Player Matchup

Hera
Hera
ENKIDUTHEGOAT
Hera
Level 1
God Stats
6W - 4L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Artio
Artio
Jason450
Artio
Level 18
God Stats
9W - 9L
1,500 SR
Queue Stats
28W - 55L
1,253 Elo+
Solo
Ravana
Ravana
Suedeh3ad
Ravana
Level 62
God Stats
23W - 17L
1,695 SR
Queue Stats
420W - 422L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
bøsslevel
Guan Yu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Neith
Neith
samman205
Neith
Level 16
God Stats
7W - 5L
1,514 SR
Queue Stats
12W - 17L
1,306 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,416 Elo+

VS

Team Averages
Level 16
1,425 SR
1,432 Elo+
Bellona
Bellona
 
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bozaker
Cthulhu
Level 6
God Stats
3W - 6L
1,343 SR
Queue Stats
3W - 9L
1,139 Elo+
Solo
Gilgamesh
Gilgamesh
KillAMove
Gilgamesh
Level 16
God Stats
0W - 2L
1,281 SR
Queue Stats
7W - 10L
1,436 Elo+
Solo
Medusa
Medusa
Sangokush
Medusa
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 11L
1,587 Elo+
Solo
Ra
Ra
ViTooVill
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 6
6,664
666
4,314
2,221
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Jason450
Artio
8
0 / 4 / 3
5,068
507
1,322
6,754
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Suedeh3ad
Ravana
12
11 / 0 / 4
7,389
739
8,588
5,215
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
bøsslevel
Guan Yu
11
5 / 1 / 5
6,190
619
6,598
8,751
6,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
samman205
Neith
8
0 / 5 / 0
4,542
454
1,562
4,495
1,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 3 / 1
5,258
526
3,063
5,938
3,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Bozaker
Cthulhu
7
1 / 4 / 0
4,575
458
2,954
6,325
3,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
KillAMove
Gilgamesh
7
2 / 4 / 7
5,325
533
3,879
7,865
3,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Sangokush
Medusa
8
7 / 4 / 2
5,888
589
7,792
5,627
1,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 7 / 0
4,539
454
1,783
6,179
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
22
Kills
10
10
Deaths
22
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
1
0.17
L
Cthulhu
Bozaker
Cthulhu
1
4
0
0.25
W
6
0
6
9
W
Artio
Jason450
Artio
0
4
3
0.38
L
Gilgamesh
KillAMove
Gilgamesh
2
4
7
1.38
L
Medusa
Sangokush
Medusa
7
4
2
2
W
Ravana
Suedeh3ad
Ravana
11
0
4
13
L
0
7
0
0
W
Guan Yu
bøsslevel
Guan Yu
5
1
5
7.5
W
Neith
samman205
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,384
Damage
19,471
27,436
Taken
31,934
12,791
Mitigated
13,578
7,760
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,063
1,211
0
1,080
5,938
3,723
283
796
4,937
0
23,815
L
Cthulhu
Bozaker
Cthulhu
2,954
522
0
522
6,325
3,923
155
992
4,956
12,616
0
W
4,314
852
0
700
2,221
647
0
535
1,549
28,590
0
W
Artio
Jason450
Artio
1,322
310
80
1,062
6,754
3,024
199
0
6,484
11,992
0
L
Gilgamesh
KillAMove
Gilgamesh
3,879
1,132
0
1,658
7,865
3,243
95
1,731
6,092
0
8,122
L
Medusa
Sangokush
Medusa
7,792
4,551
0
558
5,627
1,256
989
803
4,824
0
25,421
W
Ravana
Suedeh3ad
Ravana
8,588
3,379
0
1,716
5,215
1,853
0
810
4,178
0
36,946
L
1,783
160
0
627
6,179
1,433
290
1,314
4,745
16,801
0
W
Guan Yu
bøsslevel
Guan Yu
6,598
962
341
3,346
8,751
6,031
126
2,484
5,619
0
22,387
W
Neith
samman205
Neith
1,562
805
0
515
4,495
1,236
655
0
4,430
0
18,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,853
Gold Earned
25,585
246
Minions Killed
172
0
Camps Cleared
0
931,967
Distance Traveled
809,217
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,258
526
57
6
0
145,609
2
L
Cthulhu
4,575
458
21
2
0
183,195
3
W
Hera
6,664
666
64
6
0
166,179
0
W
Artio
5,068
507
21
2
0
200,131
2
L
Gilgamesh
5,325
533
19
2
0
193,103
3
L
Medusa
5,888
589
44
4
0
165,162
1
W
Ravana
7,389
739
74
7
0
225,086
1
L
Ra
4,539
454
31
3
0
122,148
0
W
Guan Yu
6,190
619
48
5
0
190,115
0
W
Neith
4,542
454
39
4
0
150,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role