Player Matchup

Zeus
Zeus
DRAGAOBRANCO777
Zeus
Level 21
God Stats
1W - 2L
1,624 SR
Queue Stats
1W - 3L
1,446 Elo+
Solo
Ymir
Ymir
Perfectedl
Ymir
Level 24
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 2
Da Ji
Da Ji
greatgatsby101
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,582 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
guigui1308
Ah Muzen Cab
Level 4
God Stats
1W - 2L
1,706 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 2
Guan Yu
Guan Yu
奶嘴lzx
Guan Yu
Level 28
God Stats
1W - 2L
1,542 SR
Queue Stats
21W - 23L
1,435 Elo+
Solo
Team Averages
Level 18
1,616 SR
1,564 Elo+

VS

Team Averages
Level 35
1,575 SR
1,574 Elo+
Athena
Athena
FareweII
Athena
Level 83
God Stats
3W - 0L
1,561 SR
Queue Stats
3W - 0L
1,760 Elo+
Party 1
Baron Samedi
Baron Samedi
FаtaLіst
Baron Samedi
Level 18
God Stats
4W - 1L
1,779 SR
Queue Stats
4W - 1L
1,598 Elo+
Party 1
Achilles
Achilles
LetiBee
Achilles
Level 6
God Stats
3W - 2L
1,648 SR
Queue Stats
10W - 8L
1,598 Elo+
Party 1
Guan Yu
Guan Yu
Tei1or
Guan Yu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
mrgottacos
Charybdis
Level 26
God Stats
1W - 0L
1,385 SR
Queue Stats
5W - 6L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 17 / 4
12,082
432
22,695
19,397
6,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 11 / 9
10,701
382
9,319
32,238
32,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
13 / 5 / 5
14,008
500
26,054
24,759
11,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
guigui1308
Ah Muzen Cab
17
6 / 12 / 6
12,518
447
28,430
25,620
9,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
奶嘴lzx
Guan Yu
18
1 / 6 / 3
12,248
437
10,049
25,401
28,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FareweII
Athena
18
4 / 4 / 29
13,803
493
10,752
31,784
53,335
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
FаtaLіst
Baron Samedi
18
8 / 9 / 20
13,565
484
17,940
24,243
12,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
LetiBee
Achilles
20
10 / 2 / 15
15,253
545
29,100
30,561
32,166
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Tei1or
Guan Yu
19
10 / 7 / 7
13,985
499
14,968
23,278
14,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
mrgottacos
Charybdis
20
19 / 5 / 11
16,189
578
31,448
25,530
10,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
133
27
Kills
51
51
Deaths
27
27
Assists
82
Player
Kills
Deaths
Assists
KDA
L
6
17
4
0.47
W
Athena
FareweII
Athena
4
4
29
4.63
W
Baron Samedi
FаtaLіst
Baron Samedi
8
9
20
2
W
Achilles
LetiBee
Achilles
10
2
15
8.75
L
1
11
9
0.5
W
Guan Yu
Tei1or
Guan Yu
10
7
7
1.93
L
13
5
5
3.1
L
Ah Muzen Cab
guigui1308
Ah Muzen Cab
6
12
6
0.75
W
Charybdis
mrgottacos
Charybdis
19
5
11
4.9
L
Guan Yu
奶嘴lzx
Guan Yu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,547
Damage
104,208
127,415
Taken
135,396
88,729
Mitigated
122,666
24,960
Healing
41,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,695
2,105
0
731
19,397
6,170
510
6,510
12,321
49,688
0
W
Athena
FareweII
Athena
10,752
2,442
1,454
4,017
31,784
53,335
457
8,650
22,896
23,590
0
W
Baron Samedi
FаtaLіst
Baron Samedi
17,940
2,162
4,440
6,295
24,243
12,254
771
8,446
15,797
63,999
0
W
Achilles
LetiBee
Achilles
29,100
5,598
0
8,287
30,561
32,166
757
4,111
25,443
17,698
85,979
L
9,319
1,822
1,064
5,132
32,238
32,023
118
8,676
23,055
24,425
0
W
Guan Yu
Tei1or
Guan Yu
14,968
3,104
1,017
6,290
23,278
14,187
216
4,424
18,757
0
87,581
L
26,054
6,345
0
8,511
24,759
11,917
0
5,438
18,655
0
91,194
L
Ah Muzen Cab
guigui1308
Ah Muzen Cab
28,430
12,379
0
5,071
25,620
9,952
600
6,119
19,108
0
93,996
W
Charybdis
mrgottacos
Charybdis
31,448
20,465
0
9,898
25,530
10,724
7,296
6,689
18,841
0
136,848
L
Guan Yu
奶嘴lzx
Guan Yu
10,049
1,978
547
3,904
25,401
28,667
492
5,309
18,683
0
65,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,557
Gold Earned
72,795
457
Minions Killed
627
0
Camps Cleared
0
2,311,077
Distance Traveled
2,565,495
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,082
432
64
2
0
393,816
0
W
Athena
13,803
493
14
1
0
555,151
7
W
Baron Samedi
13,565
484
90
3
0
467,493
3
W
Achilles
15,253
545
168
6
0
578,094
5
L
Ymir
10,701
382
16
1
0
412,062
3
W
Guan Yu
13,985
499
139
5
0
506,441
0
L
Da Ji
14,008
500
109
4
0
536,841
11
L
Ah Muzen Cab
12,518
447
131
5
0
444,262
0
W
Charybdis
16,189
578
216
8
0
458,316
3
L
Guan Yu
12,248
437
137
5
0
524,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role