Player Matchup

Sylvanus
Sylvanus
Brownyie
Sylvanus
Level 127
God Stats
5W - 6L
1,732 SR
Queue Stats
100W - 85L
1,606 Elo+
Party 2
Achilles
Achilles
JoeyTheSlick
Achilles
Level 65
God Stats
1W - 1L
1,740 SR
Queue Stats
12W - 14L
1,589 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxFastAcexX
Morgan Le Fay
Level 48
God Stats
22W - 11L
1,682 SR
Queue Stats
89W - 57L
1,575 Elo+
Party 2
Team Averages
Level 80
1,718 SR
1,590 Elo+

VS

Team Averages
Level 76
1,563 SR
1,478 Elo+
Janus
Janus
a Snoozie 4 me
Janus
Level 51
God Stats
1W - 1L
1,756 SR
Queue Stats
6W - 6L
1,530 Elo+
Party 1
Fenrir
Fenrir
angry hippie47
Fenrir
Level 67
God Stats
8W - 13L
1,509 SR
Queue Stats
133W - 133L
1,460 Elo+
Party 1
Mulan
Mulan
toasterguyXD
Mulan
Level 109
God Stats
4W - 7L
1,423 SR
Queue Stats
125W - 139L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brownyie
Sylvanus
13
4 / 0 / 15
8,386
762
5,778
7,341
8,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
JoeyTheSlick
Achilles
14
12 / 2 / 7
9,505
864
13,174
10,750
8,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
XxFastAcexX
Morgan Le Fay
12
3 / 1 / 14
8,425
766
9,188
7,569
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
7,403
673
5,281
7,990
2,012
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 3
6,855
623
6,823
13,936
7,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 7 / 0
6,485
590
7,436
12,286
7,837
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
19
Kills
3
3
Deaths
19
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Brownyie
Sylvanus
4
0
15
11.5
W
Achilles
JoeyTheSlick
Achilles
12
2
7
7.75
W
Morgan Le Fay
XxFastAcexX
Morgan Le Fay
3
1
14
10
L
2
5
1
0.5
L
0
7
3
0.21
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,140
Damage
19,540
25,660
Taken
34,212
20,437
Mitigated
17,766
9,411
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Brownyie
Sylvanus
5,778
2,017
2,435
2,423
7,341
8,199
717
2,477
4,864
14,491
2,452
W
Achilles
JoeyTheSlick
Achilles
13,174
5,273
0
1,973
10,750
8,593
1,313
2,285
8,465
0
23,673
W
Morgan Le Fay
XxFastAcexX
Morgan Le Fay
9,188
1,757
0
2,580
7,569
3,645
507
799
6,770
34,136
0
L
5,281
281
0
1,765
7,990
2,012
0
2,578
5,215
18,079
0
L
6,823
1,158
0
336
13,936
7,917
0
6,922
6,664
94
16,162
L
7,436
389
77
1,304
12,286
7,837
0
5,479
6,398
0
22,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,316
Gold Earned
20,743
122
Minions Killed
91
7
Camps Cleared
3
605,458
Distance Traveled
577,072
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,386
762
26
2
1
184,209
2
W
Achilles
9,505
864
28
3
2
210,527
2
W
Morgan Le Fay
8,425
766
68
6
4
210,722
3
L
Janus
7,403
673
30
3
0
185,348
2
L
Fenrir
6,855
623
21
2
0
202,210
1
L
Mulan
6,485
590
40
4
3
189,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role