Player Matchup

Skadi
Skadi
Ancient04
Skadi
Level 26
God Stats
2W - 5L
1,257 SR
Queue Stats
52W - 44L
1,598 Elo+
Solo
Cu Chulainn
Cu Chulainn
ColorfulA123
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,468 Elo+
Solo
Thanatos
Thanatos
NotSorry16
Thanatos
Level 25
God Stats
1W - 6L
1,198 SR
Queue Stats
49W - 37L
1,592 Elo+
Solo
Fafnir
Fafnir
RASDEATH666
Fafnir
Level 21
God Stats
15W - 15L
1,632 SR
Queue Stats
43W - 48L
1,541 Elo+
Solo
Hel
Hel
Øvergrown
Hel
Level 16
God Stats
7W - 13L
1,552 SR
Queue Stats
39W - 35L
1,572 Elo+
Solo
Team Averages
Level 21
1,428 SR
1,554 Elo+

VS

Team Averages
Level 17
1,479 SR
1,605 Elo+
Medusa
Medusa
Kmafoo
Medusa
Level 14
God Stats
1W - 0L
1,188 SR
Queue Stats
7W - 4L
1,684 Elo+
Solo
Da Ji
Da Ji
LavaCactus
Da Ji
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 36L
1,584 Elo+
Solo
Ra
Ra
Mitixz1013
Ra
Level 22
God Stats
80W - 65L
1,576 SR
Queue Stats
83W - 69L
1,628 Elo+
Solo
Sobek
Sobek
Mudslap506L
Sobek
Level 25
God Stats
2W - 1L
1,448 SR
Queue Stats
24W - 18L
1,482 Elo+
Solo
Skadi
Skadi
iSkadiJG
Skadi
Level 4
God Stats
16W - 9L
1,682 SR
Queue Stats
19W - 10L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ancient04
Skadi
11
2 / 4 / 1
6,621
473
5,298
8,411
1,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
ColorfulA123
Cu Chulainn
10
0 / 5 / 0
6,119
437
4,514
9,779
2,997
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
NotSorry16
Thanatos
13
3 / 5 / 0
7,421
530
3,945
10,103
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
10
0 / 3 / 6
6,657
476
3,033
11,466
11,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
1 / 3 / 2
5,924
423
4,120
6,240
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kmafoo
Medusa
11
0 / 2 / 4
6,787
485
3,175
5,825
1,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
15
7 / 0 / 3
8,828
631
8,958
8,054
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 0 / 6
9,630
688
7,381
6,595
2,429
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
3 / 0 / 1
7,257
518
4,849
7,813
5,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
iSkadiJG
Skadi
13
6 / 5 / 3
8,083
577
9,474
9,130
2,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
20
20
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ancient04
Skadi
2
4
1
0.63
L
Cu Chulainn
ColorfulA123
Cu Chulainn
0
5
0
0
W
Medusa
Kmafoo
Medusa
0
2
4
1
W
Da Ji
7
0
3
8.5
W
4
0
6
7
W
3
0
1
3.5
L
Thanatos
NotSorry16
Thanatos
3
5
0
0.6
L
Fafnir
0
3
6
1
W
Skadi
iSkadiJG
Skadi
6
5
3
1.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,910
Damage
33,837
45,999
Taken
37,417
21,234
Mitigated
15,690
15,336
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ancient04
Skadi
5,298
2,248
0
1,355
8,411
1,850
0
61
8,350
0
41,637
L
Cu Chulainn
ColorfulA123
Cu Chulainn
4,514
977
0
3,023
9,779
2,997
0
5,168
3,790
0
25,725
W
Medusa
Kmafoo
Medusa
3,175
1,171
0
2,169
5,825
1,676
1,173
1,815
4,010
0
29,030
W
Da Ji
8,958
2,124
0
3,343
8,054
3,122
0
835
7,129
0
53,091
W
7,381
1,193
1,174
4,469
6,595
2,429
1,616
1,437
5,112
78,326
0
W
4,849
351
389
4,169
7,813
5,880
498
0
7,348
23,179
0
L
Thanatos
NotSorry16
Thanatos
3,945
1,165
0
6,471
10,103
3,888
0
1,935
8,168
0
44,425
L
Fafnir
3,033
774
0
1,881
11,466
11,252
0
3,023
8,443
17,330
0
W
Skadi
iSkadiJG
Skadi
9,474
3,998
63
906
9,130
2,583
789
3,218
5,881
0
47,888
L
4,120
253
389
2,217
6,240
1,247
0
1,222
5,018
30,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,742
Gold Earned
40,585
307
Minions Killed
445
0
Camps Cleared
0
1,288,133
Distance Traveled
1,399,470
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,621
473
84
6
0
260,666
3
L
Cu Chulainn
6,119
437
49
4
0
272,441
0
W
Medusa
6,787
485
64
5
0
245,210
0
W
Da Ji
8,828
631
95
7
0
319,495
4
W
Ra
9,630
688
161
12
0
298,021
7
W
Sobek
7,257
518
51
4
0
255,357
1
L
Thanatos
7,421
530
89
6
0
302,106
5
L
Fafnir
6,657
476
27
2
0
229,903
3
W
Skadi
8,083
577
74
5
0
281,387
3
L
Hel
5,924
423
58
4
0
223,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role