Player Matchup

Sobek
Sobek
 
Sobek
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Sergioslax
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,403 Elo+
Party 2
Nike
Nike
Yonetmeister
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,402 Elo+
Solo
Mercury
Mercury
ixGHOSTxl
Mercury
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 181L
1,512 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,463 Elo+

VS

Team Averages
Level 94
1,516 SR
1,438 Elo+
Kuzenbo
Kuzenbo
BaronDavi
Kuzenbo
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 143L
1,419 Elo+
Party 1
Eset
Eset
dragons_2606
Eset
Level 121
God Stats
12W - 6L
1,475 SR
Queue Stats
351W - 374L
1,417 Elo+
Party 1
Jing Wei
Jing Wei
ilDrago90
Jing Wei
Level 85
God Stats
2W - 0L
1,814 SR
Queue Stats
93W - 114L
1,416 Elo+
Party 1
Vulcan
Vulcan
simmix
Vulcan
Level 121
God Stats
2W - 3L
1,291 SR
Queue Stats
142W - 148L
1,427 Elo+
Solo
Horus
Horus
МоёИмяНедоступно
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 108L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 3 / 7
8,434
767
8,643
17,866
21,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
 
Terra
15
1 / 1 / 6
7,762
706
4,001
10,988
10,175
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Sergioslax
Charybdis
14
1 / 3 / 7
7,639
694
6,901
11,589
5,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 5
7,213
656
3,778
8,953
6,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
ixGHOSTxl
Mercury
15
4 / 2 / 5
8,934
812
7,679
9,709
5,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BaronDavi
Kuzenbo
16
3 / 2 / 7
9,837
894
6,655
16,523
28,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 7
8,048
732
7,727
8,670
4,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
ilDrago90
Jing Wei
14
4 / 1 / 3
8,874
807
5,454
5,396
2,787
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
simmix
Vulcan
16
4 / 2 / 7
9,469
861
22,958
7,225
3,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 1 / 8
8,542
777
5,849
11,225
8,272
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
9
Kills
11
11
Deaths
9
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
7
1.83
L
Terra
 
Terra
1
1
6
4
W
Kuzenbo
BaronDavi
Kuzenbo
3
2
7
3.25
L
Charybdis
Sergioslax
Charybdis
1
3
7
1.5
L
1
2
5
1.75
W
0
3
7
1.17
W
Jing Wei
ilDrago90
Jing Wei
4
1
3
5.5
L
Mercury
ixGHOSTxl
Mercury
4
2
5
3.25
W
Vulcan
simmix
Vulcan
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,002
Damage
48,643
59,105
Taken
49,039
49,069
Mitigated
47,537
30,577
Healing
21,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,643
408
2,255
4,723
17,866
21,471
0
10,118
7,748
21,091
0
L
Terra
 
Terra
4,001
84
9,771
3,909
10,988
10,175
204
7,403
3,585
11,646
0
W
Kuzenbo
BaronDavi
Kuzenbo
6,655
2,914
1,005
1,931
16,523
28,339
602
2,512
13,877
15,676
0
L
Charybdis
Sergioslax
Charybdis
6,901
2,682
1,333
1,689
11,589
5,396
665
8,817
2,772
0
25,609
L
3,778
462
0
625
8,953
6,960
342
5,951
3,002
0
8,510
W
7,727
349
1,869
809
8,670
4,261
777
3,330
5,306
20,039
0
W
Jing Wei
ilDrago90
Jing Wei
5,454
3,069
1,614
649
5,396
2,787
1,075
1,486
3,910
0
11,923
L
Mercury
ixGHOSTxl
Mercury
7,679
1,638
3,325
2,947
9,709
5,067
477
5,051
4,658
0
17,651
W
Vulcan
simmix
Vulcan
22,958
10,326
551
302
7,225
3,878
2,044
2,128
5,021
42,807
0
W
5,849
3,045
7,324
5,292
11,225
8,272
584
3,188
7,884
0
15,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,982
Gold Earned
44,770
89
Minions Killed
101
0
Camps Cleared
0
1,035,871
Distance Traveled
1,078,357
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,434
767
15
1
0
222,374
0
L
Terra
7,762
706
12
1
0
215,417
0
W
Kuzenbo
9,837
894
13
1
0
224,589
0
L
Charybdis
7,639
694
38
3
0
203,712
0
L
Nike
7,213
656
14
1
0
168,295
0
W
Eset
8,048
732
17
2
0
218,557
0
W
Jing Wei
8,874
807
15
1
0
231,364
0
L
Mercury
8,934
812
10
1
0
226,073
0
W
Vulcan
9,469
861
39
4
0
194,140
0
W
Horus
8,542
777
17
2
0
209,707
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role