Player Matchup

Chang'e
Chang'e
DeiLeVaar
Chang'e
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,555 Elo+
Solo
Neith
Neith
Kikouyu
Neith
Level 20
God Stats
35W - 24L
1,663 SR
Queue Stats
39W - 27L
1,636 Elo+
Solo
Thanatos
Thanatos
ReiSabonis
Thanatos
Level 17
God Stats
5W - 3L
1,729 SR
Queue Stats
80W - 85L
1,563 Elo+
Solo
Guan Yu
Guan Yu
musband96
Guan Yu
Level 24
God Stats
2W - 3L
1,409 SR
Queue Stats
71W - 75L
1,557 Elo+
Solo
Olorun
Olorun
xXEpicMCGamerXx
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,794 Elo+
Solo
Team Averages
Level 15
1,560 SR
1,621 Elo+

VS

Team Averages
Level 48
1,578 SR
1,549 Elo+
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Astro3O
Tyr
Level 24
God Stats
1W - 0L
1,668 SR
Queue Stats
13W - 12L
1,519 Elo+
Solo
Anhur
Anhur
cgsurf2
Anhur
Level 29
God Stats
13W - 5L
1,724 SR
Queue Stats
63W - 21L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeiLeVaar
Chang'e
9
1 / 2 / 0
5,184
518
2,295
6,216
2,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Kikouyu
Neith
10
2 / 4 / 1
5,827
583
4,828
6,178
703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
ReiSabonis
Thanatos
9
1 / 5 / 0
5,452
545
2,562
8,103
2,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
musband96
Guan Yu
7
1 / 3 / 1
4,825
483
4,890
10,426
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 7 / 1
5,798
580
5,193
8,937
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 0 / 0
7,552
755
3,096
4,099
2,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
 
Thoth
11
8 / 2 / 3
6,994
699
10,260
5,901
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
 
Pele
9
4 / 3 / 7
6,145
615
5,145
9,771
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
9
2 / 0 / 5
5,379
538
3,460
7,665
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
cgsurf2
Anhur
11
5 / 2 / 2
6,645
665
6,981
7,005
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
7
Kills
21
21
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
0
2
W
Thoth
 
Thoth
8
2
3
4.75
W
Pele
 
Pele
4
3
7
2.5
W
Tyr
2
0
5
4.5
L
Chang'e
DeiLeVaar
Chang'e
1
2
0
0.5
L
Neith
Kikouyu
Neith
2
4
1
0.63
L
Thanatos
ReiSabonis
Thanatos
1
5
0
0.2
W
Anhur
cgsurf2
Anhur
5
2
2
3
L
Guan Yu
musband96
Guan Yu
1
3
1
0.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,768
Damage
28,942
39,860
Taken
34,441
14,626
Mitigated
12,684
14,680
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,096
864
0
2,383
4,099
2,796
366
1,564
2,224
3,163
43,186
W
Thoth
 
Thoth
10,260
98
0
1,396
5,901
1,653
574
2,341
3,423
32,796
0
W
Pele
 
Pele
5,145
1,495
0
3,937
9,771
2,701
0
2,024
7,649
0
26,388
W
Tyr
3,460
895
0
2,695
7,665
3,836
0
392
7,195
0
11,944
L
Chang'e
DeiLeVaar
Chang'e
2,295
413
0
2,094
6,216
2,159
0
145
5,724
23,311
0
L
Neith
Kikouyu
Neith
4,828
2,979
0
1,118
6,178
703
774
0
6,083
0
26,987
L
Thanatos
ReiSabonis
Thanatos
2,562
456
0
4,885
8,103
2,688
0
3,010
4,826
0
27,173
W
Anhur
cgsurf2
Anhur
6,981
3,829
0
2,629
7,005
1,698
0
0
7,005
0
46,265
L
Guan Yu
musband96
Guan Yu
4,890
706
610
3,532
10,426
6,634
0
1,638
8,411
0
15,510
L
5,193
2,562
0
2,441
8,937
2,442
75
5,003
3,633
33,554
3,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,086
Gold Earned
32,715
269
Minions Killed
353
0
Camps Cleared
0
904,496
Distance Traveled
983,469
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,552
755
128
13
0
212,725
6
W
Thoth
6,994
699
63
6
0
195,915
3
W
Pele
6,145
615
47
5
0
199,070
1
W
Tyr
5,379
538
26
3
0
212,496
3
L
Chang'e
5,184
518
58
6
0
170,105
1
L
Neith
5,827
583
55
6
0
174,593
2
L
Thanatos
5,452
545
59
6
0
169,779
4
W
Anhur
6,645
665
89
9
0
163,263
3
L
Guan Yu
4,825
483
20
2
0
205,841
0
L
Olorun
5,798
580
77
8
0
184,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role