Player Matchup

Anhur
Anhur
AromaticStorm
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 157L
1,300 Elo+
Party 2
Cthulhu
Cthulhu
Jadeh2003
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,221 Elo+
Solo
Discordia
Discordia
O Zestii O
Discordia
Level 63
God Stats
6W - 3L
1,491 SR
Queue Stats
126W - 124L
1,423 Elo+
Party 2
Team Averages
Level 32
1,497 SR
1,315 Elo+

VS

Team Averages
Level 41
1,515 SR
1,355 Elo+
Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BlindLantern
Merlin
Level 29
God Stats
11W - 18L
1,282 SR
Queue Stats
246W - 312L
1,238 Elo+
Solo
Izanami
Izanami
IIsantiagoII140
Izanami
Level 28
God Stats
6W - 6L
1,762 SR
Queue Stats
66W - 71L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,779
578
4,436
8,143
2,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Jadeh2003
Cthulhu
8
1 / 8 / 1
6,077
608
2,298
11,108
4,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
O Zestii O
Discordia
9
1 / 7 / 1
6,006
601
6,363
8,126
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
10 / 1 / 4
8,411
841
9,326
12,338
7,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
11
4 / 0 / 7
7,792
779
5,783
4,542
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 1 / 11
8,096
810
7,686
5,600
1,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
19
19
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
1
4
12
L
0
4
2
0.25
W
Merlin
4
0
7
7.5
W
5
1
11
10.5
L
Cthulhu
Jadeh2003
Cthulhu
1
8
1
0.19
L
Discordia
O Zestii O
Discordia
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,097
Damage
22,795
27,377
Taken
22,480
8,411
Mitigated
10,368
986
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,326
1,701
265
5,619
12,338
7,276
186
3,006
9,111
992
24,693
L
4,436
2,870
0
375
8,143
2,232
0
1,194
6,457
0
12,935
W
Merlin
5,783
913
166
1,182
4,542
1,252
312
2,248
2,138
15,752
0
W
7,686
4,790
261
1,491
5,600
1,840
510
3,425
1,871
0
23,013
L
Cthulhu
Jadeh2003
Cthulhu
2,298
712
0
611
11,108
4,080
0
3,222
7,303
7,464
0
L
Discordia
O Zestii O
Discordia
6,363
588
0
0
8,126
2,099
0
935
6,833
17,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,862
Gold Earned
24,299
63
Minions Killed
92
1
Camps Cleared
6
441,653
Distance Traveled
533,860
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,411
841
33
3
3
198,742
1
L
Anhur
5,779
578
25
3
0
154,356
3
W
Merlin
7,792
779
20
2
2
158,408
0
W
Izanami
8,096
810
39
4
1
176,710
1
L
Cthulhu
6,077
608
9
1
0
142,105
0
L
Discordia
6,006
601
29
3
1
145,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role