Player Matchup

Set
Set
Aрахнофобия
Set
Level 24
God Stats
2W - 5L
1,565 SR
Queue Stats
45W - 28L
1,673 Elo+
Solo
Hercules
Hercules
DeiLeVaar
Hercules
Level 11
God Stats
3W - 1L
1,795 SR
Queue Stats
17W - 11L
1,551 Elo+
Solo
He Bo
He Bo
KangScale8
He Bo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,522 Elo+
Solo
Neith
Neith
PrezesGangster
Neith
Level 17
God Stats
0W - 2L
1,273 SR
Queue Stats
15W - 24L
1,370 Elo+
Solo
Chang'e
Chang'e
TwoHandsDutch
Chang'e
Level 17
God Stats
1W - 2L
1,276 SR
Queue Stats
33W - 15L
1,656 Elo+
Solo
Team Averages
Level 15
1,482 SR
1,555 Elo+

VS

Team Averages
Level 14
1,666 SR
1,571 Elo+
Anubis
Anubis
CiasnyZygmunt
Anubis
Level 8
God Stats
3W - 2L
1,582 SR
Queue Stats
16W - 16L
1,482 Elo+
Party 1
Anhur
Anhur
ReiSabonis
Anhur
Level 17
God Stats
6W - 4L
1,767 SR
Queue Stats
80W - 85L
1,561 Elo+
Solo
Amaterasu
Amaterasu
Socezz
Amaterasu
Level 7
God Stats
6W - 3L
1,599 SR
Queue Stats
15W - 16L
1,441 Elo+
Party 1
Chronos
Chronos
xXEpicMCGamerXx
Chronos
Level 7
God Stats
3W - 1L
1,686 SR
Queue Stats
13W - 3L
1,770 Elo+
Solo
Da Ji
Da Ji
ШебанирСХС
Da Ji
Level 29
God Stats
34W - 20L
1,698 SR
Queue Stats
78W - 60L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,819
470
392
1,179
236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
DeiLeVaar
Hercules
7
2 / 1 / 0
3,998
666
2,516
4,294
1,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
2
0 / 0 / 0
2,801
467
0
457
58
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
3,113
519
1,674
2,201
563
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
2
0 / 1 / 0
2,746
458
84
836
117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,079
680
464
1,144
502
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
6
0 / 2 / 0
3,687
615
1,063
3,612
786
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
Socezz
Amaterasu
7
2 / 0 / 1
4,419
737
863
2,652
810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
2 / 0 / 1
4,407
735
2,044
3,348
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
1 / 0 / 1
4,065
678
1,787
3,052
794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
5
5
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
0
2
1
L
Hercules
DeiLeVaar
Hercules
2
1
0
2
L
He Bo
0
0
0
0
L
0
2
0
0
W
Anhur
0
2
0
0
W
Amaterasu
Socezz
Amaterasu
2
0
1
2.5
L
Chang'e
0
1
0
0
W
2
0
1
2.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,666
Damage
6,221
8,967
Taken
13,808
2,544
Mitigated
3,903
2,370
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
392
265
0
316
1,179
236
0
504
675
0
1,782
W
464
36
0
239
1,144
502
802
84
1,060
16,118
0
L
Hercules
DeiLeVaar
Hercules
2,516
358
0
1,676
4,294
1,570
0
288
4,006
0
14,444
L
He Bo
0
0
0
238
457
58
0
0
457
2,060
0
L
1,674
577
0
90
2,201
563
0
1,252
949
0
8,224
W
Anhur
1,063
700
0
1,408
3,612
786
0
0
3,395
0
13,077
W
Amaterasu
Socezz
Amaterasu
863
453
598
1,159
2,652
810
314
0
2,652
0
7,325
L
Chang'e
84
0
0
50
836
117
0
176
660
1,373
0
W
2,044
734
0
1,853
3,348
1,011
724
0
3,348
22,717
4,072
W
1,787
763
0
1,523
3,052
794
0
0
2,987
0
12,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,477
Gold Earned
20,657
57
Minions Killed
165
0
Camps Cleared
0
280,704
Distance Traveled
555,195
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
2,819
470
6
1
0
20,437
0
W
Anubis
4,079
680
35
6
0
103,831
0
L
Hercules
3,998
666
27
5
0
99,709
1
L
He Bo
2,801
467
8
1
0
15,930
0
L
Neith
3,113
519
14
2
0
105,367
1
W
Anhur
3,687
615
30
5
0
98,751
2
W
Amaterasu
4,419
737
13
2
0
119,927
0
L
Chang'e
2,746
458
2
0
0
39,261
0
W
Chronos
4,407
735
59
10
0
100,026
2
W
Da Ji
4,065
678
28
5
0
132,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role