Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BierTone
Thanatos
Level 25
God Stats
31W - 24L
1,570 SR
Queue Stats
60W - 48L
1,552 Elo+
Party 2
Agni
Agni
CharlieBrandit
Agni
Level 29
God Stats
20W - 22L
1,461 SR
Queue Stats
90W - 115L
1,506 Elo+
Party 2
Rama
Rama
CrnaVranaStara
Rama
Level 29
God Stats
2W - 3L
1,230 SR
Queue Stats
71W - 49L
1,613 Elo+
Solo
Sylvanus
Sylvanus
HondDoetWoef
Sylvanus
Level 14
God Stats
5W - 0L
1,722 SR
Queue Stats
38W - 16L
1,671 Elo+
Solo
Team Averages
Level 25
1,497 SR
1,568 Elo+

VS

Team Averages
Level 24
1,526 SR
1,580 Elo+
King Arthur
King Arthur
Dementro0
King Arthur
Level 17
God Stats
2W - 4L
1,528 SR
Queue Stats
20W - 21L
1,604 Elo+
Party 1
He Bo
He Bo
Mimist
He Bo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
ORussianZombie0
Kukulkan
Level 24
God Stats
2W - 2L
1,852 SR
Queue Stats
29W - 26L
1,541 Elo+
Party 1
Hachiman
Hachiman
RestartYC
Hachiman
Level 22
God Stats
0W - 1L
1,487 SR
Queue Stats
24W - 26L
1,583 Elo+
Party 1
Yemoja
Yemoja
TarikDemiR
Yemoja
Level 26
God Stats
2W - 10L
1,261 SR
Queue Stats
106W - 108L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 12
7,443
532
7,803
5,141
1,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
BierTone
Thanatos
13
6 / 5 / 6
8,266
590
5,658
12,225
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
9 / 2 / 6
8,317
594
9,668
7,421
2,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 1 / 4
9,516
680
6,699
8,427
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
HondDoetWoef
Sylvanus
12
3 / 2 / 12
7,885
563
6,198
11,315
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dementro0
King Arthur
10
0 / 4 / 3
6,004
429
3,371
9,397
4,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Mimist
He Bo
13
5 / 3 / 2
7,915
565
7,896
8,093
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
10
1 / 8 / 0
6,359
454
3,242
10,353
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
RestartYC
Hachiman
10
3 / 7 / 1
6,398
457
3,448
9,744
1,589
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
TarikDemiR
Yemoja
10
1 / 3 / 5
6,591
471
6,417
9,403
8,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
25
Kills
10
10
Deaths
25
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
12
6
W
Thanatos
BierTone
Thanatos
6
5
6
1.8
W
9
2
6
6
W
7
1
4
9
L
King Arthur
Dementro0
King Arthur
0
4
3
0.38
W
Sylvanus
HondDoetWoef
Sylvanus
3
2
12
4.5
L
He Bo
Mimist
He Bo
5
3
2
2
L
Kukulkan
1
8
0
0.13
L
Hachiman
RestartYC
Hachiman
3
7
1
0.5
L
Yemoja
TarikDemiR
Yemoja
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,026
Damage
24,374
44,529
Taken
46,990
22,672
Mitigated
19,553
24,623
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,803
1,646
0
2,838
5,141
1,664
543
1,634
3,107
35,200
0
W
Thanatos
BierTone
Thanatos
5,658
1,216
0
8,416
12,225
4,802
72
2,772
9,380
0
38,990
W
9,668
708
0
3,221
7,421
2,880
863
5,969
1,452
34,056
0
W
6,699
4,642
0
3,819
8,427
3,144
19
2,639
5,788
0
79,395
L
King Arthur
Dementro0
King Arthur
3,371
224
0
1,663
9,397
4,437
0
5,321
4,076
1,217
19,073
W
Sylvanus
HondDoetWoef
Sylvanus
6,198
1,804
2,313
4,016
11,315
10,182
0
4,708
6,529
23,053
0
L
He Bo
Mimist
He Bo
7,896
569
0
1,635
8,093
2,277
0
3,090
5,003
47,907
0
L
Kukulkan
3,242
236
0
420
10,353
3,099
462
6,008
4,345
28,620
0
L
Hachiman
RestartYC
Hachiman
3,448
2,295
79
1,100
9,744
1,589
0
3,884
5,860
0
20,470
L
Yemoja
TarikDemiR
Yemoja
6,417
1,075
1,152
2,642
9,403
8,151
50
5,366
4,037
28,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,427
Gold Earned
33,267
390
Minions Killed
246
0
Camps Cleared
0
1,316,330
Distance Traveled
1,302,092
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,443
532
71
5
0
281,559
4
W
Thanatos
8,266
590
80
6
0
274,350
3
W
Agni
8,317
594
63
5
0
259,729
2
W
Rama
9,516
680
133
10
0
256,076
2
L
King Arthur
6,004
429
37
3
0
274,750
0
W
Sylvanus
7,885
563
43
3
0
244,616
7
L
He Bo
7,915
565
84
6
0
295,090
2
L
Kukulkan
6,359
454
54
4
0
229,753
3
L
Hachiman
6,398
457
36
3
0
237,487
5
L
Yemoja
6,591
471
35
3
0
265,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role