Player Matchup

Agni
Agni
Antifuled
Agni
Level 15
God Stats
1W - 3L
1,230 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Tiamat
Tiamat
Eros_blackk
Tiamat
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,382 Elo+
Solo
Geb
Geb
Fruit Shnack
Geb
Level 29
God Stats
15W - 11L
1,521 SR
Queue Stats
110W - 118L
1,381 Elo+
Solo
Cu Chulainn
Cu Chulainn
KOKONAMINICOLAO
Cu Chulainn
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,358 Elo+
Solo
Fenrir
Fenrir
Zoom95678
Fenrir
Level 28
God Stats
0W - 3L
1,343 SR
Queue Stats
158W - 182L
1,454 Elo+
Solo
Team Averages
Level 23
1,419 SR
1,415 Elo+

VS

Team Averages
Level 25
1,466 SR
1,420 Elo+
Bellona
Bellona
Banshee2Nice
Bellona
Level 28
God Stats
2W - 0L
1,754 SR
Queue Stats
37W - 34L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Chomk5098
Cthulhu
Level 14
God Stats
3W - 2L
1,440 SR
Queue Stats
16W - 18L
1,337 Elo+
Solo
Apollo
Apollo
Diegui2205
Apollo
Level 24
God Stats
3W - 4L
1,444 SR
Queue Stats
59W - 53L
1,429 Elo+
Solo
Arachne
Arachne
FaZeReCrUiTrUsH
Arachne
Level 29
God Stats
1W - 1L
1,288 SR
Queue Stats
122W - 106L
1,534 Elo+
Solo
Thor
Thor
xIGR0Kx
Thor
Level 29
God Stats
28W - 45L
1,404 SR
Queue Stats
30W - 49L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
0 / 5 / 0
7,328
431
6,940
7,964
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
10
1 / 13 / 2
6,881
405
4,650
14,288
5,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
6,701
394
5,520
13,102
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
KOKONAMINICOLAO
Cu Chulainn
10
0 / 11 / 0
6,306
371
6,313
15,789
11,223
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Zoom95678
Fenrir
10
5 / 8 / 1
7,659
451
6,796
9,807
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Banshee2Nice
Bellona
16
16 / 2 / 4
10,972
645
16,792
9,911
8,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Chomk5098
Cthulhu
14
0 / 0 / 13
8,392
494
6,329
10,759
8,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Diegui2205
Apollo
18
9 / 0 / 3
11,342
667
9,557
11,747
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
8 / 0 / 5
11,002
647
7,710
14,933
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
xIGR0Kx
Thor
14
7 / 5 / 4
9,492
558
8,406
10,945
3,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
6
Kills
40
40
Deaths
7
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Agni
0
5
0
0
W
Bellona
Banshee2Nice
Bellona
16
2
4
9
W
Cthulhu
Chomk5098
Cthulhu
0
0
13
6.5
W
Apollo
Diegui2205
Apollo
9
0
3
10.5
L
Tiamat
1
13
2
0.15
W
8
0
5
10.5
L
0
3
1
0.17
L
Cu Chulainn
KOKONAMINICOLAO
Cu Chulainn
0
11
0
0
L
Fenrir
Zoom95678
Fenrir
5
8
1
0.69
W
Thor
xIGR0Kx
Thor
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,219
Damage
48,794
60,950
Taken
58,295
31,767
Mitigated
32,946
3,194
Healing
28,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,940
581
0
201
7,964
2,170
516
598
7,333
43,340
0
W
Bellona
Banshee2Nice
Bellona
16,792
6,551
0
1,868
9,911
8,538
2,515
3,007
6,638
0
63,246
W
Cthulhu
Chomk5098
Cthulhu
6,329
1,227
207
3,488
10,759
8,847
442
2,831
7,822
27,967
0
W
Apollo
Diegui2205
Apollo
9,557
6,459
260
9,034
11,747
5,623
4,950
4,516
7,041
0
91,610
L
Tiamat
4,650
469
0
1,149
14,288
5,426
111
135
14,107
21,362
0
W
7,710
5,415
0
10,764
14,933
6,246
0
4,079
10,566
0
83,777
L
5,520
524
0
1,030
13,102
9,836
0
2,539
10,010
30,960
0
L
Cu Chulainn
KOKONAMINICOLAO
Cu Chulainn
6,313
1,327
0
14
15,789
11,223
222
2,011
13,501
419
30,674
L
Fenrir
Zoom95678
Fenrir
6,796
1,187
0
800
9,807
3,112
0
109
9,670
0
23,685
W
Thor
xIGR0Kx
Thor
8,406
2,561
184
2,565
10,945
3,692
985
2,020
8,711
0
35,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,875
Gold Earned
51,200
271
Minions Killed
532
0
Camps Cleared
0
1,438,257
Distance Traveled
1,782,910
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,328
431
90
5
0
307,557
0
W
Bellona
10,972
645
115
7
0
354,311
0
W
Cthulhu
8,392
494
38
2
0
365,004
0
W
Apollo
11,342
667
176
10
0
307,720
1
L
Tiamat
6,881
405
43
3
0
268,917
1
W
Arachne
11,002
647
152
9
0
441,988
0
L
Geb
6,701
394
38
2
0
312,768
0
L
Cu Chulainn
6,306
371
56
3
0
296,917
3
L
Fenrir
7,659
451
44
3
0
252,098
0
W
Thor
9,492
558
51
3
0
313,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role