Player Matchup

Agni
Agni
BeJlb3eByJl_1707
Agni
Level 39
God Stats
4W - 6L
1,456 SR
Queue Stats
93W - 97L
1,415 Elo+
Party 1
Neith
Neith
Master_adem
Neith
Level 26
God Stats
42W - 45L
1,463 SR
Queue Stats
46W - 54L
1,300 Elo+
Solo
Cthulhu
Cthulhu
Tigris793
Cthulhu
Level 22
God Stats
4W - 4L
1,497 SR
Queue Stats
6W - 8L
1,458 Elo+
Party 1
Chiron
Chiron
eradan6
Chiron
Level 26
God Stats
5W - 2L
1,551 SR
Queue Stats
37W - 35L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
gabzzzzzzz
Cu Chulainn
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Team Averages
Level 23
1,493 SR
1,425 Elo+

VS

Team Averages
Level 17
1,584 SR
1,424 Elo+
Medusa
Medusa
DumSpiro90
Medusa
Level 13
God Stats
1W - 2L
1,821 SR
Queue Stats
2W - 4L
1,353 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LynX_ByM4ri0_12
Cu Chulainn
Level 23
God Stats
12W - 9L
1,560 SR
Queue Stats
41W - 44L
1,372 Elo+
Solo
Thor
Thor
Vadya_one
Thor
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Vented0utlaw90
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
capaToBeLL
Geb
Level 45
God Stats
2W - 2L
1,539 SR
Queue Stats
90W - 91L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 3
13,147
626
12,923
13,227
5,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 3 / 2
11,122
530
6,996
11,395
5,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Tigris793
Cthulhu
16
2 / 5 / 10
11,163
532
10,982
17,996
21,351
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
eradan6
Chiron
20
14 / 1 / 4
13,999
667
13,906
20,802
8,882
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
gabzzzzzzz
Cu Chulainn
16
1 / 3 / 7
10,982
523
8,424
13,491
10,100
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DumSpiro90
Medusa
14
2 / 10 / 4
8,891
423
11,558
15,604
4,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
LynX_ByM4ri0_12
Cu Chulainn
16
4 / 3 / 3
9,638
459
11,198
18,899
10,425
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
1
0 / 1 / 0
5,401
257
199
1,094
287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
1 / 8 / 0
8,300
395
4,979
12,703
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 9 / 3
9,110
434
10,557
21,604
18,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
31
Kills
11
13
Deaths
31
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
12
1
3
13.5
L
Medusa
DumSpiro90
Medusa
2
10
4
0.4
L
Cu Chulainn
LynX_ByM4ri0_12
Cu Chulainn
4
3
3
1.83
W
2
3
2
1
W
Cthulhu
Tigris793
Cthulhu
2
5
10
1.4
L
Thor
0
1
0
0
L
1
8
0
0.13
L
4
9
3
0.61
W
Chiron
eradan6
Chiron
14
1
4
16
W
Cu Chulainn
gabzzzzzzz
Cu Chulainn
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,231
Damage
38,491
76,911
Taken
69,904
51,686
Mitigated
38,859
30,199
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,923
1,422
0
6,620
13,227
5,778
2,448
3,724
9,345
85,404
0
L
Medusa
DumSpiro90
Medusa
11,558
6,011
0
1,228
15,604
4,879
261
6,940
8,664
0
57,997
L
Cu Chulainn
LynX_ByM4ri0_12
Cu Chulainn
11,198
2,172
0
2,745
18,899
10,425
0
4,202
14,697
1,219
50,084
W
6,996
3,223
0
2,607
11,395
5,575
2,859
926
10,469
0
74,072
W
Cthulhu
Tigris793
Cthulhu
10,982
1,354
448
4,294
17,996
21,351
1,848
4,883
13,032
42,632
0
L
Thor
199
59
0
303
1,094
287
0
612
482
0
1,521
L
4,979
371
22
2,046
12,703
4,401
0
7,114
5,589
42,619
0
L
10,557
886
501
1,595
21,604
18,867
0
6,617
14,987
35,336
0
W
Chiron
eradan6
Chiron
13,906
6,828
617
12,727
20,802
8,882
6,914
6,221
14,543
0
130,402
W
Cu Chulainn
gabzzzzzzz
Cu Chulainn
8,424
1,094
0
2,886
13,491
10,100
140
2,044
11,399
8,198
44,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,413
Gold Earned
41,340
616
Minions Killed
300
0
Camps Cleared
0
1,951,777
Distance Traveled
1,462,746
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,147
626
152
7
0
408,925
4
L
Medusa
8,891
423
93
4
0
354,774
0
L
Cu Chulainn
9,638
459
86
4
0
409,296
4
W
Neith
11,122
530
118
6
0
354,102
2
W
Cthulhu
11,163
532
74
4
0
406,140
0
L
Thor
5,401
257
3
0
0
41,822
1
L
Ra
8,300
395
87
4
0
292,366
2
L
Geb
9,110
434
31
1
0
364,488
0
W
Chiron
13,999
667
162
8
0
387,047
1
W
Cu Chulainn
10,982
523
110
5
0
395,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role