God Stats
1W - 1L
1,496 SR
Queue Stats
58W - 49L
1,499 Elo+
Party 2
Zeus
Zeus
Pablo_le_Vrai_
Zeus
Level 81
God Stats
1W - 2L
1,449 SR
Queue Stats
49W - 44L
1,500 Elo+
Party 2
Merlin
Merlin
flow00
Merlin
Level 123
God Stats
11W - 12L
1,476 SR
Queue Stats
1,021W - 1,047L
1,466 Elo+
Solo
Team Averages
Level 113
1,450 SR
1,481 Elo+

VS

Team Averages
Level 118
1,431 SR
1,440 Elo+
Gilgamesh
Gilgamesh
BejloCZ
Gilgamesh
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,442 Elo+
Solo
He Bo
He Bo
KovwKarotides
He Bo
Level 105
God Stats
7W - 13L
1,409 SR
Queue Stats
293W - 337L
1,436 Elo+
Solo
Tiamat
Tiamat
Prince_Yuu_
Tiamat
Level 151
God Stats
1W - 2L
1,242 SR
Queue Stats
103W - 106L
1,443 Elo+
Party 1
Kuzenbo
Kuzenbo
carmondis
Kuzenbo
Level 128
God Stats
19W - 21L
1,445 SR
Queue Stats
473W - 472L
1,463 Elo+
Solo
Artemis
Artemis
lightingleo11
Artemis
Level 147
God Stats
3W - 1L
1,560 SR
Queue Stats
97W - 111L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
5 / 3 / 20
12,438
732
15,705
14,511
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Kamcios
Heimdallr
20
9 / 8 / 16
13,134
773
25,262
21,066
9,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Lord-Kiwi_
Ah Puch
19
7 / 7 / 15
12,144
714
25,230
22,181
9,672
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 7 / 13
12,479
734
13,233
17,991
6,956
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
flow00
Merlin
20
3 / 6 / 18
11,955
703
12,953
14,040
6,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BejloCZ
Gilgamesh
20
10 / 6 / 18
14,282
840
20,753
34,039
24,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
4 / 8 / 13
11,698
688
8,160
15,356
6,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
20
11 / 7 / 14
14,380
846
28,310
22,335
17,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
carmondis
Kuzenbo
20
3 / 3 / 20
13,283
781
10,188
21,726
31,735
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
19
3 / 8 / 8
12,243
720
7,583
16,188
7,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
104
32
Kills
31
31
Deaths
32
82
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BejloCZ
Gilgamesh
10
6
18
3.17
L
Sol
5
3
20
5
L
Heimdallr
Kamcios
Heimdallr
9
8
16
2.13
W
4
8
13
1.31
L
Ah Puch
Lord-Kiwi_
Ah Puch
7
7
15
2.07
L
8
7
13
2.07
W
Tiamat
11
7
14
2.57
W
Kuzenbo
carmondis
Kuzenbo
3
3
20
4.33
L
Merlin
flow00
Merlin
3
6
18
2
W
Artemis
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,383
Damage
74,994
89,789
Taken
109,644
37,830
Mitigated
86,774
34,308
Healing
43,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BejloCZ
Gilgamesh
20,753
4,350
936
12,517
34,039
24,302
311
17,187
16,852
4,932
31,164
L
Sol
15,705
3,811
1,551
6,915
14,511
5,804
1,020
6,680
7,759
31,400
0
L
Heimdallr
Kamcios
Heimdallr
25,262
9,893
1,276
5,250
21,066
9,250
3,045
11,089
9,669
0
46,953
W
8,160
0
2,844
3,039
15,356
6,063
0
11,190
4,166
16,842
0
L
Ah Puch
Lord-Kiwi_
Ah Puch
25,230
895
852
8,665
22,181
9,672
100
10,059
11,960
44,848
0
L
13,233
1,287
920
4,615
17,991
6,956
789
12,103
5,754
27,807
0
W
Tiamat
28,310
916
3,785
8,222
22,335
17,286
1,536
15,001
7,334
56,488
0
W
Kuzenbo
carmondis
Kuzenbo
10,188
2,768
970
7,828
21,726
31,735
616
11,431
10,295
25,969
0
L
Merlin
flow00
Merlin
12,953
567
1,445
2,819
14,040
6,148
702
7,128
6,784
30,302
0
W
Artemis
7,583
2,383
1,390
2,012
16,188
7,388
3,324
12,312
3,876
0
22,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,150
Gold Earned
65,886
199
Minions Killed
167
0
Camps Cleared
0
1,396,260
Distance Traveled
1,750,907
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,282
840
31
2
0
378,040
0
L
Sol
12,438
732
43
3
0
336,600
0
L
Heimdallr
13,134
773
52
3
0
250,911
0
W
He Bo
11,698
688
19
1
0
328,367
0
L
Ah Puch
12,144
714
29
2
0
283,102
3
L
Zeus
12,479
734
36
2
0
252,229
3
W
Tiamat
14,380
846
53
3
0
328,126
2
W
Kuzenbo
13,283
781
27
2
0
469,505
0
L
Merlin
11,955
703
39
2
0
273,418
0
W
Artemis
12,243
720
37
2
0
246,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role