Player Matchup

Neith
Neith
JoseDaGansta99
Neith
Level 7
God Stats
10W - 10L
1,297 SR
Queue Stats
12W - 10L
1,307 Elo+
Solo
Bastet
Bastet
Solstea
Bastet
Level 8
God Stats
4W - 1L
1,684 SR
Queue Stats
10W - 8L
1,472 Elo+
Solo
Nox
Nox
TUNlCS
Nox
Level 25
God Stats
14W - 13L
1,390 SR
Queue Stats
27W - 26L
1,455 Elo+
Solo
Kali
Kali
superwhatevr
Kali
Level 27
God Stats
3W - 5L
1,333 SR
Queue Stats
116W - 124L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
vincenator
Cthulhu
Level 17
God Stats
11W - 14L
1,428 SR
Queue Stats
26W - 46L
1,252 Elo+
Party 1
Team Averages
Level 17
1,427 SR
1,376 Elo+

VS

Team Averages
Level 17
1,466 SR
1,380 Elo+
Da Ji
Da Ji
Fuhseinheimer
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,396 Elo+
Party 2
Izanami
Izanami
Putrulance
Izanami
Level 28
God Stats
156W - 192L
1,482 SR
Queue Stats
158W - 194L
1,396 Elo+
Solo
Freya
Freya
l3rooklIyn
Freya
Level 16
God Stats
17W - 15L
1,512 SR
Queue Stats
30W - 28L
1,455 Elo+
Party 2
Jing Wei
Jing Wei
soundwave1301
Jing Wei
Level 18
God Stats
12W - 13L
1,336 SR
Queue Stats
29W - 35L
1,308 Elo+
Solo
Cu Chulainn
Cu Chulainn
бэтмен201
Cu Chulainn
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 12
14,671
1,223
25,660
15,808
7,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
Solstea
Bastet
20
24 / 2 / 17
16,684
1,390
36,462
15,978
6,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
TUNlCS
Nox
20
8 / 5 / 25
13,924
1,160
19,729
13,581
8,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 6 / 19
12,012
1,001
12,834
20,018
10,342
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
vincenator
Cthulhu
20
1 / 3 / 23
11,920
993
5,088
24,798
33,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 13 / 7
13,744
1,145
18,940
21,663
6,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
Putrulance
Izanami
18
2 / 6 / 10
11,715
976
17,944
13,372
3,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
18
6 / 11 / 10
12,388
1,032
15,474
21,238
6,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
soundwave1301
Jing Wei
18
1 / 12 / 10
11,309
942
12,321
20,436
5,543
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
бэтмен201
Cu Chulainn
19
4 / 12 / 8
12,314
1,026
18,717
31,002
18,304
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
67
54
Kills
22
22
Deaths
54
96
Assists
45
Player
Kills
Deaths
Assists
KDA
L
9
13
7
0.96
W
15
6
12
3.5
L
Izanami
Putrulance
Izanami
2
6
10
1.17
W
Bastet
Solstea
Bastet
24
2
17
16.25
W
Nox
TUNlCS
Nox
8
5
25
4.1
L
Freya
6
11
10
1
L
Jing Wei
soundwave1301
Jing Wei
1
12
10
0.5
W
6
6
19
2.58
W
Cthulhu
vincenator
Cthulhu
1
3
23
4.17
L
Cu Chulainn
бэтмен201
Cu Chulainn
4
12
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,773
Damage
83,396
90,183
Taken
107,711
65,773
Mitigated
40,762
13,888
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,940
4,552
0
146
21,663
6,837
0
5,589
15,749
0
28,518
W
25,660
17,284
0
885
15,808
7,490
0
3,409
12,399
0
50,781
L
Izanami
Putrulance
Izanami
17,944
12,652
0
125
13,372
3,702
0
2,895
10,172
0
55,634
W
Bastet
Solstea
Bastet
36,462
12,155
0
4,388
15,978
6,796
0
3,890
12,088
0
56,274
W
Nox
TUNlCS
Nox
19,729
1,007
0
853
13,581
8,122
0
4,988
8,593
37,667
0
L
Freya
15,474
7,132
0
2,197
21,238
6,376
0
3,862
16,968
25,457
0
L
Jing Wei
soundwave1301
Jing Wei
12,321
8,438
0
0
20,436
5,543
0
6,448
13,566
0
45,483
W
12,834
8,085
0
2,872
20,018
10,342
0
4,543
15,475
0
21,822
W
Cthulhu
vincenator
Cthulhu
5,088
1,038
478
4,412
24,798
33,023
0
4,476
20,322
20,384
0
L
Cu Chulainn
бэтмен201
Cu Chulainn
18,717
3,989
0
3,270
31,002
18,304
0
3,852
26,439
13,134
27,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,211
Gold Earned
61,470
214
Minions Killed
236
5
Camps Cleared
3
1,079,152
Distance Traveled
1,021,160
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,744
1,145
20
2
0
217,746
0
W
Neith
14,671
1,223
62
5
0
169,785
0
L
Izanami
11,715
976
85
7
1
192,058
1
W
Bastet
16,684
1,390
52
4
3
263,921
0
W
Nox
13,924
1,160
46
4
0
215,861
0
L
Freya
12,388
1,032
24
2
1
196,810
0
L
Jing Wei
11,309
942
57
5
0
204,112
0
W
Kali
12,012
1,001
11
1
0
236,710
2
W
Cthulhu
11,920
993
43
4
2
192,875
0
L
Cu Chulainn
12,314
1,026
50
4
1
210,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role