Player Matchup

Ullr
Ullr
Diamond V
NVBsasuke
Ullr
Diamond V
Level 154
God Stats
1W - 0L
1,599 SR
Queue Stats
44W - 17L
2,402 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,599 SR
2,402 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 65
1,764 SR
1,974 MMR
Ullr
Ullr
Gold V
Botrossbot
Ullr
Gold V
Level 65
God Stats
2W - 1L
1,764 SR
Queue Stats
20W - 3L
1,974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 11 / 0
8,396
840
7,051
16,393
4,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
PoseidonBellonaOlorunBakasuraKali

VS

Bans
HadesSolIzanamiChronosAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 0
10,943
1,094
14,219
9,989
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
11
11
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
11
1
0
11
W
Ullr
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,051
Damage
14,219
16,393
Taken
9,989
4,386
Mitigated
5,552
803
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,219
7,223
0
3,340
9,989
5,552
1,935
198
9,791
0
65,548
W
Ullr
7,051
3,574
0
803
16,393
4,386
30
326
16,067
0
44,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,396
Gold Earned
10,943
87
Minions Killed
129
4
Camps Cleared
5
167,518
Distance Traveled
198,260
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,943
1,094
129
13
5
198,260
1
W
Ullr
8,396
840
87
9
4
167,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role