Player Matchup

Raijin
Raijin
 
Raijin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Kumo VII
Chang'e
Level 157
God Stats
12W - 8L
1,646 SR
Queue Stats
177W - 175L
1,481 Elo+
Party 1
Cerberus
Cerberus
SMG SHOGUN
Cerberus
Level 149
God Stats
0W - 3L
1,531 SR
Queue Stats
137W - 118L
1,535 Elo+
Party 1
Horus
Horus
gatitosrudos4
Horus
Level 126
God Stats
2W - 1L
1,866 SR
Queue Stats
223W - 227L
1,457 Elo+
Solo
Team Averages
Level 138
1,609 SR
1,495 Elo+

VS

Team Averages
Level 113
1,474 SR
1,496 Elo+
Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Agent_Winters
Sol
Level 128
God Stats
10W - 9L
1,526 SR
Queue Stats
260W - 224L
1,529 Elo+
Solo
Izanami
Izanami
AndrezBlack94
Izanami
Level 106
God Stats
21W - 31L
1,429 SR
Queue Stats
603W - 574L
1,450 Elo+
Solo
Ymir
Ymir
Gharny
Ymir
Level 65
God Stats
8W - 5L
1,462 SR
Queue Stats
85W - 66L
1,527 Elo+
Solo
Mulan
Mulan
solidsnake2688
Mulan
Level 109
God Stats
3W - 2L
1,452 SR
Queue Stats
214W - 183L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
3 / 6 / 0
7,816
601
4,434
9,643
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
 
Neith
9
0 / 2 / 1
5,557
427
3,937
7,695
2,452
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Kumo VII
Chang'e
8
0 / 7 / 1
5,510
424
3,219
7,988
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SMG SHOGUN
Cerberus
11
0 / 1 / 2
6,217
478
3,482
8,709
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 0
5,312
409
2,643
10,063
5,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 3 / 4
7,793
599
6,613
8,395
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 0 / 5
8,539
657
6,513
5,967
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
10
1 / 1 / 3
6,435
495
4,573
4,784
1,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Gharny
Ymir
11
1 / 0 / 4
6,976
537
4,326
8,132
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 1 / 2
8,645
665
6,315
8,845
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
18
18
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
6
0
0.5
L
Neith
 
Neith
0
2
1
0.25
W
Pele
 
Pele
5
3
4
2.33
W
5
0
5
7.5
W
Izanami
1
1
3
2.5
W
Ymir
Gharny
Ymir
1
0
4
3
L
Chang'e
Kumo VII
Chang'e
0
7
1
0.07
L
Cerberus
SMG SHOGUN
Cerberus
0
1
2
1
L
1
2
0
0.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,715
Damage
28,340
44,098
Taken
36,123
15,976
Mitigated
18,310
14,509
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,434
712
0
1,552
9,643
2,728
0
2,161
7,482
44,665
0
L
Neith
 
Neith
3,937
1,811
714
3,336
7,695
2,452
0
3,211
4,484
0
36,065
W
Pele
 
Pele
6,613
1,691
0
3,054
8,395
2,600
88
3,545
4,850
0
45,919
W
6,513
2,934
0
4,056
5,967
2,305
5,751
3,574
2,393
47,003
5,391
W
Izanami
4,573
2,059
0
629
4,784
1,574
66
271
4,513
0
44,067
W
Ymir
Gharny
Ymir
4,326
1,057
0
2,261
8,132
5,872
340
0
8,132
18,206
0
L
Chang'e
Kumo VII
Chang'e
3,219
131
0
2,030
7,988
1,923
0
879
6,743
20,878
0
L
Cerberus
SMG SHOGUN
Cerberus
3,482
54
0
4,248
8,709
2,944
0
1,800
6,687
32,899
0
L
2,643
1,287
604
2,025
10,063
5,929
0
2,811
7,207
0
13,623
W
6,315
604
0
2,614
8,845
5,959
1,024
3,745
5,100
6,386
41,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,412
Gold Earned
38,388
321
Minions Killed
424
0
Camps Cleared
0
1,137,786
Distance Traveled
1,268,874
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,816
601
103
8
0
217,524
4
L
Neith
5,557
427
59
5
0
206,606
4
W
Pele
7,793
599
82
6
0
269,472
0
W
Sol
8,539
657
108
8
0
227,518
1
W
Izanami
6,435
495
90
7
0
235,036
1
W
Ymir
6,976
537
20
2
0
275,868
2
L
Chang'e
5,510
424
41
3
0
183,269
0
L
Cerberus
6,217
478
89
7
0
277,030
0
L
Horus
5,312
409
29
2
0
253,357
3
W
Mulan
8,645
665
124
10
0
260,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role