Player Matchup

Artio
Artio
Gold IV
 
Artio
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Diskreet
Heimdallr
Gold IV
Level 133
God Stats
14W - 14L
1,529 SR
Queue Stats
678W - 682L
1,473 MMR
Solo
Osiris
Osiris
Gold IV
IAmYourOg
Osiris
Gold IV
Level 121
God Stats
7W - 7L
1,501 SR
Queue Stats
361W - 354L
1,408 MMR
Solo
Loki
Loki
Platinum V
Taaoo
Loki
Platinum V
Level 101
God Stats
1W - 1L
1,274 SR
Queue Stats
170W - 158L
1,589 MMR
Solo
Zeus
Zeus
Masters
Wanu
Zeus
Masters
Level 159
God Stats
4W - 3L
1,605 SR
Queue Stats
721W - 713L
2,703 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,482 SR
1,735 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,578 SR
1,608 MMR
Rama
Rama
Diamond I
 
Rama
Diamond I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
Isele
Cthulhu
Gold V
Level 87
God Stats
0W - 1L
1,553 SR
Queue Stats
114W - 124L
1,241 MMR
Solo
Cerberus
Cerberus
Gold V
ZiTrOzZX
Cerberus
Gold V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 114L
1,276 MMR
Solo
Agni
Agni
Masters
kr3eps
Agni
Masters
Level 160
God Stats
70W - 56L
1,709 SR
Queue Stats
456W - 423L
2,659 MMR
Solo
Thanatos
Thanatos
Gold V
uFailman
Thanatos
Gold V
Level 119
God Stats
32W - 27L
1,630 SR
Queue Stats
231W - 233L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 4 / 8
9,473
474
7,089
24,120
19,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Diskreet
Heimdallr
19
5 / 2 / 6
12,070
604
10,834
12,328
4,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
IAmYourOg
Osiris
18
3 / 3 / 4
11,290
565
7,633
18,663
17,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
Taaoo
Loki
18
4 / 3 / 9
11,266
563
12,621
13,255
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Wanu
Zeus
18
5 / 2 / 7
11,795
590
20,674
10,221
4,132
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
IzanamiAthenaGebBacchus

VS

Bans
OdinCliodhnaMulanCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
3 / 6 / 2
10,865
543
10,490
17,858
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Isele
Cthulhu
18
4 / 3 / 1
11,544
577
11,806
16,045
15,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
ZiTrOzZX
Cerberus
13
2 / 2 / 8
9,300
465
6,452
21,709
15,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
kr3eps
Agni
16
2 / 4 / 3
10,019
501
11,248
11,274
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
uFailman
Thanatos
17
3 / 3 / 3
10,295
515
6,349
17,174
6,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
18
Kills
14
14
Deaths
18
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
4
8
1.25
L
Rama
 
Rama
3
6
2
0.67
W
Heimdallr
Diskreet
Heimdallr
5
2
6
4
W
Osiris
IAmYourOg
Osiris
3
3
4
1.67
L
Cthulhu
Isele
Cthulhu
4
3
1
1.5
W
Loki
Taaoo
Loki
4
3
9
2.83
W
Zeus
Wanu
Zeus
5
2
7
4.25
L
Cerberus
ZiTrOzZX
Cerberus
2
2
8
3
L
Agni
kr3eps
Agni
2
4
3
0.88
L
Thanatos
uFailman
Thanatos
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,851
Damage
46,345
78,587
Taken
84,060
50,877
Mitigated
47,410
26,950
Healing
34,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,089
1,282
1,396
9,047
24,120
19,828
744
10,405
12,976
34,151
0
L
Rama
 
Rama
10,490
8,220
0
5,114
17,858
5,787
0
4,254
13,507
0
80,129
W
Heimdallr
Diskreet
Heimdallr
10,834
6,584
0
2,904
12,328
4,532
4,143
3,751
8,502
0
91,537
W
Osiris
IAmYourOg
Osiris
7,633
1,498
0
6,935
18,663
17,475
1,493
8,279
8,567
1,792
58,297
L
Cthulhu
Isele
Cthulhu
11,806
981
127
3,579
16,045
15,551
668
4,299
10,863
79,055
0
W
Loki
Taaoo
Loki
12,621
4,103
0
4,607
13,255
4,910
750
4,668
7,877
0
76,203
W
Zeus
Wanu
Zeus
20,674
1,958
0
2,061
10,221
4,132
736
3,860
5,998
97,828
0
L
Cerberus
ZiTrOzZX
Cerberus
6,452
1,042
2,376
5,677
21,709
15,926
0
10,701
10,544
25,503
0
L
Agni
kr3eps
Agni
11,248
841
0
673
11,274
3,635
184
3,228
7,847
74,539
0
L
Thanatos
uFailman
Thanatos
6,349
2,070
0
17,403
17,174
6,511
0
5,326
11,578
0
82,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,894
Gold Earned
52,023
584
Minions Killed
656
0
Camps Cleared
0
2,042,345
Distance Traveled
2,062,470
24
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,473
474
37
2
0
389,788
2
L
Rama
10,865
543
157
8
0
367,086
6
W
Heimdallr
12,070
604
152
8
0
398,193
4
W
Osiris
11,290
565
128
6
0
386,531
4
L
Cthulhu
11,544
577
160
8
0
391,584
6
W
Loki
11,266
563
101
5
0
465,724
8
W
Zeus
11,795
590
166
8
0
402,109
6
L
Cerberus
9,300
465
50
3
0
417,447
10
L
Agni
10,019
501
154
8
0
414,067
6
L
Thanatos
10,295
515
135
7
0
472,286
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role