Player Matchup

Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ArkSeyonet
Morgan Le Fay
Level 81
God Stats
4W - 2L
1,691 SR
Queue Stats
193W - 186L
1,491 Elo+
Party 1
Nike
Nike
FE3LMORE
Nike
Level 105
God Stats
13W - 9L
1,612 SR
Queue Stats
261W - 265L
1,514 Elo+
Party 1
Khepri
Khepri
PcdOmg
Khepri
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,307 Elo+
Solo
Neith
Neith
demonedge74
Neith
Level 56
God Stats
8W - 6L
1,544 SR
Queue Stats
36W - 51L
1,445 Elo+
Solo
Team Averages
Level 81
1,569 SR
1,451 Elo+

VS

Team Averages
Level 72
1,589 SR
1,382 Elo+
Set
Set
 
Set
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AnonymousZen495
Mulan
Level 68
God Stats
3W - 4L
1,682 SR
Queue Stats
165W - 204L
1,275 Elo+
Party 2
Ares
Ares
Naniii20
Ares
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 124L
1,297 Elo+
Party 2
Discordia
Discordia
Tympanicchain
Discordia
Level 108
God Stats
4W - 2L
1,664 SR
Queue Stats
383W - 385L
1,478 Elo+
Solo
Artemis
Artemis
alissonkevin
Artemis
Level 36
God Stats
5W - 11L
1,601 SR
Queue Stats
155W - 229L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 0 / 1
5,223
653
1,246
4,462
1,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
ArkSeyonet
Morgan Le Fay
8
2 / 0 / 1
4,770
596
2,409
2,848
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
10
3 / 0 / 3
6,141
768
5,536
5,330
2,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
PcdOmg
Khepri
8
1 / 2 / 4
5,182
648
1,506
4,236
2,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 1 / 1
4,796
600
2,778
3,779
860
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
1 / 2 / 0
4,750
594
3,015
6,563
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 4 / 0
3,894
487
2,321
7,005
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
4
0 / 1 / 0
3,628
454
173
1,559
636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Tympanicchain
Discordia
10
1 / 0 / 0
5,395
674
2,274
3,279
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
alissonkevin
Artemis
8
1 / 3 / 1
4,384
548
3,897
4,459
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
3
3
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
1
1.5
L
Set
 
Set
1
2
0
0.5
L
0
4
0
0
W
Morgan Le Fay
ArkSeyonet
Morgan Le Fay
2
0
1
2.5
W
Nike
3
0
3
4.5
L
Ares
0
1
0
0
W
Khepri
PcdOmg
Khepri
1
2
4
1.5
L
Discordia
Tympanicchain
Discordia
1
0
0
1
L
Artemis
alissonkevin
Artemis
1
3
1
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,475
Damage
11,680
20,655
Taken
22,865
7,636
Mitigated
7,976
7,696
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,246
612
0
2,916
4,462
1,143
0
330
4,080
0
23,133
L
Set
 
Set
3,015
1,712
0
3,203
6,563
1,897
0
648
5,804
0
24,484
L
2,321
454
0
1,955
7,005
3,470
0
930
5,711
0
11,355
W
Morgan Le Fay
ArkSeyonet
Morgan Le Fay
2,409
171
0
688
2,848
760
0
764
1,942
20,279
0
W
Nike
5,536
1,497
0
1,936
5,330
2,266
56
0
5,024
0
31,046
L
Ares
173
67
0
12
1,559
636
0
241
1,318
4,342
0
W
Khepri
PcdOmg
Khepri
1,506
302
0
1,115
4,236
2,607
179
625
3,561
9,543
0
L
Discordia
Tympanicchain
Discordia
2,274
150
0
1,000
3,279
860
0
1,195
2,084
34,770
0
L
Artemis
alissonkevin
Artemis
3,897
1,754
0
877
4,459
1,113
0
901
3,558
0
19,715
W
2,778
1,413
0
1,041
3,779
860
537
454
3,295
0
19,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,112
Gold Earned
22,051
221
Minions Killed
204
0
Camps Cleared
0
838,666
Distance Traveled
670,687
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,223
653
67
8
0
213,374
3
L
Set
4,750
594
58
7
0
166,489
0
L
Mulan
3,894
487
26
3
0
164,061
3
W
Morgan Le Fay
4,770
596
35
4
0
166,677
2
W
Nike
6,141
768
69
9
0
166,259
4
L
Ares
3,628
454
10
1
0
61,397
0
W
Khepri
5,182
648
11
1
0
158,598
1
L
Discordia
5,395
674
76
10
0
150,184
4
L
Artemis
4,384
548
34
4
0
128,556
1
W
Neith
4,796
600
39
5
0
133,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role