Player Matchup

Jormungandr
Jormungandr
Frenrir9893
Jormungandr
Level 10
God Stats
11W - 12L
1,601 SR
Queue Stats
18W - 23L
1,366 Elo+
Party 2
Achilles
Achilles
HERNEvs
Achilles
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,160 Elo+
Solo
Bellona
Bellona
Marco070315
Bellona
Level 5
God Stats
2W - 6L
1,274 SR
Queue Stats
2W - 10L
1,042 Elo+
Party 1
Thanatos
Thanatos
claudio__1996
Thanatos
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 14L
1,186 Elo+
Party 1
Danzaburou
Danzaburou
mlA4LiPha
Danzaburou
Level 9
God Stats
8W - 4L
1,684 SR
Queue Stats
20W - 24L
1,424 Elo+
Party 2
Team Averages
Level 8
1,512 SR
1,235 Elo+

VS

Team Averages
Level 20
1,453 SR
1,332 Elo+
Serqet
Serqet
Cookiie_san
Serqet
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,274 Elo+
Solo
Izanami
Izanami
Exclusive_Slitz
Izanami
Level 23
God Stats
15W - 21L
1,428 SR
Queue Stats
98W - 116L
1,357 Elo+
Solo
Kukulkan
Kukulkan
IkillYou295
Kukulkan
Level 18
God Stats
9W - 6L
1,292 SR
Queue Stats
57W - 54L
1,409 Elo+
Solo
Cthulhu
Cthulhu
joaoTeixeira333
Cthulhu
Level 18
God Stats
5W - 9L
1,336 SR
Queue Stats
32W - 79L
1,170 Elo+
Solo
Janus
Janus
q-in_ni-p
Janus
Level 14
God Stats
2W - 0L
1,707 SR
Queue Stats
35W - 28L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Frenrir9893
Jormungandr
12
1 / 8 / 0
6,954
409
5,340
12,779
4,553
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
HERNEvs
Achilles
9
1 / 5 / 0
6,509
383
1,540
11,235
7,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Marco070315
Bellona
11
1 / 4 / 1
6,864
404
4,512
12,408
8,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
claudio__1996
Thanatos
12
2 / 2 / 1
7,440
438
5,845
10,267
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
mlA4LiPha
Danzaburou
11
1 / 1 / 0
7,211
424
1,726
6,076
2,089
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
1 / 1 / 5
8,565
504
4,380
13,324
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 1
8,706
512
5,768
6,589
1,866
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
IkillYou295
Kukulkan
14
4 / 3 / 1
9,007
530
6,686
7,627
2,539
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 4
8,342
491
3,858
9,336
6,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
q-in_ni-p
Janus
18
9 / 1 / 3
10,944
644
13,061
9,972
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
20
20
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Serqet
1
1
5
3.5
W
4
1
1
4.5
L
Jormungandr
Frenrir9893
Jormungandr
1
8
0
0.13
L
Achilles
HERNEvs
Achilles
1
5
0
0.2
W
Kukulkan
IkillYou295
Kukulkan
4
3
1
1.5
L
Bellona
Marco070315
Bellona
1
4
1
0.38
L
Thanatos
claudio__1996
Thanatos
2
2
1
1.25
W
2
0
4
4
L
Danzaburou
mlA4LiPha
Danzaburou
1
1
0
1
W
Janus
q-in_ni-p
Janus
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,963
Damage
33,753
52,765
Taken
46,848
26,462
Mitigated
19,202
10,598
Healing
11,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
4,380
1,700
59
2,497
13,324
4,586
0
2,318
11,006
0
51,520
W
5,768
4,046
0
2,098
6,589
1,866
1,554
621
5,968
0
45,247
L
Jormungandr
Frenrir9893
Jormungandr
5,340
1,723
0
1,311
12,779
4,553
0
4,023
8,266
34,706
0
L
Achilles
HERNEvs
Achilles
1,540
424
0
398
11,235
7,630
0
5,812
5,353
0
17,792
W
Kukulkan
IkillYou295
Kukulkan
6,686
2,874
0
1,743
7,627
2,539
1,586
243
7,384
45,806
0
L
Bellona
Marco070315
Bellona
4,512
1,317
0
2,572
12,408
8,199
666
5,058
7,035
5,298
19,902
L
Thanatos
claudio__1996
Thanatos
5,845
2,835
0
6,071
10,267
3,991
54
3,848
6,072
0
34,983
W
3,858
390
0
2,376
9,336
6,321
619
760
8,576
36,431
0
L
Danzaburou
mlA4LiPha
Danzaburou
1,726
314
0
246
6,076
2,089
746
4,357
1,535
0
27,187
W
Janus
q-in_ni-p
Janus
13,061
724
84
2,371
9,972
3,890
352
2,694
7,278
78,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,978
Gold Earned
45,564
241
Minions Killed
490
0
Camps Cleared
0
1,539,543
Distance Traveled
1,645,451
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,565
504
88
5
0
336,098
0
W
Izanami
8,706
512
99
6
0
329,052
0
L
Jormungandr
6,954
409
58
3
0
272,068
0
L
Achilles
6,509
383
29
2
0
247,118
2
W
Kukulkan
9,007
530
87
5
0
309,661
0
L
Bellona
6,864
404
38
2
0
335,930
0
L
Thanatos
7,440
438
59
3
0
338,750
0
W
Cthulhu
8,342
491
56
3
0
311,838
4
L
Danzaburou
7,211
424
57
3
0
345,677
0
W
Janus
10,944
644
160
9
0
358,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role