Player Matchup

Guan Yu
Guan Yu
andiboimlg
Guan Yu
Level 26
God Stats
17W - 19L
1,516 SR
Queue Stats
137W - 188L
1,330 Elo+
Solo
Olorun
Olorun
denniisordonez_
Olorun
Level 44
God Stats
11W - 9L
1,839 SR
Queue Stats
189W - 250L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
kabe_79
Cthulhu
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 78L
1,264 Elo+
Party 2
Team Averages
Level 30
1,619 SR
1,346 Elo+

VS

Team Averages
Level 53
1,570 SR
1,462 Elo+
Baron Samedi
Baron Samedi
Gin_Juice_n_Ace
Baron Samedi
Level 111
God Stats
6W - 3L
1,543 SR
Queue Stats
370W - 354L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
YungMysto
Cthulhu
Level 29
God Stats
28W - 10L
1,616 SR
Queue Stats
33W - 24L
1,474 Elo+
Party 1
Medusa
Medusa
iovinotommaso1
Medusa
Level 18
God Stats
23W - 16L
1,553 SR
Queue Stats
94W - 98L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
andiboimlg
Guan Yu
14
2 / 9 / 3
10,604
624
8,233
23,222
26,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 10 / 3
11,061
651
13,804
20,564
8,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
kabe_79
Cthulhu
12
1 / 6 / 2
10,131
596
10,830
20,518
18,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gin_Juice_n_Ace
Baron Samedi
16
6 / 3 / 16
11,969
704
20,048
15,673
7,901
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
YungMysto
Cthulhu
16
10 / 0 / 13
13,509
795
15,016
21,470
27,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
9 / 2 / 10
12,130
714
21,797
12,248
5,152
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
5
Kills
25
25
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Gin_Juice_n_Ace
Baron Samedi
6
3
16
4.67
W
Cthulhu
YungMysto
Cthulhu
10
0
13
16.5
L
Guan Yu
andiboimlg
Guan Yu
2
9
3
0.39
L
2
10
3
0.35
W
9
2
10
7
L
Cthulhu
kabe_79
Cthulhu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,867
Damage
56,861
64,304
Taken
49,391
53,443
Mitigated
40,620
11,293
Healing
18,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Gin_Juice_n_Ace
Baron Samedi
20,048
1,987
2,853
6,840
15,673
7,901
744
9,857
5,552
64,070
0
W
Cthulhu
YungMysto
Cthulhu
15,016
1,423
1,306
5,594
21,470
27,567
714
7,579
13,270
35,735
0
L
Guan Yu
andiboimlg
Guan Yu
8,233
1,028
1,310
3,560
23,222
26,709
0
11,981
11,241
0
16,606
L
13,804
6,703
214
3,994
20,564
8,324
0
12,565
7,999
42,533
0
W
21,797
12,146
667
1,036
12,248
5,152
1,071
7,552
4,417
0
49,051
L
Cthulhu
kabe_79
Cthulhu
10,830
641
403
1,812
20,518
18,410
0
10,815
9,703
24,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,796
Gold Earned
37,608
130
Minions Killed
176
3
Camps Cleared
9
862,538
Distance Traveled
950,466
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,969
704
83
5
6
297,725
4
W
Cthulhu
13,509
795
44
3
1
359,641
3
L
Guan Yu
10,604
624
24
1
0
302,718
1
L
Olorun
11,061
651
89
5
3
243,467
0
W
Medusa
12,130
714
49
3
2
293,100
4
L
Cthulhu
10,131
596
17
1
0
316,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role