Player Matchup

Neith
Neith
KotasCool
Neith
Level 5
God Stats
1W - 2L
1,295 SR
Queue Stats
2W - 7L
1,241 Elo+
Solo
Artemis
Artemis
SnipeUdownz
Artemis
Level 26
God Stats
13W - 11L
1,541 SR
Queue Stats
18W - 23L
1,377 Elo+
Solo
Ra
Ra
SrCaiser
Ra
Level 12
God Stats
0W - 1L
1,501 SR
Queue Stats
7W - 11L
1,481 Elo+
Solo
Achilles
Achilles
Waffleballz23
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,487 Elo+
Solo
Ares
Ares
rodmanslips
Ares
Level 27
God Stats
1W - 4L
1,538 SR
Queue Stats
77W - 80L
1,427 Elo+
Solo
Team Averages
Level 15
1,475 SR
1,403 Elo+

VS

Team Averages
Level 18
1,347 SR
1,475 Elo+
Guan Yu
Guan Yu
Brainiac8
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Derpwatchdj
Cthulhu
Level 17
God Stats
1W - 1L
1,333 SR
Queue Stats
15W - 5L
1,621 Elo+
Solo
Mulan
Mulan
KingCobra3468
Mulan
Level 26
God Stats
2W - 3L
1,235 SR
Queue Stats
92W - 97L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
UncleHumbert
Baron Samedi
Level 23
God Stats
4W - 4L
1,414 SR
Queue Stats
24W - 34L
1,390 Elo+
Solo
Izanami
Izanami
aeyebhc123
Izanami
Level 12
God Stats
2W - 3L
1,254 SR
Queue Stats
66W - 60L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KotasCool
Neith
17
0 / 6 / 5
10,905
779
3,063
8,539
2,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
SnipeUdownz
Artemis
19
5 / 13 / 6
13,280
949
29,138
26,158
8,472
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 7 / 7
13,226
945
24,245
20,202
5,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Waffleballz23
Achilles
19
4 / 7 / 6
13,390
956
16,090
27,400
43,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 1 / 3
10,259
733
470
1,123
370
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brainiac8
Guan Yu
20
6 / 3 / 17
13,357
954
9,353
17,927
19,048
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Derpwatchdj
Cthulhu
20
8 / 1 / 20
15,028
1,073
16,657
17,580
26,780
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 4 / 16
12,503
893
11,193
20,651
16,605
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
UncleHumbert
Baron Samedi
20
14 / 0 / 13
15,164
1,083
25,551
16,226
9,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
aeyebhc123
Izanami
20
3 / 4 / 19
13,303
950
15,761
15,442
7,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
119
11
Kills
34
34
Deaths
12
27
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Brainiac8
Guan Yu
6
3
17
4.83
W
Cthulhu
Derpwatchdj
Cthulhu
8
1
20
18
W
3
4
16
2.75
L
Neith
KotasCool
Neith
0
6
5
0.42
L
Artemis
SnipeUdownz
Artemis
5
13
6
0.62
L
2
7
7
0.79
W
Baron Samedi
UncleHumbert
Baron Samedi
14
0
13
20.5
L
Achilles
Waffleballz23
Achilles
4
7
6
1
W
Izanami
aeyebhc123
Izanami
3
4
19
3.13
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,006
Damage
78,515
83,422
Taken
87,826
59,842
Mitigated
79,113
7,128
Healing
39,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Brainiac8
Guan Yu
9,353
989
5,592
4,930
17,927
19,048
0
4,250
7,644
173
21,690
W
Cthulhu
Derpwatchdj
Cthulhu
16,657
1,766
494
4,667
17,580
26,780
0
6,206
11,017
30,347
0
W
11,193
855
0
3,430
20,651
16,605
0
5,454
14,641
0
16,329
L
Neith
KotasCool
Neith
3,063
1,511
0
223
8,539
2,454
0
1,777
6,695
0
10,423
L
Artemis
SnipeUdownz
Artemis
29,138
14,200
0
1,800
26,158
8,472
0
14,842
11,033
0
46,342
L
24,245
812
2,353
532
20,202
5,413
0
11,522
8,346
66,238
0
W
Baron Samedi
UncleHumbert
Baron Samedi
25,551
2,889
6,496
9,813
16,226
9,120
0
5,605
10,436
47,354
0
L
Achilles
Waffleballz23
Achilles
16,090
2,790
0
2,089
27,400
43,133
0
12,360
14,120
0
51,499
W
Izanami
aeyebhc123
Izanami
15,761
10,781
0
4,095
15,442
7,560
0
3,200
12,014
0
70,632
L
470
0
44
87
1,123
370
0
245
847
470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,060
Gold Earned
69,355
231
Minions Killed
260
8
Camps Cleared
8
808,338
Distance Traveled
1,200,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,357
954
40
3
0
226,015
0
W
Cthulhu
15,028
1,073
44
3
1
267,498
0
W
Mulan
12,503
893
6
0
0
232,714
0
L
Neith
10,905
779
16
1
1
97,502
0
L
Artemis
13,280
949
46
3
2
183,106
0
L
Ra
13,226
945
102
7
0
263,465
0
W
Baron Samedi
15,164
1,083
44
3
1
244,591
0
L
Achilles
13,390
956
67
5
5
248,437
0
W
Izanami
13,303
950
126
9
6
229,985
0
L
Ares
10,259
733
0
0
0
15,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role