Player Matchup

Sol
Sol
Djendos
Sol
Level 59
God Stats
1W - 1L
1,289 SR
Queue Stats
23W - 26L
1,388 Elo+
Solo
Sylvanus
Sylvanus
FireUpAWendy
Sylvanus
Level 30
God Stats
1W - 0L
1,218 SR
Queue Stats
16W - 10L
1,476 Elo+
Solo
Thoth
Thoth
Kajmandos
Thoth
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 25L
1,547 Elo+
Solo
Zeus
Zeus
keow
Zeus
Level 129
God Stats
5W - 1L
1,792 SR
Queue Stats
122W - 148L
1,336 Elo+
Solo
Cabrakan
Cabrakan
misstcat
Cabrakan
Level 65
God Stats
6W - 6L
1,263 SR
Queue Stats
422W - 490L
1,414 Elo+
Solo
Team Averages
Level 74
1,412 SR
1,432 Elo+

VS

Team Averages
Level 77
1,396 SR
1,389 Elo+
Skadi
Skadi
Mlle_Asuna_
Skadi
Level 93
God Stats
3W - 5L
1,434 SR
Queue Stats
206W - 251L
1,393 Elo+
Solo
Hachiman
Hachiman
Pixiekid
Hachiman
Level 120
God Stats
0W - 2L
1,267 SR
Queue Stats
161W - 180L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
Simsala9
Ao Kuang
Level 41
God Stats
0W - 2L
1,278 SR
Queue Stats
92W - 128L
1,372 Elo+
Party 1
Kuzenbo
Kuzenbo
xT0RR3T0x2
Kuzenbo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 81L
1,400 Elo+
Party 1
Terra
Terra
ziololek90
Terra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
7 / 1 / 22
9,584
1,065
15,687
8,580
4,507
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
FireUpAWendy
Sylvanus
15
3 / 2 / 26
9,472
1,052
9,393
15,795
15,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Kajmandos
Thoth
15
10 / 2 / 15
9,591
1,066
12,692
6,766
3,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
keow
Zeus
15
7 / 2 / 18
9,446
1,050
16,885
7,018
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
misstcat
Cabrakan
15
7 / 2 / 18
9,691
1,077
6,901
11,447
18,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
7,908
879
8,906
10,362
3,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Pixiekid
Hachiman
14
2 / 9 / 5
7,896
877
10,301
11,956
5,040
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Simsala9
Ao Kuang
14
3 / 8 / 4
8,170
908
7,409
14,150
12,019
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
xT0RR3T0x2
Kuzenbo
11
0 / 7 / 6
6,713
746
6,332
16,517
20,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Terra
13
1 / 5 / 4
6,594
733
4,204
14,808
21,186
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
34
34
Kills
9
9
Deaths
35
99
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
7
1
22
18
W
Sylvanus
FireUpAWendy
Sylvanus
3
2
26
8
W
Thoth
Kajmandos
Thoth
10
2
15
8.75
L
3
6
6
1
L
Hachiman
Pixiekid
Hachiman
2
9
5
0.5
L
Ao Kuang
Simsala9
Ao Kuang
3
8
4
0.63
W
Zeus
keow
Zeus
7
2
18
8
W
Cabrakan
misstcat
Cabrakan
7
2
18
8
L
Kuzenbo
xT0RR3T0x2
Kuzenbo
0
7
6
0.43
L
Terra
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,558
Damage
37,152
49,606
Taken
67,793
45,174
Mitigated
62,832
19,974
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
15,687
6,721
377
1,568
8,580
4,507
3,848
3,696
4,884
34,120
0
W
Sylvanus
FireUpAWendy
Sylvanus
9,393
4,663
4,561
5,317
15,795
15,402
649
6,274
9,521
17,820
0
W
Thoth
Kajmandos
Thoth
12,692
889
818
928
6,766
3,378
682
1,689
5,077
22,322
0
L
8,906
3,042
408
1,332
10,362
3,868
0
9,527
634
0
19,836
L
Hachiman
Pixiekid
Hachiman
10,301
3,958
241
760
11,956
5,040
0
9,894
1,866
0
23,341
L
Ao Kuang
Simsala9
Ao Kuang
7,409
2,559
0
2,519
14,150
12,019
0
13,076
878
12,067
0
W
Zeus
keow
Zeus
16,885
1,738
1,221
819
7,018
3,349
297
2,945
4,073
37,549
0
W
Cabrakan
misstcat
Cabrakan
6,901
806
2,065
2,300
11,447
18,538
426
3,341
8,106
13,805
0
L
Kuzenbo
xT0RR3T0x2
Kuzenbo
6,332
1,972
887
1,046
16,517
20,719
0
14,559
1,763
8,840
0
L
Terra
4,204
593
4,753
4,092
14,808
21,186
0
13,273
1,094
6,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,784
Gold Earned
37,281
136
Minions Killed
63
0
Camps Cleared
0
829,711
Distance Traveled
753,301
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,584
1,065
50
6
0
167,366
1
W
Sylvanus
9,472
1,052
17
2
0
149,544
1
W
Thoth
9,591
1,066
15
2
0
170,732
1
L
Skadi
7,908
879
27
3
0
130,452
0
L
Hachiman
7,896
877
20
2
0
125,018
2
L
Ao Kuang
8,170
908
12
1
0
151,262
0
W
Zeus
9,446
1,050
42
5
0
164,206
1
W
Cabrakan
9,691
1,077
12
1
0
177,863
0
L
Kuzenbo
6,713
746
1
0
0
169,960
0
L
Terra
6,594
733
3
0
0
176,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role