Player Matchup

Horus
Horus
AllFather96
Horus
Level 155
God Stats
4W - 0L
1,481 SR
Queue Stats
356W - 211L
1,738 Elo+
Party 1
Janus
Janus
TheLastBogman
Janus
Level 148
God Stats
24W - 31L
1,555 SR
Queue Stats
399W - 244L
1,697 Elo+
Party 1
Izanami
Izanami
ryhart55
Izanami
Level 155
God Stats
14W - 5L
1,596 SR
Queue Stats
437W - 257L
1,738 Elo+
Party 1
Team Averages
Level 153
1,544 SR
1,724 Elo+

VS

Team Averages
Level 37
1,604 SR
1,556 Elo+
Zhong Kui
Zhong Kui
InfiniteGameZYT
Zhong Kui
Level 45
God Stats
2W - 1L
1,720 SR
Queue Stats
11W - 13L
1,418 Elo+
Solo
Thor
Thor
Mr89cm
Thor
Level 27
God Stats
8W - 2L
1,838 SR
Queue Stats
17W - 4L
1,791 Elo+
Solo
Neith
Neith
finjenko
Neith
Level 38
God Stats
0W - 1L
1,253 SR
Queue Stats
3W - 5L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
9,267
662
6,618
10,230
8,672
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
5 / 2 / 6
10,202
729
6,979
8,122
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ryhart55
Izanami
14
7 / 0 / 6
10,352
739
16,898
11,352
4,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
InfiniteGameZYT
Zhong Kui
12
2 / 6 / 2
8,575
613
7,915
16,096
10,024
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
Mr89cm
Thor
13
3 / 2 / 2
8,822
630
14,816
11,669
5,472
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Neith
finjenko
Neith
12
0 / 6 / 3
8,090
578
2,870
8,356
2,721
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
5
5
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
Zhong Kui
InfiniteGameZYT
Zhong Kui
2
6
2
0.5
L
Thor
Mr89cm
Thor
3
2
2
2
W
5
2
6
4
L
Neith
finjenko
Neith
0
6
3
0.25
W
Izanami
ryhart55
Izanami
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,495
Damage
25,601
29,704
Taken
36,121
15,842
Mitigated
18,217
9,107
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,618
2,395
3,433
3,834
10,230
8,672
0
3,239
6,768
0
9,357
L
Zhong Kui
InfiniteGameZYT
Zhong Kui
7,915
998
31
5,243
16,096
10,024
0
3,203
12,721
32,864
0
L
Thor
Mr89cm
Thor
14,816
1,271
0
868
11,669
5,472
0
2,281
9,182
0
30,068
W
6,979
122
0
760
8,122
2,776
0
811
6,986
43,546
0
L
Neith
finjenko
Neith
2,870
231
0
1,173
8,356
2,721
0
1,663
6,597
0
26,150
W
Izanami
ryhart55
Izanami
16,898
10,476
0
1,080
11,352
4,394
767
4,096
6,839
0
49,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,821
Gold Earned
25,487
189
Minions Killed
149
9
Camps Cleared
5
822,520
Distance Traveled
716,905
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,267
662
2
0
0
262,378
4
L
Zhong Kui
8,575
613
49
4
2
196,649
0
L
Thor
8,822
630
33
2
0
263,448
4
W
Janus
10,202
729
108
8
6
288,020
3
L
Neith
8,090
578
67
5
3
256,808
4
W
Izanami
10,352
739
79
6
3
272,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role