Player Matchup

Poseidon
Poseidon
ILGDI Sea
Poseidon
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ILGDI Winning
Cu Chulainn
Level 119
God Stats
3W - 1L
1,497 SR
Queue Stats
15W - 17L
1,503 Elo+
Party 1
Ymir
Ymir
SoyMalo543210
Ymir
Level 17
God Stats
6W - 4L
1,528 SR
Queue Stats
34W - 34L
1,403 Elo+
Solo
Neith
Neith
cristiaNyeAH-_
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,682 Elo+
Solo
Chernobog
Chernobog
oked20999
Chernobog
Level 29
God Stats
9W - 7L
1,536 SR
Queue Stats
86W - 90L
1,403 Elo+
Solo
Team Averages
Level 36
1,512 SR
1,493 Elo+

VS

Team Averages
Level 25
1,717 SR
1,466 Elo+
Cabrakan
Cabrakan
CasualDoor3102
Cabrakan
Level 27
God Stats
3W - 2L
1,809 SR
Queue Stats
38W - 49L
1,404 Elo+
Solo
Horus
Horus
Crusader1175162
Horus
Level 26
God Stats
2W - 3L
1,683 SR
Queue Stats
97W - 97L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
Its Only Eugene
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,529 Elo+
Solo
Agni
Agni
Raider7xx
Agni
Level 19
God Stats
8W - 4L
1,918 SR
Queue Stats
40W - 37L
1,418 Elo+
Solo
Loki
Loki
RogueDev23
Loki
Level 24
God Stats
3W - 5L
1,677 SR
Queue Stats
48W - 52L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ILGDI Sea
Poseidon
8
2 / 4 / 2
4,834
537
849
4,729
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
ILGDI Winning
Cu Chulainn
10
4 / 1 / 2
6,471
719
3,046
7,991
4,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 2 / 4
5,642
627
3,023
7,291
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
2 / 1 / 1
5,059
562
4,161
3,157
1,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
oked20999
Chernobog
10
0 / 3 / 3
5,392
599
2,963
7,043
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
2
0 / 1 / 0
3,409
379
174
956
315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 3 / 5
4,609
512
3,802
7,519
3,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Its Only Eugene
Zhong Kui
2
0 / 1 / 0
3,457
384
713
758
230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Agni
8
0 / 2 / 7
4,801
533
2,846
3,862
1,126
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
9 / 2 / 0
6,391
710
8,962
6,907
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
9
Kills
10
11
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
1
0
0
L
1
3
5
1.17
W
Poseidon
ILGDI Sea
Poseidon
2
4
2
0.75
W
Cu Chulainn
ILGDI Winning
Cu Chulainn
4
1
2
5
L
Zhong Kui
Its Only Eugene
Zhong Kui
0
1
0
0
L
Agni
0
2
7
1.75
L
9
2
0
4.5
W
1
2
4
1.5
W
2
1
1
2.5
W
Chernobog
oked20999
Chernobog
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,042
Damage
16,497
30,211
Taken
20,002
11,918
Mitigated
7,154
5,597
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
174
0
0
21
956
315
0
421
535
1,784
0
L
3,802
2,317
659
2,881
7,519
3,355
0
1,693
5,790
0
9,927
W
Poseidon
ILGDI Sea
Poseidon
849
339
0
555
4,729
636
243
523
4,149
10,282
0
W
Cu Chulainn
ILGDI Winning
Cu Chulainn
3,046
543
0
1,292
7,991
4,559
898
1,005
6,986
656
25,385
L
Zhong Kui
Its Only Eugene
Zhong Kui
713
331
0
96
758
230
0
0
758
1,479
765
L
Agni
2,846
333
0
752
3,862
1,126
99
464
3,316
19,310
0
L
8,962
2,927
0
2,515
6,907
2,128
0
1,160
5,731
0
34,623
W
3,023
1,180
0
679
7,291
3,866
135
1,422
5,869
13,375
0
W
4,161
1,640
270
1,050
3,157
1,038
1,036
158
2,999
0
19,235
W
Chernobog
oked20999
Chernobog
2,963
1,972
49
1,702
7,043
1,819
0
352
6,691
0
26,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,398
Gold Earned
22,667
187
Minions Killed
111
0
Camps Cleared
0
840,281
Distance Traveled
605,857
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,409
379
4
0
0
31,840
1
L
Horus
4,609
512
7
1
0
188,955
1
W
Poseidon
4,834
537
25
3
0
135,265
0
W
Cu Chulainn
6,471
719
54
6
0
190,675
2
L
Zhong Kui
3,457
384
1
0
0
18,752
0
L
Agni
4,801
533
30
3
0
162,794
2
L
Loki
6,391
710
69
8
0
203,516
0
W
Ymir
5,642
627
23
3
0
181,277
0
W
Neith
5,059
562
19
2
0
161,355
1
W
Chernobog
5,392
599
66
7
0
171,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role