Player Matchup

Mercury
Mercury
Babbsbank
Mercury
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,697 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Cingetic
Cu Chulainn
Level 127
God Stats
20W - 18L
1,573 SR
Queue Stats
331W - 229L
1,594 Elo+
Party 1
Chiron
Chiron
DannyWoooo
Chiron
Level 125
God Stats
2W - 0L
1,793 SR
Queue Stats
22W - 13L
1,586 Elo+
Party 1
Agni
Agni
Y3ll0wSn0wman
Agni
Level 126
God Stats
2W - 9L
1,393 SR
Queue Stats
781W - 746L
1,608 Elo+
Party 1
Bacchus
Bacchus
melamamaz
Bacchus
Level 66
God Stats
34W - 18L
1,691 SR
Queue Stats
287W - 227L
1,593 Elo+
Party 1
Team Averages
Level 91
1,590 SR
1,616 Elo+

VS

Team Averages
Level 46
1,550 SR
1,441 Elo+
Neith
Neith
KingCarmilla
Neith
Level 44
God Stats
21W - 28L
1,449 SR
Queue Stats
114W - 138L
1,356 Elo+
Solo
Nemesis
Nemesis
Skumz92
Nemesis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
SquidPauncher
Kuzenbo
Level 72
God Stats
9W - 6L
1,513 SR
Queue Stats
202W - 209L
1,485 Elo+
Solo
Arachne
Arachne
horizongodz100
Arachne
Level 38
God Stats
6W - 6L
1,673 SR
Queue Stats
133W - 104L
1,532 Elo+
Solo
Olorun
Olorun
nutzu1
Olorun
Level 36
God Stats
40W - 31L
1,616 SR
Queue Stats
154W - 188L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Babbsbank
Mercury
10
2 / 0 / 4
5,597
700
1,442
3,551
924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Cingetic
Cu Chulainn
9
3 / 1 / 0
5,533
692
3,220
4,675
2,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
DannyWoooo
Chiron
9
5 / 0 / 3
5,539
692
5,947
3,156
863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 2
6,099
762
5,383
2,482
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
melamamaz
Bacchus
7
3 / 0 / 4
5,028
629
3,138
4,747
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
3,950
494
2,739
4,406
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Skumz92
Nemesis
6
1 / 4 / 0
4,001
500
1,543
5,139
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kuzenbo
6
0 / 2 / 0
3,927
491
2,125
6,496
3,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 3 / 0
3,672
459
993
4,879
1,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Olorun
nutzu1
Olorun
7
0 / 5 / 0
4,207
526
807
5,934
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
17
Kills
1
1
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
Babbsbank
Mercury
2
0
4
4
W
Cu Chulainn
Cingetic
Cu Chulainn
3
1
0
3
W
Chiron
DannyWoooo
Chiron
5
0
3
6.5
L
0
3
0
0
L
Nemesis
Skumz92
Nemesis
1
4
0
0.25
L
Kuzenbo
0
2
0
0
W
4
0
2
5
L
0
3
0
0
W
Bacchus
melamamaz
Bacchus
3
0
4
5
L
Olorun
nutzu1
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,130
Damage
8,207
18,611
Taken
26,854
7,732
Mitigated
9,744
6,472
Healing
6,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Babbsbank
Mercury
1,442
336
0
650
3,551
924
0
161
3,390
0
33,242
W
Cu Chulainn
Cingetic
Cu Chulainn
3,220
628
0
2,196
4,675
2,677
0
0
4,675
2,520
20,318
W
Chiron
DannyWoooo
Chiron
5,947
2,627
212
1,198
3,156
863
746
1,200
1,956
0
30,310
L
2,739
1,182
369
1,047
4,406
1,399
0
1,004
3,402
0
19,279
L
Nemesis
Skumz92
Nemesis
1,543
543
0
1,126
5,139
1,653
0
809
4,064
0
10,590
L
Kuzenbo
2,125
1,074
75
1,348
6,496
3,660
0
1,455
5,041
9,339
0
W
5,383
904
0
959
2,482
691
412
646
1,836
30,533
0
L
993
647
0
728
4,879
1,172
0
1,424
3,268
0
10,164
W
Bacchus
melamamaz
Bacchus
3,138
644
0
1,257
4,747
2,577
0
925
3,822
8,537
0
L
Olorun
nutzu1
Olorun
807
222
0
1,405
5,934
1,860
0
3,595
2,099
19,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,796
Gold Earned
19,757
298
Minions Killed
136
0
Camps Cleared
0
794,005
Distance Traveled
758,411
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,597
700
74
9
0
200,213
4
W
Cu Chulainn
5,533
692
74
9
0
113,558
1
W
Chiron
5,539
692
65
8
0
159,245
3
L
Neith
3,950
494
39
5
0
148,285
2
L
Nemesis
4,001
500
19
2
0
156,486
1
L
Kuzenbo
3,927
491
13
2
0
162,728
1
W
Agni
6,099
762
67
8
0
155,398
2
L
Arachne
3,672
459
23
3
0
145,836
2
W
Bacchus
5,028
629
18
2
0
165,591
1
L
Olorun
4,207
526
42
5
0
145,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role