Player Matchup

Zhong Kui
Zhong Kui
BAH_Coucou
Zhong Kui
Level 28
God Stats
5W - 2L
1,674 SR
Queue Stats
73W - 70L
1,453 Elo+
Party 2
Jing Wei
Jing Wei
Dl-Amax
Jing Wei
Level 33
God Stats
2W - 0L
1,503 SR
Queue Stats
101W - 89L
1,452 Elo+
Party 2
Nemesis
Nemesis
MadeYouSurrender
Nemesis
Level 17
God Stats
2W - 0L
1,702 SR
Queue Stats
12W - 15L
1,407 Elo+
Solo
Chronos
Chronos
Pochiplox
Chronos
Level 25
God Stats
1W - 3L
1,224 SR
Queue Stats
79W - 60L
1,496 Elo+
Solo
Ymir
Ymir
SoyMalo543210
Ymir
Level 17
God Stats
6W - 4L
1,745 SR
Queue Stats
34W - 34L
1,432 Elo+
Solo
Team Averages
Level 24
1,570 SR
1,448 Elo+

VS

Team Averages
Level 18
1,475 SR
1,423 Elo+
Kuzenbo
Kuzenbo
Antonio_XC_
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 101L
1,300 Elo+
Party 1
Hou Yi
Hou Yi
FranCorrentias
Hou Yi
Level 16
God Stats
13W - 18L
1,515 SR
Queue Stats
26W - 32L
1,419 Elo+
Party 1
Zeus
Zeus
Kronwalled1116
Zeus
Level 23
God Stats
2W - 1L
1,502 SR
Queue Stats
50W - 46L
1,533 Elo+
Solo
Bastet
Bastet
Romayda_95
Bastet
Level 10
God Stats
1W - 2L
1,497 SR
Queue Stats
16W - 17L
1,351 Elo+
Party 1
Hercules
Hercules
mr_b1son0
Hercules
Level 14
God Stats
0W - 2L
1,362 SR
Queue Stats
15W - 18L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BAH_Coucou
Zhong Kui
18
5 / 1 / 2
11,220
561
14,186
11,218
8,531
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
Dl-Amax
Jing Wei
17
11 / 1 / 6
11,037
552
14,338
12,632
5,082
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 4 / 2
10,967
548
10,129
17,888
8,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
Pochiplox
Chronos
18
4 / 5 / 1
11,115
556
7,925
14,800
5,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 12
10,348
517
9,627
17,616
20,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Antonio_XC_
Kuzenbo
11
0 / 10 / 0
7,222
361
2,822
19,110
17,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 8 / 2
8,043
402
7,265
13,482
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 2 / 0
11,314
566
18,894
9,826
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Romayda_95
Bastet
11
1 / 7 / 2
7,802
390
3,072
15,796
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
mr_b1son0
Hercules
15
1 / 1 / 2
8,445
422
6,847
17,074
10,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
28
Kills
10
11
Deaths
28
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Antonio_XC_
Kuzenbo
0
10
0
0
W
Zhong Kui
BAH_Coucou
Zhong Kui
5
1
2
6
W
Jing Wei
Dl-Amax
Jing Wei
11
1
6
14
L
0
8
2
0.13
L
8
2
0
4
W
5
4
2
1.5
W
Chronos
Pochiplox
Chronos
4
5
1
0.9
L
Bastet
Romayda_95
Bastet
1
7
2
0.29
W
3
0
12
9
L
Hercules
mr_b1son0
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,205
Damage
38,900
74,154
Taken
75,288
47,719
Mitigated
39,187
27,006
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Antonio_XC_
Kuzenbo
2,822
1,483
0
435
19,110
17,862
335
6,800
12,310
18,880
0
W
Zhong Kui
BAH_Coucou
Zhong Kui
14,186
1,413
0
5,800
11,218
8,531
297
2,073
9,053
78,521
0
W
Jing Wei
Dl-Amax
Jing Wei
14,338
11,063
0
4,179
12,632
5,082
3,147
1,060
11,564
0
79,682
L
7,265
3,790
0
2,544
13,482
3,755
268
4,879
8,603
0
47,145
L
18,894
1,956
0
1,264
9,826
3,312
320
3,577
6,249
81,146
0
W
10,129
3,531
0
7,517
17,888
8,018
0
5,113
12,634
0
94,076
W
Chronos
Pochiplox
Chronos
7,925
2,919
0
4,164
14,800
5,944
0
9,308
5,020
80,417
6,633
L
Bastet
Romayda_95
Bastet
3,072
561
0
3,694
15,796
4,219
58
5,168
10,628
0
32,473
W
9,627
2,262
1,031
4,315
17,616
20,144
293
4,259
13,202
42,740
0
L
Hercules
mr_b1son0
Hercules
6,847
675
0
6,513
17,074
10,039
0
10,612
6,462
2,136
33,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,687
Gold Earned
42,826
665
Minions Killed
434
0
Camps Cleared
0
1,905,627
Distance Traveled
1,750,001
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,222
361
27
1
0
350,157
1
W
Zhong Kui
11,220
561
152
8
0
369,030
1
W
Jing Wei
11,037
552
135
7
0
380,852
2
L
Hou Yi
8,043
402
94
5
0
319,948
0
L
Zeus
11,314
566
167
8
0
418,379
10
W
Nemesis
10,967
548
146
7
0
422,555
1
W
Chronos
11,115
556
166
8
0
374,247
1
L
Bastet
7,802
390
70
4
0
290,209
0
W
Ymir
10,348
517
66
3
0
358,943
1
L
Hercules
8,445
422
76
4
0
371,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role