Player Matchup

Artio
Artio
Drakhet
Artio
Level 29
God Stats
13W - 14L
1,483 SR
Queue Stats
112W - 112L
1,487 Elo+
Solo
Izanami
Izanami
Masny_Jim
Izanami
Level 7
God Stats
2W - 1L
1,872 SR
Queue Stats
12W - 8L
1,726 Elo+
Party 1
Thanatos
Thanatos
SemiHad
Thanatos
Level 24
God Stats
17W - 13L
1,498 SR
Queue Stats
53W - 59L
1,371 Elo+
Party 3
Ao Kuang
Ao Kuang
pandochka613
Ao Kuang
Level 26
God Stats
11W - 5L
1,774 SR
Queue Stats
46W - 51L
1,381 Elo+
Party 3
Hel
Hel
witek66
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,787 Elo+
Party 1
Team Averages
Level 20
1,625 SR
1,550 Elo+

VS

Team Averages
Level 16
1,421 SR
1,313 Elo+
Izanami
Izanami
Fullbeard
Izanami
Level 17
God Stats
3W - 7L
1,336 SR
Queue Stats
8W - 11L
1,333 Elo+
Party 2
Bellona
Bellona
ItstheNomster
Bellona
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,108 Elo+
Solo
Loki
Loki
Marcer7
Loki
Level 20
God Stats
1W - 5L
1,398 SR
Queue Stats
46W - 41L
1,577 Elo+
Solo
Da Ji
Da Ji
Xenonirix
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,298 Elo+
Solo
Hel
Hel
sheefow
Hel
Level 17
God Stats
8W - 14L
1,372 SR
Queue Stats
8W - 16L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Drakhet
Artio
14
5 / 2 / 17
9,203
614
9,203
16,250
21,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Masny_Jim
Izanami
15
7 / 6 / 8
9,700
647
10,458
10,889
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
SemiHad
Thanatos
15
14 / 4 / 3
10,022
668
14,641
14,705
6,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
pandochka613
Ao Kuang
15
8 / 2 / 1
9,468
631
7,000
10,796
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
11
2 / 5 / 5
7,308
487
1,918
6,534
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fullbeard
Izanami
9
2 / 10 / 4
6,435
429
5,526
11,885
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
13
5 / 5 / 5
8,165
544
9,113
12,493
7,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
Marcer7
Loki
16
10 / 4 / 2
9,713
648
11,417
8,322
2,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Xenonirix
Da Ji
9
0 / 8 / 6
6,473
432
4,593
11,801
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
11
1 / 9 / 8
7,139
476
5,069
10,299
2,018
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
43
36
Kills
18
19
Deaths
36
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artio
Drakhet
Artio
5
2
17
6.75
L
Izanami
Fullbeard
Izanami
2
10
4
0.4
L
Bellona
5
5
5
1.5
L
Loki
Marcer7
Loki
10
4
2
2.75
W
Izanami
Masny_Jim
Izanami
7
6
8
1.83
W
Thanatos
SemiHad
Thanatos
14
4
3
3.88
L
Da Ji
Xenonirix
Da Ji
0
8
6
0.38
W
Ao Kuang
pandochka613
Ao Kuang
8
2
1
4.25
L
Hel
1
9
8
0.56
W
Hel
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,220
Damage
35,718
59,174
Taken
54,800
37,733
Mitigated
17,851
27,888
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Drakhet
Artio
9,203
1,310
506
5,026
16,250
21,420
85
2,447
13,670
34,322
0
L
Izanami
Fullbeard
Izanami
5,526
3,963
0
558
11,885
1,828
99
3,332
8,513
0
19,068
L
Bellona
9,113
3,844
0
2,854
12,493
7,808
779
5,490
6,926
0
34,484
L
Loki
Marcer7
Loki
11,417
1,844
0
553
8,322
2,803
447
1,659
6,578
0
63,805
W
Izanami
Masny_Jim
Izanami
10,458
7,893
0
1,633
10,889
3,547
3,183
1,086
9,803
0
68,386
W
Thanatos
SemiHad
Thanatos
14,641
5,814
0
13,000
14,705
6,982
1,849
650
14,055
0
62,256
L
Da Ji
Xenonirix
Da Ji
4,593
1,284
0
2,180
11,801
3,394
0
3,242
8,537
0
26,349
W
Ao Kuang
pandochka613
Ao Kuang
7,000
3,123
0
4,450
10,796
4,201
2,878
886
9,910
47,596
0
L
Hel
5,069
1,059
1,856
2,696
10,299
2,018
0
4,134
6,125
24,170
0
W
Hel
1,918
0
1,981
1,292
6,534
1,583
554
0
6,534
20,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,701
Gold Earned
37,925
427
Minions Killed
301
0
Camps Cleared
0
1,275,073
Distance Traveled
1,327,747
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,203
614
50
3
0
278,701
5
L
Izanami
6,435
429
34
2
0
266,367
0
L
Bellona
8,165
544
66
4
0
271,686
5
L
Loki
9,713
648
106
7
0
298,919
4
W
Izanami
9,700
647
130
9
0
260,013
3
W
Thanatos
10,022
668
96
6
0
264,153
1
L
Da Ji
6,473
432
50
3
0
226,923
0
W
Ao Kuang
9,468
631
100
7
0
244,141
1
L
Hel
7,139
476
45
3
0
263,852
6
W
Hel
7,308
487
51
3
0
228,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role