Player Matchup

Chronos
Chronos
Diamond IV
prima-Anblick
Chronos
Diamond IV
Level 70
God Stats
33W - 11L
1,767 SR
Queue Stats
118W - 99L
1,976 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 70
1,767 SR
1,976 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 65
2,073 SR
1,952 MMR
Gilgamesh
Gilgamesh
Gold V
Botrossbot
Gilgamesh
Gold V
Level 65
God Stats
1W - 0L
2,073 SR
Queue Stats
20W - 3L
1,952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
1 / 7 / 1
9,993
714
8,616
19,784
13,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
KaliUllrOlorunHadesSol

VS

Bans
BellonaHou YiBakasuraSkadiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Botrossbot
Gilgamesh
18
7 / 2 / 0
12,133
867
17,227
15,898
7,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
7
7
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Botrossbot
Gilgamesh
7
2
0
3.5
L
Chronos
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,616
Damage
17,227
19,784
Taken
15,898
13,156
Mitigated
7,849
5,290
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Botrossbot
Gilgamesh
17,227
6,262
0
7,697
15,898
7,849
1,985
8,102
7,796
0
81,872
L
Chronos
8,616
2,660
0
5,290
19,784
13,156
0
77
19,707
49,262
4,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,993
Gold Earned
12,133
113
Minions Killed
138
4
Camps Cleared
8
240,151
Distance Traveled
272,106
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,133
867
138
10
8
272,106
2
L
Chronos
9,993
714
113
8
4
240,151
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role