Player Matchup

Bellona
Bellona
Mahdi ted
Bellona
Level 26
God Stats
4W - 5L
1,576 SR
Queue Stats
45W - 71L
1,265 Elo+
Solo
Cerberus
Cerberus
SkyDolph1n
Cerberus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,397 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Titan4294
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,634 SR
Queue Stats
3W - 5L
1,382 Elo+
Party 1
Merlin
Merlin
USMCy
Merlin
Level 15
God Stats
8W - 9L
1,374 SR
Queue Stats
11W - 15L
1,291 Elo+
Solo
King Arthur
King Arthur
x718x Massacre
King Arthur
Level 26
God Stats
0W - 3L
1,305 SR
Queue Stats
102W - 122L
1,434 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,354 Elo+

VS

Team Averages
Level 14
1,387 SR
1,412 Elo+
Izanami
Izanami
BRaVo_XRaY
Izanami
Level 28
God Stats
6W - 14L
1,210 SR
Queue Stats
103W - 116L
1,369 Elo+
Solo
Cthulhu
Cthulhu
Devilxzx544
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
JackHams
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,538 Elo+
Solo
Chernobog
Chernobog
mendexko11
Chernobog
Level 7
God Stats
3W - 2L
1,289 SR
Queue Stats
9W - 12L
1,186 Elo+
Solo
Achilles
Achilles
swavygreens-
Achilles
Level 21
God Stats
4W - 4L
1,438 SR
Queue Stats
37W - 28L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mahdi ted
Bellona
7
1 / 4 / 0
7,087
295
764
5,133
1,627
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
SkyDolph1n
Cerberus
11
0 / 14 / 3
7,978
332
4,874
29,699
16,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Titan4294
Morgan Le Fay
11
1 / 9 / 4
7,579
316
6,112
18,126
9,525
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
USMCy
Merlin
12
1 / 10 / 3
7,931
330
17,814
19,927
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
x718x Massacre
King Arthur
13
2 / 11 / 1
8,868
370
9,287
27,378
18,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BRaVo_XRaY
Izanami
19
12 / 0 / 14
13,355
556
31,397
20,470
8,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Devilxzx544
Cthulhu
13
3 / 5 / 18
10,656
444
9,774
21,448
19,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
JackHams
Nemesis
20
18 / 0 / 8
17,262
719
19,446
19,018
9,717
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
mendexko11
Chernobog
13
2 / 0 / 10
10,396
433
4,345
4,882
1,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
swavygreens-
Achilles
17
12 / 1 / 16
13,045
544
18,438
22,822
20,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
113
5
Kills
47
48
Deaths
6
11
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Izanami
BRaVo_XRaY
Izanami
12
0
14
19
W
Cthulhu
Devilxzx544
Cthulhu
3
5
18
2.4
W
Nemesis
JackHams
Nemesis
18
0
8
22
L
Bellona
Mahdi ted
Bellona
1
4
0
0.25
L
Cerberus
SkyDolph1n
Cerberus
0
14
3
0.11
L
Morgan Le Fay
Titan4294
Morgan Le Fay
1
9
4
0.33
L
Merlin
USMCy
Merlin
1
10
3
0.25
W
Chernobog
mendexko11
Chernobog
2
0
10
7
W
Achilles
swavygreens-
Achilles
12
1
16
20
L
King Arthur
x718x Massacre
King Arthur
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,851
Damage
83,400
100,263
Taken
88,640
51,589
Mitigated
60,221
9,856
Healing
31,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BRaVo_XRaY
Izanami
31,397
25,501
166
9,399
20,470
8,605
4,459
10,602
9,160
0
136,348
W
Cthulhu
Devilxzx544
Cthulhu
9,774
1,036
222
2,863
21,448
19,564
292
8,625
11,950
28,370
0
W
Nemesis
JackHams
Nemesis
19,446
10,024
0
10,784
19,018
9,717
1,641
2,150
16,557
0
200,109
L
Bellona
Mahdi ted
Bellona
764
354
0
111
5,133
1,627
0
534
4,498
0
5,464
L
Cerberus
SkyDolph1n
Cerberus
4,874
837
0
2,689
29,699
16,677
112
2,107
27,229
26,254
0
L
Morgan Le Fay
Titan4294
Morgan Le Fay
6,112
1,185
0
1,140
18,126
9,525
0
2,507
15,388
27,278
0
L
Merlin
USMCy
Merlin
17,814
1,233
153
4,014
19,927
4,949
241
1,737
17,891
54,409
0
W
Chernobog
mendexko11
Chernobog
4,345
3,344
0
1,650
4,882
1,950
1,882
1,628
3,113
0
27,469
W
Achilles
swavygreens-
Achilles
18,438
10,460
0
6,174
22,822
20,385
2,758
5,238
16,867
0
71,307
L
King Arthur
x718x Massacre
King Arthur
9,287
2,423
0
1,749
27,378
18,811
0
1,562
25,483
0
33,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,443
Gold Earned
64,714
210
Minions Killed
636
0
Camps Cleared
0
1,592,107
Distance Traveled
2,278,798
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,355
556
173
7
0
400,543
0
W
Cthulhu
10,656
444
48
2
0
473,640
1
W
Nemesis
17,262
719
268
11
0
582,147
1
L
Bellona
7,087
295
10
0
0
134,572
0
L
Cerberus
7,978
332
43
2
0
302,841
0
L
Morgan Le Fay
7,579
316
35
1
0
374,665
0
L
Merlin
7,931
330
62
3
0
383,799
3
W
Chernobog
10,396
433
45
2
0
346,107
0
W
Achilles
13,045
544
102
4
0
476,361
0
L
King Arthur
8,868
370
60
3
0
396,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role