Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Kraktpl
Ravana
Level 106
God Stats
0W - 1L
1,378 SR
Queue Stats
25W - 34L
1,360 Elo+
Party 2
Team Averages
Level 82
1,459 SR
1,453 Elo+

VS

Team Averages
Level 65
1,744 SR
1,653 Elo+
Ah Muzen Cab
Ah Muzen Cab
Demfodos
Ah Muzen Cab
Level 128
God Stats
38W - 15L
1,763 SR
Queue Stats
326W - 220L
1,723 Elo+
Party 1
Jormungandr
Jormungandr
Fevner
Jormungandr
Level 47
God Stats
4W - 1L
1,748 SR
Queue Stats
148W - 101L
1,526 Elo+
Party 1
Ymir
Ymir
SmYmir
Ymir
Level 21
God Stats
83W - 34L
1,721 SR
Queue Stats
83W - 34L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 6 / 2
6,156
616
5,299
6,913
1,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
9
0 / 7 / 3
6,027
603
4,564
13,740
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Kraktpl
Ravana
11
3 / 3 / 1
7,070
707
2,418
6,062
2,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Demfodos
Ah Muzen Cab
13
9 / 1 / 6
8,558
856
11,830
6,430
2,205
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Fevner
Jormungandr
11
4 / 3 / 10
8,224
822
5,467
7,672
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
SmYmir
Ymir
12
3 / 0 / 13
8,662
866
4,388
9,368
7,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
16
16
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
2
0.17
L
Chaac
 
Chaac
0
7
3
0.21
W
Ah Muzen Cab
Demfodos
Ah Muzen Cab
9
1
6
12
W
Jormungandr
Fevner
Jormungandr
4
3
10
3
L
Ravana
Kraktpl
Ravana
3
3
1
1.17
W
Ymir
SmYmir
Ymir
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,281
Damage
21,685
26,715
Taken
23,470
12,382
Mitigated
13,258
5,007
Healing
7,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,299
267
785
750
6,913
1,837
0
3,125
3,788
15,486
0
L
Chaac
 
Chaac
4,564
84
0
2,562
13,740
8,451
0
4,285
9,455
0
13,627
W
Ah Muzen Cab
Demfodos
Ah Muzen Cab
11,830
4,351
0
2,813
6,430
2,205
2,236
1,580
4,723
0
36,398
W
Jormungandr
Fevner
Jormungandr
5,467
952
0
1,761
7,672
3,230
21
2,215
5,200
22,528
0
L
Ravana
Kraktpl
Ravana
2,418
547
0
910
6,062
2,094
0
2,561
3,501
0
15,416
W
Ymir
SmYmir
Ymir
4,388
743
0
3,031
9,368
7,823
283
2,186
6,747
19,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,253
Gold Earned
25,444
78
Minions Killed
101
2
Camps Cleared
7
508,074
Distance Traveled
582,517
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,156
616
27
3
1
145,608
0
L
Chaac
6,027
603
16
2
0
173,494
5
W
Ah Muzen Cab
8,558
856
34
3
1
199,240
2
W
Jormungandr
8,224
822
38
4
2
188,066
4
L
Ravana
7,070
707
35
4
1
188,972
4
W
Ymir
8,662
866
29
3
4
195,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role