Player Matchup

Ares
Ares
Bronze I
MATTSS83
Ares
Bronze I
Level 62
God Stats
7W - 21L
1,366 SR
Queue Stats
13W - 44L
496 MMR
Party 2
Hercules
Hercules
Bronze IV
elmassucio
Hercules
Bronze IV
Level 54
God Stats
1W - 6L
1,282 SR
Queue Stats
2W - 15L
1,256 MMR
Party 2
Discordia
Discordia
Silver II
musiccaster
Discordia
Silver II
Level 122
God Stats
48W - 50L
1,573 SR
Queue Stats
335W - 430L
1,020 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,407 SR
924 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,543 SR
1,225 MMR
Hera
Hera
Gold V
AnnAxeorRose
Hera
Gold V
Level 126
God Stats
2W - 0L
1,747 SR
Queue Stats
73W - 65L
1,191 MMR
Party 1
Cerberus
Cerberus
Gold IV
CloudYPiratE
Cerberus
Gold IV
Level 108
God Stats
5W - 5L
1,505 SR
Queue Stats
75W - 67L
1,292 MMR
Party 1
Arachne
Arachne
Gold V
x_Famin3
Arachne
Gold V
Level 129
God Stats
2W - 1L
1,379 SR
Queue Stats
76W - 69L
1,193 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 2 / 1
11,134
586
10,079
20,451
22,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
elmassucio
Hercules
14
0 / 3 / 2
9,851
518
5,136
38,232
30,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
musiccaster
Discordia
14
2 / 4 / 1
10,479
552
16,647
13,405
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AnubisAthenaChaacCliodhnaYmir

VS

Bans
ArtioThothArtemisZeusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
11,876
625
22,329
8,148
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
CloudYPiratE
Cerberus
16
3 / 0 / 6
11,601
611
14,876
18,428
21,302
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
x_Famin3
Arachne
15
3 / 1 / 5
12,495
658
23,832
19,433
15,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
9
9
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Cerberus
CloudYPiratE
Cerberus
3
0
6
6
L
Ares
1
2
1
0.75
L
Hercules
elmassucio
Hercules
0
3
2
0.33
L
Discordia
musiccaster
Discordia
2
4
1
0.63
W
Arachne
x_Famin3
Arachne
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,862
Damage
61,037
72,088
Taken
46,009
58,302
Mitigated
41,276
25,183
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,329
5,396
0
1,304
8,148
4,107
640
5,928
2,220
85,630
0
W
Cerberus
CloudYPiratE
Cerberus
14,876
406
0
5,759
18,428
21,302
220
10,823
7,605
33,586
0
L
Ares
10,079
106
134
5,527
20,451
22,616
0
11,124
8,971
33,316
0
L
Hercules
elmassucio
Hercules
5,136
1,269
747
16,523
38,232
30,366
0
17,113
20,491
0
33,531
L
Discordia
musiccaster
Discordia
16,647
206
180
2,072
13,405
5,320
0
8,229
4,948
73,898
0
W
Arachne
x_Famin3
Arachne
23,832
19,298
0
9,553
19,433
15,867
490
10,699
8,734
0
40,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,464
Gold Earned
35,972
241
Minions Killed
246
7
Camps Cleared
10
1,038,830
Distance Traveled
1,145,746
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,876
625
167
9
6
383,605
6
W
Cerberus
11,601
611
45
2
1
376,879
1
L
Ares
11,134
586
53
3
1
348,747
2
L
Hercules
9,851
518
58
3
3
352,945
4
L
Discordia
10,479
552
130
7
3
337,138
3
W
Arachne
12,495
658
34
2
3
385,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role