Player Matchup

Hercules
Hercules
AkR1D3r222
Hercules
Level 7
God Stats
14W - 19L
1,424 SR
Queue Stats
31W - 45L
1,317 Elo+
Party 1
Danzaburou
Danzaburou
CrazyDude64
Danzaburou
Level 28
God Stats
42W - 17L
1,739 SR
Queue Stats
94W - 46L
1,652 Elo+
Solo
Merlin
Merlin
DrewWick
Merlin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 45L
1,297 Elo+
Party 1
Bellona
Bellona
brandonthenurd
Bellona
Level 24
God Stats
9W - 7L
1,395 SR
Queue Stats
31W - 26L
1,446 Elo+
Solo
Neith
Neith
izah936
Neith
Level 7
God Stats
18W - 29L
1,422 SR
Queue Stats
26W - 42L
1,297 Elo+
Party 1
Team Averages
Level 21
1,496 SR
1,402 Elo+

VS

Team Averages
Level 17
1,499 SR
1,345 Elo+
Ares
Ares
Cr0WUzZi
Ares
Level 6
God Stats
4W - 7L
1,294 SR
Queue Stats
11W - 12L
1,334 Elo+
Solo
Bakasura
Bakasura
GrandmaCrackers
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,463 Elo+
Solo
Olorun
Olorun
Puka_Toro
Olorun
Level 15
God Stats
10W - 19L
1,502 SR
Queue Stats
10W - 19L
1,214 Elo+
Solo
Nu Wa
Nu Wa
Thousand_Eeyes
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,344 Elo+
Solo
Guan Yu
Guan Yu
aleksei-goose
Guan Yu
Level 13
God Stats
1W - 1L
1,698 SR
Queue Stats
9W - 13L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AkR1D3r222
Hercules
19
2 / 1 / 19
11,456
1,041
9,724
12,809
9,866
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
CrazyDude64
Danzaburou
20
29 / 0 / 9
16,599
1,509
51,115
10,157
3,870
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
DrewWick
Merlin
18
7 / 7 / 15
11,705
1,064
17,736
11,256
3,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 1 / 28
13,170
1,197
20,482
13,462
9,592
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
izah936
Neith
18
0 / 0 / 16
10,442
949
6,918
4,406
1,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
0 / 6 / 6
10,413
947
5,291
23,051
27,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
17
7 / 12 / 2
11,979
1,089
15,004
24,579
14,730
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Puka_Toro
Olorun
17
1 / 9 / 7
10,468
952
9,520
23,420
12,458
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 8 / 6
9,743
886
7,201
17,295
14,170
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
17
1 / 11 / 4
9,969
906
7,150
25,955
30,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
34
46
Kills
9
9
Deaths
46
87
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
AkR1D3r222
Hercules
2
1
19
11.5
L
Ares
0
6
6
0.5
W
Danzaburou
CrazyDude64
Danzaburou
29
0
9
33.5
W
Merlin
DrewWick
Merlin
7
7
15
2.07
L
Bakasura
7
12
2
0.67
L
Olorun
Puka_Toro
Olorun
1
9
7
0.5
L
0
8
6
0.38
L
Guan Yu
1
11
4
0.27
W
8
1
28
22
W
Neith
izah936
Neith
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,975
Damage
44,166
52,090
Taken
114,300
28,158
Mitigated
98,554
11,328
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AkR1D3r222
Hercules
9,724
2,012
0
4,148
12,809
9,866
0
5,664
6,191
2,024
22,531
L
Ares
5,291
61
0
936
23,051
27,174
0
3,828
19,223
14,356
0
W
Danzaburou
CrazyDude64
Danzaburou
51,115
41,336
0
1,307
10,157
3,870
0
5,559
4,215
0
84,524
W
Merlin
DrewWick
Merlin
17,736
819
94
1,135
11,256
3,313
0
4,302
6,394
33,931
0
L
Bakasura
15,004
10,939
446
2,694
24,579
14,730
0
3,435
21,144
0
28,800
L
Olorun
Puka_Toro
Olorun
9,520
3,164
979
4,596
23,420
12,458
0
4,546
18,874
42,638
0
L
7,201
2,922
0
0
17,295
14,170
0
5,086
12,209
20,752
0
L
Guan Yu
7,150
1,009
1,202
3,521
25,955
30,022
0
2,574
23,381
0
20,163
W
20,482
8,396
0
3,601
13,462
9,592
0
4,844
7,415
925
40,416
W
Neith
izah936
Neith
6,918
3,580
0
1,043
4,406
1,517
0
1,643
2,573
0
18,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,372
Gold Earned
52,572
221
Minions Killed
167
5
Camps Cleared
8
955,512
Distance Traveled
953,837
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,456
1,041
37
3
0
180,127
4
L
Ares
10,413
947
9
1
0
199,664
0
W
Danzaburou
16,599
1,509
78
7
2
204,474
0
W
Merlin
11,705
1,064
34
3
1
168,348
0
L
Bakasura
11,979
1,089
40
4
7
233,156
4
L
Olorun
10,468
952
62
6
1
180,781
1
L
Nu Wa
9,743
886
29
3
0
156,169
0
L
Guan Yu
9,969
906
27
2
0
184,067
0
W
Bellona
13,170
1,197
51
5
1
218,346
0
W
Neith
10,442
949
21
2
1
184,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role