Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DarkMatterSpookz
Yemoja
Level 118
God Stats
0W - 1L
1,286 SR
Queue Stats
104W - 98L
1,454 Elo+
Party 2
Merlin
Merlin
RhinoDan02
Merlin
Level 20
God Stats
3W - 1L
1,872 SR
Queue Stats
11W - 7L
1,496 Elo+
Party 2
Amaterasu
Amaterasu
Simsala9
Amaterasu
Level 40
God Stats
0W - 2L
1,501 SR
Queue Stats
88W - 123L
1,378 Elo+
Party 3
Izanami
Izanami
xT0RR3T0x2
Izanami
Level 29
God Stats
0W - 1L
1,353 SR
Queue Stats
41W - 56L
1,365 Elo+
Party 3
Team Averages
Level 66
1,503 SR
1,439 Elo+

VS

Team Averages
Level 48
1,401 SR
1,399 Elo+
Sun Wukong
Sun Wukong
ER_CANI-KEVIN
Sun Wukong
Level 48
God Stats
1W - 2L
1,157 SR
Queue Stats
99W - 120L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
IY-OF
Gilgamesh
Level 31
God Stats
20W - 16L
1,589 SR
Queue Stats
139W - 152L
1,452 Elo+
Party 1
Zeus
Zeus
KingALLo_o
Zeus
Level 30
God Stats
81W - 94L
1,428 SR
Queue Stats
91W - 97L
1,432 Elo+
Party 1
Ah Puch
Ah Puch
blackmeier99xx
Ah Puch
Level 74
God Stats
3W - 2L
1,352 SR
Queue Stats
3W - 7L
1,312 Elo+
Solo
Hades
Hades
itz_3qeel
Hades
Level 57
God Stats
26W - 24L
1,480 SR
Queue Stats
59W - 68L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
1 / 2 / 3
8,967
897
4,985
11,444
4,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 4 / 5
9,536
954
3,923
19,694
21,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
RhinoDan02
Merlin
14
0 / 7 / 2
8,280
828
5,739
14,550
5,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Simsala9
Amaterasu
15
1 / 8 / 3
8,662
866
6,305
22,201
13,487
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
xT0RR3T0x2
Izanami
15
3 / 8 / 1
9,337
934
9,134
16,722
6,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

79

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ER_CANI-KEVIN
Sun Wukong
17
9 / 0 / 14
11,808
1,181
14,389
8,339
9,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
IY-OF
Gilgamesh
16
3 / 1 / 14
9,944
994
9,141
7,910
6,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 2 / 14
10,484
1,048
19,036
5,759
2,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 0 / 15
11,129
1,113
18,508
5,798
2,647
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
itz_3qeel
Hades
17
2 / 2 / 24
10,245
1,025
18,986
8,794
5,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
110
5
Kills
29
29
Deaths
5
14
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
3
1.25
L
0
4
5
0.63
W
Sun Wukong
ER_CANI-KEVIN
Sun Wukong
9
0
14
16
W
Gilgamesh
IY-OF
Gilgamesh
3
1
14
10
W
6
2
14
6.5
L
Merlin
RhinoDan02
Merlin
0
7
2
0.14
L
Amaterasu
Simsala9
Amaterasu
1
8
3
0.31
W
9
0
15
16.5
W
Hades
itz_3qeel
Hades
2
2
24
7
L
Izanami
xT0RR3T0x2
Izanami
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,086
Damage
80,060
84,611
Taken
36,600
52,153
Mitigated
26,868
9,952
Healing
9,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,985
1,048
0
915
11,444
4,802
0
5,306
6,138
0
21,607
L
3,923
1,200
4,344
2,738
19,694
21,541
0
14,076
5,618
14,488
0
W
Sun Wukong
ER_CANI-KEVIN
Sun Wukong
14,389
4,330
0
704
8,339
9,247
0
2,513
5,826
0
43,845
W
Gilgamesh
IY-OF
Gilgamesh
9,141
997
1,570
726
7,910
6,829
0
2,637
5,273
86
16,208
W
19,036
367
26
1,357
5,759
2,328
0
1,793
3,966
32,469
0
L
Merlin
RhinoDan02
Merlin
5,739
429
0
343
14,550
5,781
0
9,863
4,687
13,968
0
L
Amaterasu
Simsala9
Amaterasu
6,305
1,020
0
1,526
22,201
13,487
0
17,664
4,537
7,014
10,516
W
18,508
1,603
360
1,726
5,798
2,647
0
1,403
4,395
36,431
0
W
Hades
itz_3qeel
Hades
18,986
1,278
958
2,572
8,794
5,817
0
3,472
5,322
30,114
0
L
Izanami
xT0RR3T0x2
Izanami
9,134
6,381
0
86
16,722
6,542
0
9,707
7,015
0
28,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,782
Gold Earned
53,610
179
Minions Killed
188
3
Camps Cleared
10
834,367
Distance Traveled
928,268
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,967
897
30
3
1
203,062
3
L
Yemoja
9,536
954
29
3
0
163,239
0
W
Sun Wukong
11,808
1,181
58
6
6
208,728
0
W
Gilgamesh
9,944
994
10
1
1
190,377
0
W
Zeus
10,484
1,048
37
4
0
179,590
0
L
Merlin
8,280
828
30
3
0
144,260
0
L
Amaterasu
8,662
866
28
3
1
165,816
0
W
Ah Puch
11,129
1,113
58
6
1
198,114
0
W
Hades
10,245
1,025
25
3
2
151,459
0
L
Izanami
9,337
934
62
6
1
157,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role