Player Matchup

Ares
Ares
DoctorDeymien
Ares
Level 29
God Stats
93W - 76L
1,491 SR
Queue Stats
116W - 103L
1,395 Elo+
Party 3
Neith
Neith
JoeMc_62
Neith
Level 26
God Stats
9W - 17L
1,396 SR
Queue Stats
36W - 43L
1,399 Elo+
Solo
Bellona
Bellona
RedSyndicate53
Bellona
Level 23
God Stats
2W - 2L
1,411 SR
Queue Stats
25W - 24L
1,402 Elo+
Party 3
Cthulhu
Cthulhu
SadEggSammichT-T
Cthulhu
Level 10
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 0L
1,759 Elo+
Party 3
Zhong Kui
Zhong Kui
Zoom95678
Zhong Kui
Level 28
God Stats
18W - 14L
1,738 SR
Queue Stats
158W - 182L
1,435 Elo+
Solo
Team Averages
Level 23
1,507 SR
1,478 Elo+

VS

Team Averages
Level 33
1,430 SR
1,416 Elo+
Kukulkan
Kukulkan
P8ria
Kukulkan
Level 89
God Stats
13W - 18L
1,363 SR
Queue Stats
392W - 455L
1,381 Elo+
Party 1
Fenrir
Fenrir
PepsiGirlzzzZ
Fenrir
Level 7
God Stats
2W - 7L
1,282 SR
Queue Stats
13W - 12L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
fanfictionnot
Gilgamesh
Level 25
God Stats
7W - 3L
1,625 SR
Queue Stats
12W - 12L
1,504 Elo+
Solo
Bellona
Bellona
tochnonad
Bellona
Level 13
God Stats
5W - 4L
1,550 SR
Queue Stats
6W - 12L
1,310 Elo+
Party 2
Ao Kuang
Ao Kuang
zonal-surround
Ao Kuang
Level 29
God Stats
0W - 1L
1,328 SR
Queue Stats
7W - 13L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,445
537
3,368
7,482
3,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
JoeMc_62
Neith
8
0 / 1 / 2
5,436
453
3,015
4,739
1,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 0 / 0
6,958
580
4,257
5,900
5,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

8
0 / 3 / 2
5,328
444
1,156
6,980
3,541
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Zoom95678
Zhong Kui
12
8 / 0 / 0
7,880
657
9,344
7,573
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
P8ria
Kukulkan
9
0 / 4 / 0
5,411
451
676
5,080
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 4 / 1
5,701
475
3,124
8,366
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
fanfictionnot
Gilgamesh
9
0 / 3 / 1
5,212
434
3,453
6,896
3,195
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
tochnonad
Bellona
9
1 / 1 / 1
5,305
442
1,824
6,910
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
10
1 / 3 / 1
5,649
471
2,665
7,510
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
15
Kills
3
5
Deaths
15
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
Neith
JoeMc_62
Neith
0
1
2
1
L
Kukulkan
P8ria
Kukulkan
0
4
0
0
L
1
4
1
0.38
W
4
0
0
4
W
0
3
2
0.33
W
Zhong Kui
Zoom95678
Zhong Kui
8
0
0
8
L
Gilgamesh
fanfictionnot
Gilgamesh
0
3
1
0.17
L
Bellona
tochnonad
Bellona
1
1
1
1.5
L
Ao Kuang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
11,742
32,674
Taken
34,762
18,360
Mitigated
13,667
8,156
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,368
80
90
2,662
7,482
3,860
502
0
7,482
27,728
0
W
Neith
JoeMc_62
Neith
3,015
538
0
1,736
4,739
1,115
558
220
4,519
0
21,538
L
Kukulkan
P8ria
Kukulkan
676
133
0
250
5,080
1,713
123
3,588
1,237
19,827
0
L
3,124
660
0
209
8,366
2,837
550
3,317
4,820
0
28,746
W
4,257
1,081
0
559
5,900
5,147
1,536
2,050
3,850
5,978
23,196
W
1,156
123
0
158
6,980
3,541
18
615
6,365
12,145
0
W
Zhong Kui
Zoom95678
Zhong Kui
9,344
511
0
2,951
7,573
4,697
96
856
6,717
35,389
0
L
Gilgamesh
fanfictionnot
Gilgamesh
3,453
628
0
1,370
6,896
3,195
0
2,297
4,599
0
21,710
L
Bellona
tochnonad
Bellona
1,824
376
0
2,114
6,910
3,682
0
3,169
3,667
1,322
16,228
L
Ao Kuang
2,665
898
0
1,952
7,510
2,240
0
1,512
5,426
19,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,047
Gold Earned
27,278
253
Minions Killed
210
0
Camps Cleared
0
1,139,805
Distance Traveled
1,079,155
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,445
537
43
4
0
255,500
2
W
Neith
5,436
453
45
4
0
203,070
1
L
Kukulkan
5,411
451
38
3
0
216,763
0
L
Fenrir
5,701
475
60
5
0
206,855
0
W
Bellona
6,958
580
64
5
0
256,102
1
W
Cthulhu
5,328
444
30
3
0
202,953
0
W
Zhong Kui
7,880
657
71
6
0
222,180
0
L
Gilgamesh
5,212
434
34
3
0
222,206
2
L
Bellona
5,305
442
36
3
0
224,476
0
L
Ao Kuang
5,649
471
42
4
0
208,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role